[VER1.0]

[1.Map_object]

<common_skeleton>
Vsk1 common_object\common_skeletonpose01.WZU
Vsk2 common_object\common_skeletonpose02.WZU
Vsk3 common_object\common_skeletonpose03.WZU
Vsk4 common_object\common_skeletonpose04.WZU
VSk1 common_object\common_skeleton01.WZU
VSk2 common_object\common_skeleton02.WZU
VSk3 common_object\common_skeleton03.WZU
VSk4 common_object\common_skeleton04.WZU
VSk5 common_object\common_skeleton05.WZU
VSk6 common_object\common_skeleton06.WZU


<dragon_bone>
hc02 map04\map04_z04_bone_02.WZU
hc03 map04\map04_z04_bone_03.WZU
hc04 map04\map04_z04_bone_04.WZU
hc05 map04\map04_z04_bone_05.WZU
hc11 map04\map04_z04_bone_11.WZU


<handcuff_set>
hcs3 map04\map04_z04_handcuff_set_03.WZU
hcs6 map04\map04_z04_handcuff_set_06.WZU
hcs7 map04\map04_z04_handcuff_set_07.WZU
hcs8 map04\map04_z04_handcuff_set_08.WZU
hcs9 map04\map04_z04_handcuff_set_09.WZU
hcs0 map04\map04_z04_handcuff_set_10.WZU


<z02_blocks>
z2b1 map02\map02_z02_blocks01.WZU
z2b2 map02\map02_z02_blocks02.WZU
z2b3 map02\map02_z02_blocks03.WZU


<cobweb>
CB01 map02\map02_z01_cobweb_01.wzu
CB02 map02\map02_z01_cobweb_02.wzu


<accessory>
st60 common_store\chest.WZU
st61 common_store\spear_stand.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU


<poll>
bk01 map05\map05_z02_brokenpoll01.WZU
bk02 map05\map05_z02_brokenpoll02.WZU
bk03 map05\map05_z02_brokenpoll03.WZU
bk04 map05\map05_z02_brokenpoll04.WZU


<pot>
po01 map05\map05_z02_pot01.WZU
po02 map05\map05_z02_pot02.WZU
po03 map05\map05_z02_pot03.WZU


<woodbox>
wb01 map05\map05_z02_woodbox01.WZU
wb02 map05\map05_z02_woodbox02.WZU
wb03 map05\map05_z02_woodbox03.WZU
wb04 map05\map05_z02_woodbox04.WZU




<cocoon>
tpc1 map_50top\map_50top_cocoon01.wzu
tpc2 map_50top\map_50top_cocoon02.wzu
tpc3 map_50top\map_50top_cocoon03.wzu
tpc4 map_50top\map_50top_cocoon04.wzu
tpc5 map_50top\map_50top_cocoon05.wzu
tpc6 map_50top\map_50top_spideregg01.WZU
tpc7 map_50top\map_50top_spideregg02.WZU

<boss_acc>
tpsh map_50top\map_50top_spiderhorn.WZU
tpsp map_50top\map_50top_statuepilar.WZU
tpsd map_50top\map_50top_spiderdome.WZU
tpfb map_50top\map_50top_firebowl.WZU
tpbp map_50top\map_50top_beastpillar.WZU
tps1 map_50top\map_50top_crystallight01.WZU
tps2 map_50top\map_50top_crystallight02.WZU
tps3 map_50top\map_50top_crystallight03.WZU
tps4 map_50top\map_50top_crystallight04.WZU
tpli map_50top\map_50top_lion.WZU

<lightcrystal>
tpw1 map_50top\map_50top_walllight01.WZU
tpw2 map_50top\map_50top_walllight02.WZU
tpw3 map_50top\map_50top_walllight03.WZU
tpw4 map_50top\map_50top_walllight04.WZU
tpw5 map_50top\map_50top_walllight05.WZU
tpw6 map_50top\map_50top_chandelier01.WZU
tpw7 map_50top\map_50top_chandelier02.WZU
tpw8 map_50top\map_50top_chandelier03.WZU
tpwa map_50top\map_50top_domeLight01.WZU
tpwb map_50top\map_50top_domeLight02.WZU
tpwc map_50top\map_50top_domeLight03.WZU


<torch>
tpt1 map_50top\map_50top_torch01.WZU
clps common_object\common_lamp02_stand.wzu


<flag>
tpf1 map_50top\map_50top_flag01.WZU
tpf2 map_50top\map_50top_flag02.WZU
tpf3 map_50top\map_50top_flag03.WZU
tpf4 map_50top\map_50top_flag04.WZU
tpf5 map_50top\map_50top_flag05.WZU
tpf6 map_50top\map_50top_flag06.WZU
tpf7 map_50top\map_50top_flag07.WZU
tpf8 map_50top\map_50top_flag08.WZU
tpf9 map_50top\map_50top_flag09.WZU
tpf0 map_50top\map_50top_flag10.WZU


<extra_acc>
tpe1 map_50top\map_50top_dragonhead.WZU
tpe2 map_50top\map_50top_crystalstand.WZU
tpe3 map_50top\map_50top_fountain.WZU
tpe4 map_50top\map_50top_bigpot.WZU
tpe5 map_50top\map_50top_bigpot01.WZU
tpe6 map_50top\map_50top_pillar.WZU
tpe7 map_50top\map_50top_pillar01.WZU
tpe8 map_50top\map_50top_dragonhead01.WZU
tpe9 map_50top\map_50top_beaststatue01.WZU
tpe0 map_50top\map_50top_icecrystal01.WZU
tpea map_50top\map_50top_icecrystal02.WZU
tpeb map_50top\map_50top_icefountain01.WZU
tpec map_50top\map_50top_icefountain02.WZU

<spider_spins>
spd1 common_object\map02_z05_spider01.WZU
spd2 common_object\map02_z05_spider02.WZU
spd3 common_object\map02_z05_spider03.WZU
spd4 common_object\map02_z05_spider04.WZU
spd5 common_object\map02_z05_spider05.WZU

<mouse>
MS01 common_object\animal_mouse_smallpatroll.WZU
MS02 common_object\animal_mouse_largepatroll.WZU
MS03 common_object\animal_mouse_smallpatroll01.WZU
MS04 common_object\animal_mouse_smallpatroll02.WZU
MS05 common_object\animal_mouse_smallpatroll03.WZU


<background>
bkg1 map_50top\map_50top_back_01.WZU

[2.Effect]
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
di02 common_effect\BG_ice_down2.WZU
di03 common_effect\BG_ice_down3.WZU
cf0b common_effect\effect_campfire_blue.WZU
cf0y common_effect\effect_campfire_yellow.WZU
erwn common_effect\effect_weather_rain.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]

[6.Mission_object]

<Addtrigger_070315>
tk15 map01\map01_trigger_lock-column-A.WZU
tk07 map01\map01_trigger_attack-tree.WZU
Tg12 Map02\map02_trigger_dragontomb01_effect.WZU 

mT09 map04\map04_03_trigger_Pintrap01.WZU
Tg16 map02\map02_trigger_pole01_chain1.WZU 
TE24 map02\map02_trigger_Light_red.WZU

m2ws map02\map02_z01_wallSwitch01.WZU
m3s1 Map03\Map03F02_statue1.WZU
m3s2 Map03\Map03F02_statue2.WZU
fpf1 common_effect\map_50top_full_poisonfog.WZU
fcg1 common_effect\map_50top_full_coldgas.WZU
tls1 map_50top\map_50top_lion_statue.WZU

<5th_grade>
M3BE map03\map03_F03_block_effect.WZU
GO12 map02\map02_trigger_Light.WZU
TE23 map02\map02_trigger_Light_green.WZU