;
;  sound_table.txt
;
;    ũƮ
;
;
;	
; 	If you don't want the sound to play, put none.wav as the sound to play.
;
;	The fields for a sound entry are:
;	1) unqiue sound signature
;	2) filename of the sound
;	3) flag to indicate sound should always be pre-loaded before a mission
;	4) the default volume (from 0.0 -> 1.0)
;	5) 0 - not 3d     1 - use 3D
;	6) distance at which sound starts to attenuate (for 3d sounds only)
;	7) distance at which sound is inaudible (for 3d sounds only)
;
;
;
;ִ 400
BEGIN_GAMEPLAY_SOUND

; test sounds section

#	0	STREAM_3d.WAV,		1, 0.60, 1, 10, 100	; water sound (3d sound)

END_GAMEPLAY_SOUND

;ִ 200
BEGIN_UI_SOUND

#	0	STREAM.WAV,		0, 0.70, 0		; stream click

END_UI_SOUND