[VER1.0]

[1.Map_object]

<top_object>
top2 map_50top\map_50top_Bytesaurus_Stone.WZU //석상10층
to60 map_50top\map_50top_Bytesaurus_Stone60_Boss.WZU //석상60층
top3 map_50top\map_50top_Bytesaurus_Stone50.WZU //석상50층
top4 map_50top\map_50top_Bytesaurus_Stone40.WZU //석상40층
top5 map_50top\map_50top_Bytesaurus_Stone30.WZU //석상30층
top6 map_50top\map_50top_Bytesaurus_Stone20.WZU //석상20층
top7 map_50top\map_50top_Versatile_curtain01.WZU //커튼
top8 map_50top\map_50top_Versatile_curtain01_50_60.WZU //50_60보라커튼
cba1 common_object\map_50top_crystall_ball_acc01.WZU //크리스탈받침
LT03 common_object\map211_common_Brazier.WZU //map212지상설치화로
LT04 barbaric\map212_B_flag01j_Fire.WZU //map212지상설치화로2
t7sm common_effect\map206_trigger_summonMagic_A000.wzu //소환마법진
trA2 common_effect\map_50top_SummonMagicPortal.WZU //불의차원문
trA9 common_effect\map_50top_SummonMagicPortal.WZU //불의소환마법포털
t8sm common_effect\unendigTower_summonMagic_A000.WZU //소환마법진2
mat1 map06\map06_z01_magicalroom_altar04.wzu //구슬담기
2ts1 map01\map211_stone_Statue_01.wzu //화산석
mstj common_object\map_50top_smallTorch.WZU //바닥횟불01
mstk common_object\map_50top_smallTorch01.WZU //바닥횟불02
uvc1 common_effect\map_50top_Trigger_UnendingBossClear.WZU //보스클리어이펙트


<TransWall>
Twa1 map_50top\map_50top_unending_TransWall_1to10_01.WZU //1to10층벽01
Twa2 map_50top\map_50top_unending_TransWall_1to10_02.WZU //1to10층벽02
Twa3 map_50top\map_50top_unending_TransWall_1to10_03.WZU //1to10층벽03
Twa4 map_50top\map_50top_unending_TransWall_1to10_04.WZU //1to10층벽04
Twa5 map_50top\map_50top_unending_TransWall_1to10_05.WZU //1to10층벽05
Twa6 map_50top\map_50top_unending_TransWall_1to10_06.WZU //1to10층벽06
Twa7 map_50top\map_50top_unending_TransWall_1to10_07.WZU //1to10층벽07
Twa8 map_50top\map_50top_unending_TransWall_1to10_08.WZU //1to10층벽08
Twb1 map_50top\map_50top_unending_TransWall_11to20_01.WZU //11to20층벽01
Twb2 map_50top\map_50top_unending_TransWall_11to20_02.WZU //11to20층벽02
Twb3 map_50top\map_50top_unending_TransWall_11to20_03.WZU //11to20층벽03
Twb4 map_50top\map_50top_unending_TransWall_11to20_04.WZU //11to20층벽04
Twb5 map_50top\map_50top_unending_TransWall_11to20_05.WZU //11to20층벽05
Twb6 map_50top\map_50top_unending_TransWall_11to20_06.WZU //11to20층벽06
Twb7 map_50top\map_50top_unending_TransWall_11to20_07.WZU //11to20층벽07
Twb8 map_50top\map_50top_unending_TransWall_11to20_08.WZU //11to20층벽08
TwC1 map_50top\map_50top_unending_TransWall_21to30_01.WZU //21to30층벽01
TwC2 map_50top\map_50top_unending_TransWall_21to30_02.WZU //21to30층벽02
TwC3 map_50top\map_50top_unending_TransWall_21to30_03.WZU //21to30층벽03
TwC4 map_50top\map_50top_unending_TransWall_21to30_04.WZU //21to30층벽04
TwC5 map_50top\map_50top_unending_TransWall_21to30_05.WZU //21to30층벽05
TwC6 map_50top\map_50top_unending_TransWall_21to30_06.WZU //21to30층벽06
TwC7 map_50top\map_50top_unending_TransWall_21to30_07.WZU //21to30층벽07
TwC8 map_50top\map_50top_unending_TransWall_21to30_08.WZU //21to30층벽08
TwD1 map_50top\map_50top_unending_TransWall_31to40_01.WZU //31to40층벽01
TwD2 map_50top\map_50top_unending_TransWall_31to40_02.WZU //31to40층벽02
TwD3 map_50top\map_50top_unending_TransWall_31to40_03.WZU //31to40층벽03
TwD4 map_50top\map_50top_unending_TransWall_31to40_04.WZU //31to40층벽04
TwD5 map_50top\map_50top_unending_TransWall_31to40_05.WZU //31to40층벽05
TwD6 map_50top\map_50top_unending_TransWall_31to40_06.WZU //31to40층벽06
TwD7 map_50top\map_50top_unending_TransWall_31to40_07.WZU //31to40층벽07
TwD8 map_50top\map_50top_unending_TransWall_31to40_08.WZU //31to40층벽08
Twe1 map_50top\map_50top_unending_TransWall_41to50_01.WZU //41to50층벽01
Twe2 map_50top\map_50top_unending_TransWall_41to50_02.WZU //41to50층벽02
Twe3 map_50top\map_50top_unending_TransWall_41to50_03.WZU //41to50층벽03
Twe4 map_50top\map_50top_unending_TransWall_41to50_04.WZU //41to50층벽04
Twe5 map_50top\map_50top_unending_TransWall_41to50_05.WZU //41to50층벽05
Twe6 map_50top\map_50top_unending_TransWall_41to50_06.WZU //41to50층벽06
Twe7 map_50top\map_50top_unending_TransWall_41to50_07.WZU //41to50층벽07
Twe8 map_50top\map_50top_unending_TransWall_41to50_08.WZU //41to50층벽08
Twf1 map_50top\map_50top_unending_TransWall_50to60_01.WZU //50to60층벽01
Twf2 map_50top\map_50top_unending_TransWall_50to60_02.WZU //50to60층벽02
Twf3 map_50top\map_50top_unending_TransWall_50to60_03.WZU //50to60층벽03
Twf4 map_50top\map_50top_unending_TransWall_50to60_04.WZU //50to60층벽04
Twf5 map_50top\map_50top_unending_TransWall_50to60_05.WZU //50to60층벽05
Twf6 map_50top\map_50top_unending_TransWall_50to60_06.WZU //50to60층벽06
Twf7 map_50top\map_50top_unending_TransWall_50to60_07.WZU //50to60층벽07
Twf8 map_50top\map_50top_unending_TransWall_50to60_08.WZU //50to60층벽08
Twg1 map_50top\map_50top_unending_TransWall_60boss_01.WZU //60층벽01
Twg2 map_50top\map_50top_unending_TransWall_60boss_02.WZU //60층벽02
Twg3 map_50top\map_50top_unending_TransWall_60boss_03.WZU //60층벽03
Twg4 map_50top\map_50top_unending_TransWall_60boss_04.WZU //60층벽04
Twg5 map_50top\map_50top_unending_TransWall_60boss_05.WZU //60층벽05
Twg6 map_50top\map_50top_unending_TransWall_60boss_06.WZU //60층벽06
Twg7 map_50top\map_50top_unending_TransWall_60boss_07.WZU //60층벽07
Twg8 map_50top\map_50top_unending_TransWall_60boss_08.WZU //60층벽08

<torch>
tc01 common_object\map_50top_common_torch01.WZU //횟불

<flag>
tdli map_50top\map_50top_Unending_Flag10.WZU //1층부터9층깃발
tdlj map_50top\map_50top_Unending_Flag20.WZU //21층부터29층깃발
tdlk map_50top\map_50top_Unending_Flag30.WZU //31층부터39층깃발
tdll map_50top\map_50top_Unending_Flag40.WZU //41층부터49층깃발
tdlm map_50top\map_50top_Unending_Flag50.WZU //51층부터59층깃발

<background>
bkg1 map_50top\map_50top_back_01.WZU

[2.Effect]
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
di02 common_effect\BG_ice_down2.WZU
di03 common_effect\BG_ice_down3.WZU
cf0b common_effect\effect_campfire_blue.WZU
cf0y common_effect\effect_campfire_yellow.WZU
erwn common_effect\effect_weather_rain.WZU
mcmk map_50top\Map_50top_CenterMark_Effect_D00.WZU //옥상층이펙트
cp02 common_effect\map_battle_campfire_Mid.WZU //캠프파이어작은불

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU
pT03 common_effect\Effect_portal3.WZU

[5.HF_object]

[6.Mission_object]
m3fs Map03\map03_z01_footingswitch01.WZU
m3ss Map03\map03_z01_spinswitch01.WZU
m3vs Map03\map03_z01_valveswitch01.WZU

<Addtrigger_070315>
tk15 map01\map01_trigger_lock-column-A.WZU
tk07 map01\map01_trigger_attack-tree.WZU
Tg12 Map02\map02_trigger_dragontomb01_effect.WZU 
mT09 map04\map04_03_trigger_Pintrap01.WZU
Tg16 map02\map02_trigger_pole01_chain1.WZU 
TE24 map02\map02_trigger_Light_red.WZU
m2ws map02\map02_z01_wallSwitch01.WZU
m3s1 Map03\Map03F02_statue1.WZU
m3s2 Map03\Map03F02_statue2.WZU
fpf1 common_effect\map_50top_full_poisonfog.WZU
fcg1 common_effect\map_50top_full_coldgas.WZU
tls1 map_50top\map_50top_lion_statue.WZU
t6sm common_effect\map206_trigger_summonMagic_A000.wzu //소환마법진
taBb common_effect\map208_trigger_arrow03Boom_A002.WZU //산양폭파
mT02 map04\map04_z02_Trigger_CrystalBall.WZU
mT03 map04\map04_z02_Trigger_CrystalBall_effect.WZU
blf9 Map03\map03_F03_block_effect.wzu //방어막
trsb common_effect\20vs20_Trigger_StartLine_Blue.WZU //블루팀보호막
trsr common_effect\20vs20_Trigger_StartLine_Red.WZU //레드팀보호막
tsch common_object\trigger_switch_01_01.wzu //스위치01

<5th_grade>
M3BE map03\map03_F03_block_effect.WZU
GO12 map02\map02_trigger_Light.WZU
TE23 map02\map02_trigger_Light_green.WZU
mtre map_50top\Map_50top_Trigger_RecollEffect_A001.wzu //몬스터소환이팩트
Tf02 map204\map204_trigger_lavidafruit.WZU 
Tf03 map204\map204_trigger_lavidafruit_lie.WZU
Tf04 map204\map204_trigger_lavidafruit_lie_DUMMY.WZU