[VER1.0]

[1.Map_object]
<temporary_object>
tem1 map204\map214_source_barricade.WZU //ӽùٸƮ
tem2 map204\map214_source_tent01.WZU //ӽƮ1
tem3 map204\map214_source_tent02.WZU //ӽƮ2
tem4 map204\map214_source_tent03.WZU //ӽƮ3
tem5 map204\map214_source_woodnFance.WZU 
tem6 map204\map214_source_woodnFance_Big.WZU //
Tnt1 map204\map214_tent01.WZU //Ʈ1
Tnt2 map204\map214_tent02.WZU //Ʈ2
Tnt3 map204\map214_tent03.WZU //Ʈ3
Tnt4 map204\map214_tent04.WZU //Ʈ4
Tnt5 map204\map214_tent05.WZU //Ʈ5
mas1 map204\map214_altar_SetA.WZU //ܼ1
mas2 map204\map214_altar_SetB.WZU //ܼ2
2cr1 common_object\map214_Crystal_01.WZU //ũŻ1
2cr2 common_object\map214_Crystal_02.WZU //ũŻ2
2cr3 common_object\map214_Crystal_03.WZU //ũŻ3
2cr4 common_object\map214_Crystal_04.WZU //ũŻ4
2cr5 common_object\map214_Crystal_05.WZU //ũŻ5
2cr6 common_object\map214_Crystal_06_SET.WZU //ũŻƮ1
2cr7 common_object\map214_Crystal_07_SET.WZU //ũŻƮ2
2cr8 common_object\map214_Crystal_08_SET.WZU //ũŻƮ3
bgb1 barbaric\barbaric_gate_barrier.wzu //2
cobn common_object\common_object_Barricade_new.WZU
trs1 common_object\tree_shadow.WZU //׸

<map201>
EP64 common_object\map201_natural_ob_02_c.WZU //B
EP65 common_object\map201_natural_ob_02_d.WZU //C
EP66 common_object\map201_natural_ob_02_e.WZU //ν
EP67 common_object\map201_natural_ob_02_f.WZU //A
EP68 common_object\map201_natural_ob_02_g.WZU //B
EP69 common_object\map201_natural_ob_02_h.WZU //C

<barbaric_D>
Bd01 barbaric\map202_D_tent_etc_01.WZU
Bd02 barbaric\map202_D_tent_etc_02.WZU
Bd03 barbaric\map202_D_tent_01.WZU
Bd04 barbaric\map202_D_tent_02.WZU
Bd05 barbaric\map202_D_tent_03.WZU
Bd06 barbaric\map202_D_tent_04.WZU
Bd07 barbaric\map202_D_tent_05.WZU
Bd08 barbaric\map202_D_house_top.WZU
Bd09 barbaric\map202_D_house_tent_A.WZU
Bd10 barbaric\map202_D_house_tent_B.WZU
Bd11 barbaric\map202_D_house.WZU
Bd12 barbaric\map202_D_house_sign.WZU
Bd13 barbaric\map202_D_gate_tower01.WZU
Bd14 barbaric\map202_D_gate_tower02.WZU
Bd15 barbaric\map202_D_boss_top.WZU
Bd16 barbaric\map202_D_boss_tent_A.WZU
Bd17 barbaric\map202_D_boss_tent_B.WZU

<map208_Object>
mt01 map208\map208_tent01.WZU //Ʈ1
mt02 map208\map208_tent02.WZU //Ʈ2
mt03 map208\map208_tent03.WZU //Ʈ3
mt04 map208\map208_tent04.WZU //Ʈ4
mt05 map208\map208_tent_object.WZU //Ʈ
obt1 common_object\bigtank_01.wzu //
obt2 common_object\common_object_mChair02.wzu //
mefD map208\map208_ether_fan_D000.WZU //ȯǳ
air1 map_battle02\map_battle02_airship01.WZU //ѱⱸ
tr06 common_object\tree_fence_01.WZU //ٸƮ
ice1 map208\map208_ice_object02_D000.WZU //
ice2 map208\map208_ice_object01.WZU //1
wod1 map208\map208_woodSet.WZU //ǮƮ
wod2 map208\map208_woodSet01.WZU //ǮƮ
wod3 map208\map208_woodSet02_1.WZU //Ʈ1
wod4 map208\map208_woodSet02_2.WZU //Ʈ2
wod5 map208\map208_woodSet03.WZU //Ʈ3
wod6 map208\map208_woodSet04.WZU //Ʈ4
wod7 map208\map208_fence_01a.WZU //ҽ
wod8 map208\map208_woodSet01_1.WZU //Ʈ5
wod9 map208\map208_woodSet01_2.WZU //Ʈ6
ms01 map01\map208_asser01.WZU //
ms02 map01\map208_asser02.WZU //1
ms03 map01\map208_burin.WZU //Į
ms04 map01\map208_hatchet.WZU //
ms05 map01\map208_Pincers.WZU //
ms06 map01\map208_rofeB01.WZU //1
ms07 map01\map208_rofeB02.WZU //2
ms08 map01\map208_rofeB03.WZU //3
ms09 map208\map208_windmills_D000.WZU //ǳ1
ms10 map208\map208_windmills01_D000.WZU //ǳ2
ms11 map208\map208_guardPost.WZU //ʼ
ms12 common_object\map208_pinwhee_01a.WZU //걸
ms13 common_object\map208_pinwhee_cart_01.WZU //īƮ1
ms14 common_object\map208_pinwhee_cart_02.WZU //īƮ2
ms15 common_object\map208_pinwhee_cart_03.WZU //īƮ3
ms16 common_object\map208_pinwhee_cart_04.WZU //īƮ4
ms17 common_object\map208_pinwhee_cart_05.WZU //īƮ5
mws1 map208\map208_wood_Structure01.WZU //1
mts1 map208\map208_TreeStructureSet01.WZU //豸1
mts2 map208\map208_TreeStructureSet02.WZU //豸2
mts3 map208\map208_TreeStructureSet03.WZU //豸3
mts4 map208\map208_TreeStructureSet04.WZU //豸4
mts5 map208\map208_TreeStructureSet05.WZU //豸5
mts6 map208\map208_TreeStructureSet06.WZU //豸6
mts7 map208\map208_TreeStructureSet07.WZU //豸7
mts8 map208\map208_TreeStructureSet08.WZU //豸8
aa24 common_object\map02_z01_lamp_cart_01.wzu //

<accessory>
SFAA Map03\Map03_Z01_icepole01.WZU
SFAB Map03\Map03_Z01_icepole02.WZU
SFAC Map03\Map03_Z01_icepole03.WZU
SFAD Map03\Map03_Z01_icepole04.WZU
SFAE Map03\Map03_Z01_icepole05.WZU
SFAF Map03\Map03_Z01_icepole06.WZU

<map202_rocks>
ROC1 Map202\map202_jungle_rock01.WZU
ROC2 Map202\map202_jungle_rock02.WZU
ROC3 Map202\map202_jungle_rock03.WZU
ROC4 Map202\map202_jungle_rock04.WZU
ROC5 Map202\map202_jungle_rock05.WZU
ROC6 Map202\map202_jungle_rock06.WZU
ROC7 Map202\map202_jungle_rock07.WZU
ROC8 Map202\map202_jungle_rock08.WZU
ROC9 Map202\map202_jungle_rock09.WZU
RO10 Map202\map202_jungle_rock10.WZU
RO11 Map202\map202_jungle_rock11.WZU
RO12 Map202\map202_jungle_rock12.WZU
RO13 Map202\map202_jungle_rock13.WZU
RO14 Map202\map202_jungle_rock14.WZU
ps01 Map01\passage_stone001.wzu
ps02 Map01\passage_stone002.wzu
ps03 Map01\passage_stone003.wzu
ps04 Map01\passage_stone004.wzu
rk21 map01\rock02_01.wzu
rk22 map01\rock02_02.wzu
rk23 map01\rock02_03.wzu

<torch>
cft1 common_object\common_object_torch_small02.wzu //Ƚ

[2.Effect]
ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU //ķ̾
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlgm common_effect\Effect_lampfireG_M.wzu
mltm common_effect\Effect_light.wzu
mlum common_effect\Effect_light01.wzu
mlwm common_effect\Effect_light03.wzu
efmt common_effect\effect_moth.wzu
me01 common_effect\BG_flower_leaf.WZU
me02 common_effect\BG_cave_shine.wzu
me03 common_effect\BG_Water_Course.WZU
me04 common_effect\BG_Water_Course_thin.WZU
me05 common_effect\BG_Water_Course_short.WZU
me06 common_effect\BG_Water_Wave.WZU
me07 common_effect\BG_Water_Wave2.WZU
me08 common_effect\BG_Smoke_Green.WZU
me09 common_effect\BG_Wind_Sand.WZU
me10 common_effect\BG_Wind_Snow.WZU
pwf1 common_effect\passage_waterfall001.WZU
pwf2 common_effect\passage_waterfall002.WZU
etw1 common_effect\effect_tringel_water01.WZU
etw2 common_effect\effect_tringel_water02.WZU
mrdp common_effect\Effect_waterdrop.WZU
ne01 common_effect\effect_etherain_fountain001.wzu
ne06 common_effect\effect_etherain_smoke01.WZU
ne07 common_effect\effect_etherain_smoke02.WZU
to01 map02\map02_z04_torch.wzu
trdw map_tringel\Tringel_damwater01.WZU
mnt1 common_effect\map_nos_target_effect.WZU //_Ÿ
mnt2 common_effect\map_nos_explosion_effect.WZU //_Ʈ
cp02 common_effect\map_battle_campfire_Mid.WZU //ķ̾
efi1 common_effect\map_Effects_Fantastic01.WZU //¦¦ȯ_
efi2 common_effect\map_Effects_Fantastic02.WZU //¦¦ȯ_
efi3 common_effect\map_Effects_Fantastic03.WZU //¦¦ȯ_
eff1 common_effect\map_Trigger_effect.WZU //ƮġϼִƮ
LT14 common_object\map214_common_Brazier.WZU //map214ġȭ

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT03 common_effect\Effect_portal3.WZU
pot1 common_effect\map_event01_potal01.WZU
pT06 common_effect\effect_Potal_Sub.WZU

[6.Mission_object]
<trigger_object>
tef1 map208\map208_trigger_ether_fan_A001.WZU //
tef2 map208\map208_trigger_ether_compressor_A001.WZU //׸ġ
tef3 map208\map208_trigger_arrow03_A001.WZU //ȭ߻ġ
ctic common_object\map208_trigger_iceCarrige_A000.WZU //Ȳ
tef4 map208\map208_trigger_compression_machine01_A000.WZU //뿡׸ġ
msbw map208\map208_trigger_shipBlow_A000.WZU //
mtce common_effect\map208_trigger_code_effect_A001.WZU //ݵ己
taBa common_effect\map208_trigger_arrow03Boom_A001.WZU //
trar Npc_object\map208_trigger_goatPowder.WZU //
blf1 Map03\map03_F03_block_effect.wzu //
Trg1 map205\map_battle01_trigger_treefence_A000.WZU //īԱƮ
tro1 map208\map208_trigger_ice_object01.WZU //ä1
tro2 map208\map208_trigger_ice_object02.WZU //ä2
tro3 map208\map208_trigger_ice_object03.WZU //ä3
tro4 map208\map208_trigger_ice_object04.WZU //ä4
Trg2 map205\map205_trigger_tower01door_A000.WZU //ʼԱ
epT1 map201\map201_trigger_door01_A000.WZU //빮Ʈ01
tk07 map01\map01_trigger_attack-tree.WZU //
taBb common_effect\map208_trigger_arrow03Boom_A002.WZU //
mT08 map04\MAP213_Trigger_StoneWall.WZU //
trb1 common_object\map213_Trigger_rock_Trap_Big_A000.WZU //ܿƮBig
trb2 common_object\map213_Trigger_rock_Trap_small_A000.WZU //ܿƮsmall
t6sm common_effect\map206_trigger_summonMagic_A000.wzu //ȯ
eps1 common_effect\common_Effect_PoisonSmoke.WZU //渷
MA14 common_effect\I_MagicSquare2_effect1.WZU //
blf9 Map03\map03_F03_block_effect.wzu //
trsb common_effect\20vs20_Trigger_StartLine_Blue.WZU //ȣ
trsr common_effect\20vs20_Trigger_StartLine_Red.WZU //ȣ
trA9 common_effect\map_50top_SummonMagicPortal.WZU //Ǽȯ
fpf1 common_effect\map_50top_full_poisonfog.WZU
fcg1 common_effect\map_50top_full_coldgas.WZU
go02 map06\map06_z01_magicalroom_floor_01.WZU
ct02 map06\map06_z01_center_m_02.WZU
Tf01 map204\map204_trigger_magicDefense.WZU
LI01 map02\map02_trigger_Light_green.WZU //ȭƮ
m3ge Map03\map03_z02_doorswitch_gear.WZU
ts11 common_object\trigger_switch_01_01.wzu
sp99 common_object\trigger_spinswitch.wzu
trmd map204\map214_trigger_magicDefense.WZU //ܸǳ
tfsw common_object\trigger_footingswitch.wzu
tg24 map04\map04_z02_Trigger_CristalBall.WZU
tg25 map05\map05_trigger_Crystalball_blue.WZU
ey01 map05\map05_h01_eyeball.WZU
ey02 map05\map05_h01_eyeball_01.WZU
ey03 map05\map05_h01_eyeball_02.WZU
et01 map05\map05_h01_eye_tower.WZU
mg02 map06\map06_z01_magicalroom_altar02.WZU
mg04 map06\map06_z01_magicalroom_altar04.WZU
mtcb common_effect\map209_Trigger_Crystalball.WZU //ũŻ
Tr14 map03\map210_trigger_ignis_A000.WZU //̱״Ͻǽü
tac3 common_effect\totem_effect.WZU //׸ȰǰƮ 
mT06 map04\map04_trigger_Flame_breath.WZU
mT07 map04\Map04_z02_trigger_elementalStatue.WZU