[VER1.0]

[1.Map_object]

<domination>
air1 map_battle02\map_battle02_airship01.WZU //ѱⱸ
bpnt common_object\battle_potal_01.wzu

<Sky_twist>
sk01 Map03\map03_z02_cloudtwist.WZU

<Column>
cl01 Map03\map03_z02_column_01.WZU
cl02 Map03\map03_z02_column_02.WZU
cl03 Map03\map03_z02_column_03.WZU
cl04 Map03\map03_z02_column_04.WZU
cl05 Map03\map03_z02_column_05.WZU
cl06 Map03\map03_z02_column_06.WZU

<Pottery>
po01 Map03\map03_z02_pottery_01.WZU
po02 Map03\map03_z02_pottery_02.WZU

[2.Effect]
me10 common_effect\BG_Wind_Snow.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
m3pt common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU

[5.HF_object]

[6.Mission_object]

<main_Trigger>
  {Gate_Trap}
m3hg Map03\map03_z02_hidden_gate.WZU
m3cg Map03\map03_z02_castle_gate.WZU
m3sb Map03\map03_z02_statuebridge.WZU
m3it Map03\map03_z02_icetree01.WZU
m3sg Map03\Map03_z02_sidegate.WZU
m3s1 Map03\Map03F02_statue1.WZU
m3s2 Map03\Map03F02_statue2.WZU
m3dz Map03\DragonZombie_Statue.WZU
  {switch}
m3fs Map03\map03_z2_fountainswitch.WZU
m3lv Map03\map03_z02_doorswitch_lever.WZU
m3ge Map03\map03_z02_doorswitch_gear.WZU
  {door}
m3bg Map03\Map03_z02_bossroomgate.wzu

<add_trigger-1_060530>
it01 map03\map03_z01_icetree01_effect.WZU
ist1 map03\map03_z01_icestick_trigger.WZU
tee1 map03\map03_trigger_Twister.WZU
tee2 map01\map01_trigger_poison-fog.WZU
tee4 map03\map03_trigger_ColdGas_8s.WZU
tee5 map03\map03_trigger_ColdGas_ns.WZU
m3ss Map03\map03_z01_spinswitch01.WZU
m3vs Map03\map03_z01_valveswitch01.WZU
tk02 map01\map01_trigger_magiczone.WZU

<temp>
pT01 common_effect\Effect_portal1.WZU
SF01 Map03\map03_z01_crack.WZU
SF02 Map03\map03_z01_log.WZU
SF03 Map03\Map03_z01_ironbridge01.WZU
SF04 Map03\map03_z01_log_bridge.WZU
SF05 Map03\map03_z01_castle_gate.WZU
SF06 Map03\map03_z01_castle_door.wzu
SFh1 Map03\Map03_Z01_watergate01.WZU
SFh2 Map03\map03_z01_stone.WZU
tk04 map01\map01_trigger_poison-fog.WZU
tk05 map01\map01_trigger_wolf-figure.WZU
tk14 map02\map02_trigger_lamp03.WZU
tb16 map_tringel\Tringel_guardpost.WZU
tb17 map_tringel\Tringel_guardtower.WZU
m2fs map02\map02_z01_footingswitch01.WZU
me11 common_effect\BG_light_flash.wzu
me12 map02\map02_trigger_trap_gate_01.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU
sa12 Map_Etherain\etherain_box_01.WZU
st60 common_store\chest.WZU
m2bc map02\map02_z01_blockcage.WZU


