[VER1.0]

[1.Map_object]

[2.Effect]
<Light>
LT01 map02\lightway.wzu
LT02 map02\light.wzu
LT03 common_effect\login_lightway.wzu
erl1 map01\Effect_rising_light.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]

[6.Mission_object]

m1bt	map01\Map01_trigger_prisonBar.wzu

<add_trigger>
NLAM npc_object\Laman.WZU
EPE1 map03\map03_z04_emer_potal_effect.WZU
pt04 map03\map03_z04_potalgen.wzu
ptcr map03\map03_z04_potalgen_crystal.wzu
CB01 map02\map02_z01_cobweb_01.wzu
CB02 map02\map02_z01_cobweb_02.wzu
Vsk1 common_object\common_skeletonpose01.WZU
Vsk2 common_object\common_skeletonpose02.WZU
Vsk3 common_object\common_skeletonpose03.WZU
Vsk4 common_object\common_skeletonpose04.WZU
VSk1 common_object\common_skeleton01.WZU
VSk2 common_object\common_skeleton02.WZU
VSk3 common_object\common_skeleton03.WZU
VSk4 common_object\common_skeleton04.WZU
VSk5 common_object\common_skeleton05.WZU
VSk6 common_object\common_skeleton06.WZU
M3BE map03\map03_F03_block_effect.WZU

