[VER1.0]

[1.Map_object]
<xmas>
xms1 common_object\common_object_giftbos01.wzu //1
xms2 common_object\common_object_giftbos02.wzu //2
xms3 common_object\common_object_giftbos03.wzu //3
xms4 common_object\common_object_giftbos04.wzu //4
xms5 common_object\common_object_giftbos05.wzu //5
xms6 common_object\common_object_giftbos06.wzu //6
xms7 common_object\common_object_giftbos07.wzu //7

<common_object>
co01 common_object\anvil01a.WZU //尣
co02 common_object\baggage_01.WZU //
co03 common_object\baggage_02.WZU
co04 common_object\bigtank_01.WZU //ũ
co05 common_object\bigtank_02.WZU
co06 common_object\board_01.WZU //
co07 common_object\chair_01.WZU //
co08 common_object\chair_02.WZU
co09 common_object\chair_03.WZU
co10 common_object\common_object_Box01.WZU //
co11 common_object\common_object_Box02.WZU
co12 common_object\common_object_mChair02.WZU //
co13 common_object\common_object_table05.WZU //̺
co14 common_object\common_object_table08.WZU
co15 common_object\common_object_warehouse01.WZU //ڵ
co16 common_object\common_object_warehouse02.WZU
co17 common_object\common_object_warehouse03.WZU
co18 common_object\common_object_warehouse04.WZU
co19 common_object\common_object_warehouse05.WZU
co20 common_object\table_01.WZU //̺
co21 common_object\table_02.WZU 
co22 common_object\tank_01.WZU //ձũ
co23 common_object\tank_02.WZU
co24 common_object\weapon_01.WZU // 
co25 common_object\wrench_01.WZU //ġ 
co26 common_object\hammer_01.WZU //ġ
co27 map01\map01_z05_hang_nippers.WZU //
co28 map01\map01_z05_hang_pick.WZU 
co29 map01\map01_z05_hang_rope.WZU //
co30 map01\map01_z05_hang_shovel.WZU //
co31 map201\map201_background03_h.WZU //Ǯ
co32 map207\map207_trash.WZU //μ
air1 map_battle02\map_battle02_airship01.WZU //ѱⱸ
tb01 map207\map207_treebed.WZU //
trs1 common_object\tree_shadow.WZU //׸
tr06 common_object\tree_fence_01.WZU
Bc02 barbaric\barbaric_acc01_a_bowl02.WZU //׸
Bc03 barbaric\barbaric_acc01_a_bowl03.WZU
Bc04 barbaric\barbaric_acc01_a_bowl04.WZU
Bc05 barbaric\barbaric_acc01_a_bowl05.WZU
Bc06 barbaric\barbaric_acc01_a_sack01.WZU //
Bc07 barbaric\barbaric_acc01_a_sack02.WZU
Bc08 barbaric\barbaric_acc01_a_sack03.WZU
Bc09 barbaric\barbaric_acc01_a_sack04.WZU
Bc10 barbaric\barbaric_acc01_a_sack05.WZU
Bc11 barbaric\barbaric_acc01_a_pot01.WZU //׾Ƹ
Bc13 barbaric\barbaric_acc01_a_pot03.WZU
Bc14 barbaric\barbaric_acc01_a_pot04.WZU
Bc17 barbaric\barbaric_acc01_a_pot07.WZU
Bc24 barbaric\barbaric_acc01_b_pot01.WZU //ȣ
Bc25 barbaric\barbaric_acc01_b_pot02.WZU
Bc26 barbaric\barbaric_acc01_b_pot03.WZU
Bc27 barbaric\barbaric_acc01_b_pot04.WZU
Bc18 barbaric\barbaric_acc01_b_wood01.WZU //ġ
Bc49 barbaric\barbaric_acc02_wood01.WZU
Bc50 barbaric\barbaric_acc02_wood02.WZU
Bc22 barbaric\barbaric_acc01_b_wood05.WZU //γ
Bc23 barbaric\barbaric_fire_02.WZU //
ctm1 map_tringel\XmasTree01.WZU //ũƮ

<house>
ho01 map207\map207_house01.WZU //ΰ1
ho02 map207\map207_house02.WZU //ΰ2
ho03 map207\map207_house01_bighouse.WZU //ΰ1ū
ho04 map207\map207_house01_smallhouse.WZU //ΰ1
ho05 map207\map207_house02_bighouse_shadow.WZU //ΰ2׸
ho06 map207\map207_house01_shelter.WZU //ΰ1õ
ho07 map207\map207_house02_bigroof.WZU //ΰ2ūõ
ho08 map207\map207_house02_smallroof.WZU //ΰ2õ
ho09 map207\map207_house01_gold.WZU //ΰ

<tent>
5T21 map205\map205_tent01.WZU //ƮA
5T22 map205\map205_tent01_A.WZU //ƮμA
5T25 map205\map205_tent03.WZU //Ʈμd
WPT1 map207\map207_weapontent.WZU //Ʈ

<smith>
ho10 map207\map207_smith.WZU //尣
ho11 map207\map207_smith_weapon.WZU //尣
ho12 map207\map207_smith_wood.WZU //

<architecture>
ar01 common_object\common_object_ladder_A.WZU //ٸ
ar02 common_object\common_object_ladder_B.WZU
ar03 common_object\common_object_ladder_C.WZU
ar04 common_object\sandheap.WZU //𷡴
ar10 map02\map02_z01_balk1_01.WZU //
ar11 map02\map02_z01_balk1_02.WZU
ar12 map02\map02_z01_balk1_03.WZU
ar13 map02\map02_z01_balk2_01.WZU
ar14 map02\map02_z01_balk2_03.WZU
ar15 map207\map207_blocks01.WZU //
ar16 map207\map207_blocks02.WZU
ar17 map207\map207_blocks03.WZU
st01 map207\map207_ruins01.WZU //̺μ
st02 map207\map207_ruins02.WZU
st03 map207\map207_ruins03.WZU
st04 map207\map207_ruins04.WZU
st05 map207\map207_support.WZU //
st06 map207\map207_support01.WZU
sup1 map207\map207_support02.WZU //ٸ 
st07 map207\map207_archgate_b01.WZU //ũƮ
st08 map207\map207_archgate_b02.WZU
st09 map207\map207_archgate_b03.WZU
st10 map207\map207_archgate_b04.WZU
Bb02 map_battle02\map_battle02_bridge02.WZU //1
Bb03 map_battle02\map_battle02_bridge03.WZU //2
Bb04 map_battle02\map_battle02_bridge04.WZU //3
Bb05 map_battle02\map_battle02_bridge05.WZU //H
bb06 map207\map207_guard_big01.WZU //ū
bb07 map207\map207_guard_big02.WZU
5T43 map205\map205_chiefhouse_bundle.WZU //īƮ1

<shadow>
sw01 map207\map207_shadow01.WZU
sw02 map207\map207_shadow02.WZU
sw03 map207\map207_shadow03.WZU
sw04 map207\map207_shadow04.WZU
sw05 map207\map207_shadow05.WZU
sw06 map207\map207_shadow06.WZU
sw07 map207\map207_shadow07.WZU
sw08 map207\map207_shadow08.WZU
sw09 map207\map207_shadow09.WZU
sw10 map207\map207_shadow10.WZU
sw11 map207\map207_shadow11.WZU
sw12 map207\map207_shadow12.WZU
se01 map207\map207_shadow_t01.WZU
se02 map207\map207_shadow_t02.WZU


<rocks>
rk01 map01\rock001.wzu
rk02 map01\rock01_02.wzu
rk03 map01\rock01_03.wzu
rk21 map01\rock02_01.wzu
rk22 map01\rock02_02.wzu
rk23 map01\rock02_03.wzu
sr01 map01\map01_small_rocks01.wzu
sr02 map01\map01_small_rocks02.wzu
SN09 MAP204\map204_stone01a_09.WZU
SN10 MAP204\map204_stone01a_10.WZU
SN11 MAP204\map204_stone01a_11.WZU
SN12 MAP204\map204_stone01a_12.WZU
SN13 MAP204\map204_stone01a_13.WZU
SN14 MAP204\map204_stone01a_14.WZU
SN15 MAP204\map204_stone01a_15.WZU
SN16 MAP204\map204_stone01a_16.WZU
SN17 MAP204\map204_stone01a_17.WZU
SN18 MAP204\map204_stone01a_18.WZU
SN19 map207\map207_stone01.WZU
SN20 map207\map207_stone02.WZU
SN21 map207\map207_stone03.WZU
SN22 map207\map207_stone04.WZU


<construction>
CW01 map02\map02_z01_construction_wood_01.wzu //
CW02 map02\map02_z01_construction_wood_02.wzu
CW03 map02\map02_z01_construction_wood_03.wzu
CW04 map02\map02_z01_construction_wood_04.wzu

<Observation>
ob01 map205\map205_Observation01.WZU //ʼҼƮ1
ob02 map205\map205_Observation02.WZU //ʼҼƮ2
ob03 map205\map205_Observation03.WZU //ʼҼƮ3
ob04 map205\map205_Observation04.WZU //ʼҼƮ4
ob05 map205\map205_Observation05.WZU //ʼҼƮ5
ob06 map205\map205_Observation06.WZU //ʼҼƮ6

<pillar>
pi01 map207\map207_pillar01.WZU
pi02 map207\map207_pillar02.WZU


<alter>
al01 map207\map207_catbody.WZU //ܰ
al02 map207\map207_cathead.WZU
al06 map207\map207_obelisk.WZU //ũ

<archgate>
al04 map207\map207_archtiger01.WZU //ġ
al05 map207\map207_archtiger02.WZU
al07 map207\map207_archgate_a01.WZU //Ʈ
al08 map207\map207_archgate_a02.WZU
al09 map207\map207_archgate_a03.WZU 

<exit>
exit map207\map207_exit.WZU //Ա

<flag>
fl01 map207\map207_flag01a.WZU //Ư
fl02 map207\map207_flag01b.WZU
bfl1 common_object\common_object_map06_flag01.WZU //Ķ


<lab>
la01 map207\map207_lab_object01.WZU //ҿ
la02 map207\map207_lab_object02.WZU
la03 map207\map207_lab_object03.WZU
la04 map207\map207_lab_object04.WZU
la05 map207\map207_lab_object05.WZU
la06 map207\map207_lab_object06.WZU
la07 map207\map207_lab_object07.WZU
la09 map207\map207_lab_object09.WZU
la10 map207\map207_footstone_01.WZU //
la11 map207\map207_footstone_02.WZU //
la12 map207\map207_lab_object12.WZU
la13 map207\map207_pulley.WZU //
la14 map207\map207_lab_window.WZU //â

<store>
st11 map207\map207_store01a.WZU //Ʈ
st12 map207\map207_store01b.WZU
st25 map207\map207_tent01.WZU //Ʈ
st26 map207\map207_tent02.WZU
st13 common_store\shadow_sign.WZU
st14 common_store\spear_stand.WZU
st15 common_store\stand_01.WZU
Flg5 common_store\store_flag01_ani01.WZU //
Flg6 common_store\store_flag01_ani02.WZU //Ű
Flg7 common_store\store_flag01_ani03.WZU //Ŀ
Flg8 common_store\store_flag01_ani04.WZU //巹
ne16 common_store\store_flag_SH.WZU //
ne17 common_store\store_flag_MO.WZU //̽ƽ
ne18 common_store\store_flag01_ani04_helloid.WZU //̵
ne19 common_store\store_flag01_ani05_withblade.WZU //ġ̵

<store_acc>
sa14 Map_Etherain\etherain_basket.WZU //ٱ
wb01 map05\map05_z02_woodbox01.WZU //
wb02 map05\map05_z02_woodbox02.WZU
wb03 map05\map05_z02_woodbox03.WZU
wb04 map05\map05_z02_woodbox04.WZU
sa17 Map_Etherain\etherain_boxs_03.WZU
st57 Map_Etherain\etherain_firewood01.WZU //γ
st58 Map_Etherain\etherain_firewood02.WZU
sa18 Map_Etherain\etherain_febric_h.WZU //õ
bok1 map05\map_battle01_book01.WZU //å
btc1 map05\map_battle01_etc01.WZU //
ppr1 map05\map_battle01_paper01.WZU //
bo01 common_store\chest.WZU //޻
po01 map05\map05_z02_pot01.WZU //׾Ƹ
po02 map05\map05_z02_pot02.WZU
po03 map05\map05_z02_pot03.WZU
tpe4 map_50top\map_50top_bigpot.WZU //׾Ƹ
tpe5 map_50top\map_50top_bigpot01.WZU
 

<armor>
{berserker}
ba01 common_store\common_ber_boots_01.WZU
ba02 common_store\common_ber_boots_02.WZU
ba03 common_store\common_ber_glove_01.WZU
ba04 common_store\common_ber_glove_02.WZU
ba05 common_store\common_ber_helm_01.WZU
ba06 common_store\common_ber_helm_02.WZU
ba07 common_store\common_ber_shoulder_01.WZU
ba08 common_store\common_ber_shoulder_02.WZU
ba09 common_store\common_ber_boots_01.WZU
ba10 common_store\common_ber_boots_02.WZU
ba11 common_store\common_ber_armor_02.WZU

{dragon}
da01 common_store\common_dra_armor_01.WZU
da02 common_store\common_dra_armor_02.WZU
da03 common_store\common_dra_boots_01.WZU
da04 common_store\common_dra_boots_02.WZU
da05 common_store\common_dra_glove_01.WZU
da06 common_store\common_dra_glove_02.WZU
da07 common_store\common_dra_helm_01.WZU
da08 common_store\common_dra_helm_02.WZU

{valkyrie}
va01 common_store\common_val_shirt_01.WZU
va02 common_store\common_val_shirt_02.WZU
va03 common_store\common_val_boots_01.WZU
va04 common_store\common_val_boots_02.WZU
va05 common_store\common_val_glove_01.WZU
va06 common_store\common_val_glove_02.WZU
va07 common_store\common_val_helm_01.WZU
va08 common_store\common_val_helm_02.WZU
va09 common_store\common_val_shoulder_01.WZU
va10 common_store\common_val_shoulder_02.WZU

{elemantal}
ea01 common_store\common_ele_boots_01.WZU
ea02 common_store\common_ele_boots_02.WZU
ea03 common_store\common_ele_glove_01.WZU
ea04 common_store\common_ele_glove_02.WZU
ea05 common_store\common_ele_helm_01.WZU
ea06 common_store\common_ele_helm_02.WZU
ea07 common_store\common_ele_shoulder_01.WZU
ea08 common_store\common_ele_shoulder_02.WZU

<weapon>
{berserker}
bs01 common_store\common_ber_swd_01.WZU
bs02 common_store\common_ber_swd_02.WZU
bs03 common_store\common_ber_swd_03.WZU
bx01 common_store\common_ber_axe_01.WZU
bx02 common_store\common_ber_axe_02.WZU
bx03 common_store\common_ber_axe_03.WZU

{dragon}
ds01 common_store\common_dra_swd_01.WZU
ds02 common_store\common_dra_swd_02.WZU
ds03 common_store\common_dra_swd_03.WZU
dp01 common_store\common_dra_spr_01.WZU
dp02 common_store\common_dra_spr_02.WZU
dp03 common_store\common_dra_spr_03.WZU

{valkyrie}
vb01 common_store\common_val_bow_01.WZU
vb02 common_store\common_val_bow_02.WZU
vb03 common_store\common_val_bow_03.WZU
ve01 common_store\common_val_eth_01.WZU
ve02 common_store\common_val_eth_02.WZU
ve03 common_store\common_val_eth_03.WZU

{elemental}
eo01 common_store\common_ele_orb_01.WZU
eo02 common_store\common_ele_orb_02.WZU
eo03 common_store\common_ele_orb_03.WZU
es01 common_store\common_ele_stf_01.WZU
es02 common_store\common_ele_stf_02.WZU
es03 common_store\common_ele_stf_03.WZU

[2.Effect]
mlfL common_effect\Effect_lampfire_L.wzu
ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU

[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
pT03 common_effect\Effect_portal3.WZU
wpnt common_object\waypoint01.wzu
pTG1 map_Airvessels\map_Airvessels_C_ether_Ground.WZU
pT06 common_effect\effect_Potal_Sub.WZU

[6.Mission_object]

<trigger_object>
TrA1 map206\map206_trigger_Colodoor_A_A000.WZU //öâ
TrA2 map207\map207_trigger_Colodoor_A_A000.WZU //öâ
TrA3 map207\map207_trigger_alter_A000.WZU //
TrA4 map207\map207_trigger_redcrystal_A000.WZU //μ
TrA5 map207\map207_trigger_bluecrystal_A000.WZU //̱״Ͻ輮
TrA6 map207\map207_trigger_ignis_A000.WZU //̱״ϽǴ
blf9 Map03\map03_F03_block_effect.WZU //
Trg9 map205\map205_trigger_barricade.WZU //渷ٸƮ
me10 common_effect\BG_Wind_Snow.WZU
to01 map02\map02_z04_torch.wzu
Bc48 barbaric\barbaric_acc02_torchlight.WZU
cthp common_object\common_trigger_holyplace.WZU //ȣ
t6sm common_effect\map206_trigger_summonMagic_A000.wzu //ȯ
blf1 Map03\map03_F03_block_effect.wzu //Ʈ
bpnR common_object\battle_potal_03.WZU //ƮŻ