[VER1.0]

[1.Map_object]

<domination>
air1 map_battle02\map_battle02_airship01.WZU //ѱⱸ
bpnt common_object\battle_potal_01.wzu

<fence>
fc01 common_object\map_conflict_fence01.WZU
fc02 common_object\map_conflict_fence02.WZU
fc03 common_object\map_conflict_fence03.WZU

<icestick>
ice1 Map03\map03_z01_icestick_01.WZU
ice2 Map03\map03_z01_icestick_02.WZU
ice3 Map03\map03_z01_icestick_03.WZU
ice4 Map03\map03_z01_icestick_04.WZU
ice5 Map03\map03_z01_icestick_05.WZU

<accessory>
SIC1 Map03\Map03_z05_icewoman.WZU
SFAA Map03\Map03_Z01_icepole01.WZU
SFAB Map03\Map03_Z01_icepole02.WZU
SFAC Map03\Map03_Z01_icepole03.WZU
SFAD Map03\Map03_Z01_icepole04.WZU
SFAE Map03\Map03_Z01_icepole05.WZU
SFAF Map03\Map03_Z01_icepole06.WZU

[2.Effect]
m4es map03\effect_weather_snow.WZU
me10 common_effect\BG_Wind_Snow.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]
CLL1 common_object\collector_point_01.WZU

[6.Mission_object]


