[VER1.0]

[1.Map_object]

<common_object>
sh01 common_object\sandheap.WZU
m2cd map206\map206_colodoor_deco.WZU //보조철창문모서리
m3cd map206\map206_colodoor_deco02.WZU //보조철창문바닥2
cft1 common_object\common_object_torch_small02.wzu //횟불
mdd1 map04\map04_h01_desh_dragon.WZU //데스드래곤시체

[2.Effect]
ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU //작은모닥불
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlgm common_effect\Effect_lampfireG_M.wzu

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT03 common_effect\Effect_portal3.WZU

[5.HF_object]
CLL1 common_object\collector_point_01.WZU

[6.Mission_object]
TrA1 map206\map206_trigger_Colodoor_A_A000.WZU //철창문
blf1 Map03\map03_F03_block_effect.wzu //블럭이펙트
t6sm common_effect\map206_trigger_summonMagic_A000.wzu //소환마법진
t6tb common_object\map206_trigger_BlockDoor.WZU //진로차단나무문
mbsA map04\map04_BossRaid_blockcage_A000.WZU //길막기쇠창살
t6sB common_effect\map04_BOSSRAIDtrigger_temp_A000.wzu //보스레이드임시마법진
t6sC common_effect\map04_BOSSRAIDtrigger_tempBig_A000.wzu //보스레이드용큰마법진
trD1 map04\map04_h01_trigger_LargeDoor_A000.WZU //큰창살문
trD2 map04\map04_h01_trigger_SmallDoor01_A000.WZU //작은창살문1
trD3 map04\map04_h01_trigger_SmallDoor02_A000.WZU //작은창살문2
trD4 map04\map04_h01_trigger_StormShadow_A000.WZU //몬스터소환이팩트
trD5 map04\map04_h01_trigger_ArmyOFDarkness_A000.WZU //큰셀이팩트
trD6 map04\map04_h01_trigger_RingOFDarkness_A000.WZU //작은셀이팩트
