//	ĳͱ⺻ũƮ																							
//																								
//design\ũƮ\űĳ;\InitCharInfoList.xlsx																								
//	ĳ ε	Ŭ̸	ŸŰ()	ŸŰ()		ü(HP) ִ밪	(MP) ִ밪	ġ	ܿ  Ʈ	ܿ ų Ʈ	ġRegion	Xǥ	Yǥ	Zǥ		ø	ü		ŷ	ų õ1	ų õ2	ڵ	Żĳþִڵ	
	ClassCode	ClassName	Man_betaKey	Woman_betaKey	Level	MaxHP	MaxMP	Exp	RemainStat	RemainSkill	Region	LocationX	LocationY	LocationZ	Strength	Dexterity	Vitality	Intelligence	Spirit	SkillStat1	SkillStat2	ClassNameCode	AnimationCode	FieldEnd
//																								
	1	Ŀ	0	0	1	200	20	0	0	1	10002	167	171	15.9	26	13	27	4	10	0	0	10001	S809	
	2	巡	0	0	1	180	25	0	0	1	10002	167	171	15.9	22	20	20	6	12	0	0	10003	S920	
	3		0	0	1	160	40	0	0	1	10002	167	171	15.9	19	17	16	18	10	0	0	10005	S419	
	4	Ű	0	0	1	160	32	0	0	1	10002	167	171	15.9	16	23	15	7	19	0	0	10007	S908	
	5	ŻƮ	0	0	1	150	100	0	0	1	10002	167	171	15.9	8	12	13	25	22	0	0	10009	S504	
	6	̽ƽ	0	0	1	160	40	0	0	1	10002	167	171	15.9	15	21	15	19	10	0	0	10002	S469	
	7	̵	0	0	1	200	100	0	0	1	10002	167	171	15.9	15	12	27	6	20	0	0	10006	S469	
	8	ġ̵	0	0	1	180	30	0	0	1	10002	167	171	15.9	18	20	24	8	10	0	0	10008	S469	
	9	ȶ	0	0	1	190	30	0	0	1	10002	167	171	15.9	24	10	22	14	10	0	0	404529	R000	
//Speed up ̺Ʈ(2025 6 26 )																								
//	1	Ŀ	0	0	1	200	20	0	0	1	20206	257	199	50	26	13	27	4	10	0	0	10001	S809	
//	2	巡	0	0	1	180	25	0	0	1	20206	257	199	50	22	20	20	6	12	0	0	10003	S920	
//	3		0	0	1	160	40	0	0	1	20206	257	199	50	19	17	16	18	10	0	0	10005	S419	
//	4	Ű	0	0	1	160	32	0	0	1	20206	257	199	50	16	23	15	7	19	0	0	10007	S908	
//	5	ŻƮ	0	0	1	150	100	0	0	1	20206	257	199	50	8	12	13	25	22	0	0	10009	S504	
//	6	̽ƽ	0	0	1	160	40	0	0	1	20206	257	199	50	15	21	15	19	10	0	0	10002	S469	
//	7	̵	0	0	1	200	100	0	0	1	20206	257	199	50	15	12	27	6	20	0	0	10006	S469	
//	8	ġ̵	0	0	1	180	30	0	0	1	20206	257	199	50	18	20	24	8	10	0	0	10008	R000	
