[VER1.0]

[1.Map_object]

<common_skeleton>
Vsk1 common_object\common_skeletonpose01.WZU
Vsk2 common_object\common_skeletonpose02.WZU
Vsk3 common_object\common_skeletonpose03.WZU
Vsk4 common_object\common_skeletonpose04.WZU
VSk1 common_object\common_skeleton01.WZU
VSk2 common_object\common_skeleton02.WZU
VSk3 common_object\common_skeleton03.WZU
VSk4 common_object\common_skeleton04.WZU
VSk5 common_object\common_skeleton05.WZU
VSk6 common_object\common_skeleton06.WZU

<acc>
sa08 common_object\bigtank_01.WZU
ds01 common_store\common_dra_swd_01.WZU
bs01 common_store\common_ber_swd_01.WZU
bx02 common_store\common_ber_axe_02.WZU
bx03 common_store\common_ber_axe_03.WZU
dp02 common_store\common_dra_spr_02.WZU
dp03 common_store\common_dra_spr_03.WZU

<pot>
po01 map05\map05_z02_pot01.WZU
po02 map05\map05_z02_pot02.WZU
po03 map05\map05_z02_pot03.WZU

<woodbox>
wb01 map05\map05_z02_woodbox01.WZU
wb02 map05\map05_z02_woodbox02.WZU
wb03 map05\map05_z02_woodbox03.WZU
wb04 map05\map05_z02_woodbox04.WZU

<birck>
BR01 map02\map02_z01_brick1_01.wzu
BR02 map02\map02_z01_brick1_02.wzu
BR03 map02\map02_z01_brick2_01.wzu
BR04 map02\map02_z01_brick2_02.wzu
BR05 map02\map02_z01_brick3_01.wzu
BR06 map02\map02_z01_brick3_02.wzu

<spider_spins>
spd1 common_object\map02_z05_spider01.WZU
spd2 common_object\map02_z05_spider02.WZU
spd3 common_object\map02_z05_spider03.WZU
spd4 common_object\map02_z05_spider04.WZU
spd5 common_object\map02_z05_spider05.WZU

<cocoon>
tpc1 map_50top\map_50top_cocoon01.wzu
tpc2 map_50top\map_50top_cocoon02.wzu
tpc3 map_50top\map_50top_cocoon03.wzu
tpc4 map_50top\map_50top_cocoon04.wzu
tpc5 map_50top\map_50top_cocoon05.wzu
tpc6 map_50top\map_50top_spideregg01.WZU
tpc7 map_50top\map_50top_spideregg02.WZU


<balk>
BL01 map02\map02_z01_balk1_01.wzu
BL02 map02\map02_z01_balk1_02.wzu
BL03 map02\map02_z01_balk1_03.wzu
BL04 map02\map02_z01_balk2_01.wzu
BL05 map02\map02_z01_balk2_02.wzu
BL06 map02\map02_z01_balk2_03.wzu

<z02_blocks>
z2b1 map02\map02_z02_blocks01.WZU
z2b2 map02\map02_z02_blocks02.WZU
z2b3 map02\map02_z02_blocks03.WZU
z2b4 map02\map02_z02_blocks04.WZU

<stone>
{waterway}
WS09 map02\map02_z01_waterway_stone_09.wzu
WS10 map02\map02_z01_waterway_stone_10.wzu
WS11 map02\map02_z01_waterway_stone_11.wzu
WS13 map02\map02_z01_waterway_stone_13.wzu
WS16 map02\map02_z01_waterway_stone_16.wzu
WS17 map02\map02_z01_waterway_stone_17.wzu

<ghostTree>
mgt1 map05\map05_z03_Ghost_treeA.WZU
mgt2 map05\map05_z03_Ghost_treeB.WZU
mgt3 map05\map05_z03_Ghost_treeC.WZU
mgt4 map05\map05_z03_Ghost_treeD.WZU
mgt5 map05\map05_z03_Ghost_treeE.WZU


<torch>
VSj1 Map05\map05_z02_torch_big01.wzu
VSj2 Map05\map05_z02_torch_big02.wzu
VSj3 Map05\map05_z02_torch_small01.wzu
VSj4 Map05\map05_z02_torch_small02.wzu
VSj5 Map05\map05_z02_torch_small03.WZU

<Light>
LT01 common_effect\lightway.wzu
LT02 common_effect\light.wzu


<lamp>
bl01 map_battle01\map_battle01_lamp01.WZU

[2.Effect]

ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlgm common_effect\Effect_lampfireG_M.wzu
mltm common_effect\Effect_light.wzu
mlum common_effect\Effect_light01.wzu
mlwm common_effect\Effect_light03.wzu
efmt common_effect\effect_moth.wzu
me01 common_effect\BG_flower_leaf.WZU
me02 common_effect\BG_cave_shine.wzu
me03 common_effect\BG_Water_Course.WZU
me04 common_effect\BG_Water_Course_thin.WZU
me05 common_effect\BG_Water_Course_short.WZU
me06 common_effect\BG_Water_Wave.WZU
me07 common_effect\BG_Water_Wave2.WZU
me08 common_effect\BG_Smoke_Green.WZU
me09 common_effect\BG_Wind_Sand.WZU
me10 common_effect\BG_Wind_Snow.WZU
pwf1 common_effect\passage_waterfall001.WZU
pwf2 common_effect\passage_waterfall002.WZU
etw1 common_effect\effect_tringel_water01.WZU
etw2 common_effect\effect_tringel_water02.WZU
mrdp common_effect\Effect_waterdrop.WZU
ne01 common_effect\effect_etherain_fountain001.wzu
ne06 common_effect\effect_etherain_smoke01.WZU
ne07 common_effect\effect_etherain_smoke02.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]
[6.Mission_object]
<071109_S3_AddTrigger>
Alt2 map05\map05_z05_great_altarl.WZU
mct2 map05\map05_z02_crystal_Trigger.WZU
mct3 map05\map05_z02_crystal_Trigger_Effect.WZU
TE24 map02\map02_trigger_Light_red.WZU
Tg02 map02\map02_trigger_Block.WZU  
M3BE map03\map03_F03_block_effect.WZU
mT12 map02\map02_trigger_pole01_Beam_red.WZU
lp01 map02\map02_trigger_lamp03_effectGreen.WZU
tpe6 map_50top\map_50top_pillar.WZU
tpfb map_50top\map_50top_firebowl.WZU
Tg09  map02\map02_trigger_pole01.WZU
<081028_Main>
tg22 map05\map05_trigger_pole01.WZU
MA11 common_effect\I_MagicSquare1_effect1.WZU
MA12 common_effect\I_MagicSquare1_effect2.WZU