[VER1.0]

[1.Map_object]

<object_opt>
m4r1 map04\map04_02_rock01.WZU
m4r2 map04\map04_02_rock02.WZU
m4r3 map04\map04_02_rock03.WZU
m4r4 map04\map04_02_rock04.WZU
m4r5 map04\map04_02_rock05.WZU
m4g1 map04\map04_02_gate01.WZU
m4g2 map04\map04_02_gate02.WZU
m4d1 map04\map04_02_deco01.WZU
m4d2 map04\map04_02_deco02.WZU
m4d3 map04\map04_02_deco03.WZU
m4d4 map04\map04_02_deco04.WZU
m4d5 map04\map04_02_deco05.WZU
m4d6 map04\map04_02_deco06.WZU
m4d7 map04\map04_02_deco07.WZU
m4d8 map04\map04_02_deco08.WZU
m4d9 map04\map04_02_deco09.WZU
m4dc map04\map04_02_deco10.WZU
m4dd map04\map04_02_deco11.WZU
m4de map04\map04_02_deco12.WZU
m4b1 map04\map04_02_bridge01.WZU
m4b2 map04\map04_02_bridge02.WZU
m4b3 map04\map04_02_bridge03.WZU
m4b4 map04\map04_02_bridge04.WZU
m4b5 map04\map04_02_bridge05.WZU
m4b6 map04\map04_02_bridge06.WZU

<domination>
air1 map_battle02\map_battle02_airship01.WZU //ѱⱸ
bpnt common_object\battle_potal_01.wzu

[2.Effect]
m4wa map04\effect_weather_ash.WZU
<Volcano>
Nlv1 map04\effect_actionlava01_S.WZU
Nlv2 map04\effect_actionlava01_M.WZU
Nlv3 map04\effect_actionlava01_L.WZU
<Smoke>
Smk1 map04\effect_smokeA01.WZU
Smk2 map04\effect_smokeB01.WZU
Smk3 map04\effect_smokeB02.WZU
Smk4 map04\effect_smokeB03.WZU
Smk5 map04\effect_smokeC01.WZU
Smk6 map04\effect_smokeC02.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU

[5.HF_object]

[6.Mission_object]

<main_trigger>
m4sd map04\map04_z02_stonedoor.WZU
m4rb map04\Map04_z02_rotatebridge01.WZU
m4ta map04\map04_z02_TRlava.WZU
m4s1 map04\map04_z02_soarbridge01.WZU
m4s2 map04\map04_z02_soarbridge02.WZU
m4s3 map04\map04_z02_soarbridge03.WZU
m4md map04\map04_z02_door1.WZU
m4sk map04\map04_shakebrige01.WZU
m4lg map04\map04_z02_lava_gate.WZU
m4ts map04\map04_z02_torch_switch.WZU

<add_tirigger_070129>
lo02 map02\map02_z01_blockcage_A.WZU
mT01 map04\map04_z02_DrakeofFlame01.WZU 
mT02 map04\map04_z02_Trigger_CrystalBall.WZU
mT03 map04\map04_z02_Trigger_CrystalBall_effect.WZU
mT04 map04\map04_z02_horn_switch01.WZU
mT05 map04\map04_trigger_statue2.WZU
mT06 map04\map04_trigger_Flame_breath.WZU
mT07 map04\Map04_z02_trigger_elementalStatue.WZU
mT08 map04\Map04_02_Trigger_StoneWall.WZU
mT09 map04\map04_03_trigger_Pintrap01.WZU
mT10 map04\map04_shakebrige01.WZU
mT11 map02\map02_trigger_pole01_Beam_blue.WZU
mT12 map02\map02_trigger_pole01_Beam_red.WZU
mT13 map04\map04_trigger_FallingStone.WZU
Nger NPC_Object\Gertrude.WZU

<add_trigger_070222_M>
tpe1 map_50top\map_50top_dragonhead.WZU
Tg14 Map02\map02_trigger_pole01_fire.WZU
Tg15 Map02\map02_trigger_pole01_Beam.WZU
Tg16 map02\map02_trigger_pole01_chain1.WZU
mlfS common_effect\Effect_lampfire_S.wzu
Tg12 Map02\map02_trigger_dragontomb01_effect.WZU
tk02 map01\map01_trigger_magiczone.WZU
mlfM common_effect\Effect_lampfire_M.wzu
m4cl map04\map04_z01_claw_break.WZU
di03 common_effect\BG_ice_down3.WZU
Nsta NPC_Object\Mission_Staff.WZU
ptcr map03\map03_z04_potalgen_crystal.wzu
tpfb map_50top\map_50top_firebowl.WZU
tpe8 map_50top\map_50top_dragonhead01.WZU
hcs3 map04\map04_z04_handcuff_set_03.WZU
cf0y common_effect\effect_campfire_yellow.WZU
Tg02 map02\map02_trigger_Block.WZU
TE23 map02\map02_trigger_Light_green.WZU
TE24 map02\map02_trigger_Light_red.WZU
M402 map04\map04_z01_switch01.WZU
CB02 map02\map02_z01_cobweb_02.wzu

<add_trigger_070827_S2>
Lsgy NPC_Object\L_snow_gatekeeper.WZU

























