[VER1.0]


[1.Map_object]
<map_object>
m4tz map04\map04_z01_rock01.WZu
m4ty map04\map04_z01_rock02.WZu
m4td map04\map04_z01_rock03.WZu
m4tx map04\map04_z01_rock04.WZu
m4tv map04\map04_z01_rock05.WZu
m4tb map04\map04_z01_rock06.WZu
m4tj map04\map04_z01_rock07.WZu
m4ti map04\map04_z01_rock08.WZu
m4fa map04\map04_z01_rock09.WZu


[2.Effect]
[Volcano]
Nlv1 map04\effect_actionlava01_S.WZU
Nlv2 map04\effect_actionlava01_M.WZU
Nlv3 map04\effect_actionlava01_L.WZU
	[Smoke]
Smk1 map04\effect_smokeA01.WZU
Smk2 map04\effect_smokeB01.WZU
Smk3 map04\effect_smokeB02.WZU
Smk4 map04\effect_smokeB03.WZU
Smk5 map04\effect_smokeC01.WZU
Smk6 map04\effect_smokeC02.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]

[6.Mission_object]

<trigger>
m4sd map04\map04_z02_stonedoor.WZU
m4rb map04\Map04_z02_rotatebridge01.WZU
m4ta map04\map04_z02_TRlava.WZU
m4s2 map04\map04_z02_soarbridge02.WZU
m4s3 map04\map04_z02_soarbridge03.WZU
m4md map04\map04_z02_door1.WZU
m4sk map04\map04_shakebrige01.WZU
m4lg map04\map04_z02_lava_gate.WZU
m4ts map04\map04_z02_torch_switch.WZU
mT01 map04\map04_z02_DrakeofFlame01.WZU 
mT02 map04\map04_z02_Trigger_CrystalBall.WZU
mT03 map04\map04_z02_Trigger_CrystalBall_effect.WZU
mT04 map04\map04_z02_horn_switch01.WZU
mT05 map04\map04_trigger_statue2.WZU
mT06 map04\map04_trigger_Flame_breath.WZU
mT07 map04\Map04_z02_trigger_elementalStatue.WZU
mT09 map04\map04_03_trigger_Pintrap01.WZU
mT10 map04\map04_shakebrige01.WZU
mT11 map02\map02_trigger_pole01_Beam_blue.WZU
mT12 map02\map02_trigger_pole01_Beam_red.WZU
mT13 map04\map04_trigger_FallingStone.WZU
m4s1 map04\map04_z01_switch01.WZU

<npcobject>
Nott NPC_object\Otter.WZU

<add_trigger_070327>
tpw4 map_50top\map_50top_walllight04.WZU
TE23 map02\map02_trigger_Light_green.WZU
tk16 map01\map01_trigger_et-column_effect.wzu
tpe2 map_50top\map_50top_crystalstand.WZU
cf0b common_effect\effect_campfire_blue.WZU
di03 common_effect\BG_ice_down3.WZU
lp01 map02\map02_trigger_lamp03_effectGreen.WZU
GO12 map02\map02_trigger_Light.WZU
Tg14    Map02\map02_trigger_pole01_fire.WZU
Tg15 Map02\map02_trigger_pole01_Beam.WZU
tpfb map_50top\map_50top_firebowl.WZU




