[VER1.0]

[1.Map_object]

[2.Effect]
me02 common_effect\BG_cave_shine.wzu
me09 common_effect\BG_Wind_Sand.WZU
<add_effect>
fcg1 common_effect\map_50top_full_coldgas.WZU

<Light>
LT01 map02\lightway.wzu
LT02 map02\light.wzu

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]

[6.Mission_object]
<add_trigger_070129>
Tg16 map02\map02_trigger_pole01_chain1.WZU
TE23 map02\map02_trigger_Light_green.WZU
Tg12 Map02\map02_trigger_dragontomb01_effect.WZU
tk06 map01\map01_trigger_lock-column.WZU
GO09 map02\map02_trigger_pole01.WZU
di02 common_effect\BG_ice_down2.WZU
m4ts map04\map04_z02_torch_switch.WZU