[VER1.0]

[1.Map_object]
<common_skeleton>
Vsk1 common_object\common_skeletonpose01.WZU
Vsk2 common_object\common_skeletonpose02.WZU
Vsk3 common_object\common_skeletonpose03.WZU
Vsk4 common_object\common_skeletonpose04.WZU
VSk1 common_object\common_skeleton01.WZU
VSk2 common_object\common_skeleton02.WZU
VSk3 common_object\common_skeleton03.WZU
VSk4 common_object\common_skeleton04.WZU
VSk5 common_object\common_skeleton05.WZU
VSk6 common_object\common_skeleton06.WZU

<candle>
Can1 map05\map05_z05_big_candle.WZU
Can2 map05\map05_z05_candlestick01.WZU
Can3 map05\map05_z05_candlestick02_l.WZU
Can4 map05\map05_z05_candlestick02_m.WZU
Can5 map05\map05_z05_candlestick02_s.WZU
Can6 map05\map05_z05_candle_01.WZU
Can7 map05\map05_z05_candle_02-1.WZU
Can8 map05\map05_z05_candle_02.WZU
Can9 map05\map05_z05_candle_03.WZU
Cand map05\map05_z05_candle_04.WZU

<barricadas>
bb01 map_battle01\map_battle01_barricadas01.WZU
bb02 map_battle01\map_battle01_barricadas02.WZU
bb03 map_battle01\map_battle01_fence.WZU
tr06 common_object\tree_fence_01.WZU

<Tent>
bt01 map_battle01\map_battle01_tent01.WZU
bt02 map_battle01\map_battle01_tent02.WZU
bt03 Map01\Map01_z04_woodtower01.WZU
bt04 Map01\Map01_z04_woodtower02.WZU
bt05 Map01\Map01_z04_woodtower03.WZU
bt06 Map01\Map01_z04_camp01.WZU
bt07 Map01\Map01_z04_camp02.WZU
fo07 map_battle01\map_battle01_tent01.WZU

<torch>
VSj1 common_object\torch_big01.WZU
VSj2 Map05\map05_z02_torch_big02.wzu
VSj3 common_object\torch_small01_light.WZU
VSj4 common_object\torch_small02_light.WZU
VSj5 Map05\map05_z02_torch_small03.WZU
VSj6 map02\map02_z04_torch.wzu
VSj7 common_object\torch_small01.wzu
VSj8 common_object\torch_small02.wzu
tpt1 map_50top\map_50top_torch01.WZU
IA01 map_tringel\tringel_interiorarticle01_candlestand.wzu
IA10 map_tringel\tringel_interiorarticle02_candlestand01.wzu
IA11 map_tringel\tringel_interiorarticle02_candlestand02.wzu

<Pot>
SPt1 Map03\Map03_Z03_Pot01.WZU
SPt2 Map03\Map03_Z03_Pot02.WZU
SPt3 Map03\Map03_Z03_Pot03.WZU
SPt4 Map03\Map03_Z03_Pot04.WZU
po01 map05\map05_z02_pot01.WZU
po02 map05\map05_z02_pot02.WZU
po03 map05\map05_z02_pot03.WZU
tpfb map_50top\map_50top_firebowl.WZU
po10 map_battle01\map_bettle01_z02_pot01.WZU


<iron_pot>
irp1 map04\map04_z04_ironpot_big01.WZU
irp2 map04\map04_z04_ironpot_big02.WZU
irp3 map04\map04_z04_ironpot_small01.WZU
irp4 map04\map04_z04_ironpot_small02.WZU

<tree>
m4t1 map04\map04_z04_tree01.WZU
m4t2 map04\map04_z04_tree02.WZU
m4t3 map04\map04_z04_tree03.WZU
m4t4 map04\map04_z04_tree04.WZU
m4t5 map04\map04_z04_tree05.WZU
m4t6 map04\map04_z04_tree06.WZU
tr01 common_object\tree_bits_01.WZU
tr02 common_object\tree_bits_02.WZU
tr03 common_object\tree_bits_03.WZU
tr04 common_object\tree_bits_04.WZU
tr05 common_object\tree_bits_05.WZU
trs1 common_object\tree_shadow.WZU

<carriage>
ca01 map04\map04_z04_carriage_01.WZU
ca02 map04\map04_z04_carriage_02.WZU

<rocks>
ps01 Map01\passage_stone001.wzu
ps02 Map01\passage_stone002.wzu
ps03 Map01\passage_stone003.wzu
ps04 Map01\passage_stone004.wzu
rk21 map01\rock02_01.wzu
rk22 map01\rock02_02.wzu
rk23 map01\rock02_03.wzu
STN1 map05\map05_z04_stone001.WZU
STN2 map05\map05_z04_stone002.WZU
STN3 map05\map05_z04_stone003.WZU
STN4 map05\map05_z04_stone004.WZU

<object_acc>
acO1 map04\map04_z04_acc_01.WZU
acO2 map04\map04_z04_acc_02.WZU
acO3 map04\map04_z04_acc_03.WZU
acO4 map04\map04_z04_acc_04.WZU
saO7 common_object\common_itemboxA.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU
gp01 common_object\common_grilled_pig01.WZU
sa12 Map_Etherain\etherain_box_01.WZU
sa14 Map_Etherain\etherain_basket.WZU
sa15 Map_Etherain\etherain_boxs_01.WZU
sa16 Map_Etherain\etherain_boxs_02.WZU
sa17 Map_Etherain\etherain_boxs_03.WZU
twb1 map_tringel\tringel_furniture_wbarrel01.WZU
twb2 map_tringel\tringel_furniture_wbarrel02.WZU
twt1 map_tringel\tringel_furniture_wtable01.WZU
twt2 map_tringel\tringel_furniture_wtable02.WZU
st60 common_store\chest.WZU
st61 common_store\spear_stand.WZU
m1w3 Map01\Map01_z04_woodtower03.WZU
tpli map_50top\map_50top_lion.WZU
tpe6 map_50top\map_50top_pillar.WZU

<research_object>
btl1 map_battle01\map_Battle_bookcase.WZU
btl2 map_battle01\map_Battle_chair.WZU
btl3 map_battle01\map_Battle_chair01.WZU
btl4 map_battle01\map_Battle_chair02.WZU
btl5 map_battle01\map_Battle_box.WZU
btl6 map_battle01\map_Battle_oil.WZU
btl7 map_battle01\map_Battle01_interior.WZU
btl8 map_battle01\map_Battle01_trigger_crysta01.WZU

<flag>
tpf1 map_50top\map_50top_flag01.WZU
tpf2 map_50top\map_50top_flag02.WZU
tpf3 map_50top\map_50top_flag03.WZU
tpf4 map_50top\map_50top_flag04.WZU
tpf5 map_50top\map_50top_flag05.WZU
tpf6 map_50top\map_50top_flag06.WZU
tpf7 map_50top\map_50top_flag07.WZU
tpf8 map_50top\map_50top_flag08.WZU
bf01 map_battle01\map_battle01_flag01.WZU
bf02 map_battle01\map_battle01_flag02.WZU
bf03 map_battle01\map_battle01_flag03.WZU
bc01 map_battle01\map_battle01_castl_flag01.WZU
bc02 map_battle01\map_battle01_castl_flag02.WZU
bc03 map_battle01\map_battle01_castl_flag03.WZU
bc04 map_battle01\map_battle01_castl_flag04.WZU
fl01 map_battle01\map_batte01_z02_flag.WZU


<Cannon>
cn01 common_object\map_battle01_cannon01.WZU
cn02 common_object\map_battle01_cannon_break.WZU
cn03 common_object\map_battle01_cannon_ether.WZU
cn04 common_object\map_battle01_cannon_magic.WZU
cn05 common_object\Map06_z05_ballista01.WZU
cn06 common_object\Map06_z05_catapult01.WZU
cn07 common_object\Map06_z05_catapult_break.WZU
cn08 common_object\Map_Battle_catapult_ether.WZU
cn09 common_object\Map06_z05_catapult_magic.WZU

<Field_object>
fo01 map_battle01\map_battle01_table.WZU
fo02 map_battle01\map_battle01_map_h.WZU
fo03 map_battle01\map_battle01_lamp.WZU
fo04 map_battle01\map_battle01_crystal.WZU

<z02_object>
st01 map_battle01\map_battle01_z02_stone01.WZU
st02 map_battle01\map_battle01_z02_stone02.WZU
st03 map_battle01\map_battle01_z02_stone03.WZU
tpe4 map_50top\map_50top_bigpot.WZU
tpe5 map_50top\map_50top_bigpot01.WZU
BSC2 map05\map05_z05_candle_04.WZU
we01 map_battle01\map_battle01_z02_weapon.WZU

<z02_blocks>
z2b1 map02\map02_z02_blocks01.WZU
z2b2 map02\map02_z02_blocks02.WZU
z2b3 map02\map02_z02_blocks03.WZU
BR01 map02\map02_z01_brick1_01.wzu
BR02 map02\map02_z01_brick1_02.wzu
BR03 map02\map02_z01_brick2_01.wzu
BR04 map02\map02_z01_brick2_02.wzu
BR05 map02\map02_z01_brick3_01.wzu
BR06 map02\map02_z01_brick3_02.wzu
WS12 map02\map02_z01_waterway_stone_12.wzu
WS13 map02\map02_z01_waterway_stone_13.wzu
WS14 map02\map02_z01_waterway_stone_14.wzu
WS15 map02\map02_z01_waterway_stone_15.wzu
WS16 map02\map02_z01_waterway_stone_16.wzu
WS17 map02\map02_z01_waterway_stone_17.wzu
z2b5 map02\map02_z02_block01.WZU
z2b6 map02\map02_z02_block02.WZU
z2b7 map02\map02_z02_block03.WZU
z2b8 map02\map02_z02_block04.WZU
z2p2 map02\map02_z02_pillar_02.WZU
z2p3 map02\map02_z02_pillar_03.WZU
z2z9 common_object\sandheap.wzu

<z02_balk>
BL01 map02\map02_z01_balk1_01.wzu
BL02 map02\map02_z01_balk1_02.wzu
BL03 map02\map02_z01_balk1_03.wzu
BL04 map02\map02_z01_balk2_01.wzu
BL05 map02\map02_z01_balk2_02.wzu
BL06 map02\map02_z01_balk2_03.wzu

<z02_woodbox>o
wb01 map05\map05_z02_woodbox01.WZU
wb02 map05\map05_z02_woodbox02.WZU
wb03 map05\map05_z02_woodbox03.WZU
wb04 map05\map05_z02_woodbox04.WZU

<z03>
nb01 common_effect\map_battle_campfire.WZU

<lamp>
bl01 map_battle01\map_battle01_lamp01.WZU

<object_acc_1>
ky01 Map01\map01_z04_balk2_01.WZU
ky02 Map01\map01_z04_balk2_02.WZU
ky03 common_object\weapon_01.WZU
ky04 Map_Tringel\tringel_interiorarticle01_candlestand.WZU
ky05 Map_Tringel\tringel_interiorarticle02_candlestand01.WZU
ky06 Map_Tringel\tringel_interiorarticle02_candlestand02.WZU

<armor>
{berserker}
ba01 common_store\common_ber_boots_01_a.WZU
ba02 common_store\common_ber_boots_02_a.WZU
ba03 common_store\common_ber_glove_01_a.WZU
ba04 common_store\common_ber_glove_02_a.WZU
ba05 common_store\common_ber_helm_01_a.WZU
ba06 common_store\common_ber_helm_02_a.WZU
ba07 common_store\common_ber_shoulder_01_a.WZU
ba08 common_store\common_ber_shoulder_02_a.WZU
ba09 common_store\common_ber_boots_01_a.WZU
ba10 common_store\common_ber_boots_02_a.WZU
ba11 common_store\common_ber_armor_02.WZU

{dragon}
da01 common_store\common_dra_armor_01_a.WZU
da02 common_store\common_dra_armor_02.WZU
da03 common_store\common_dra_boots_01_a.WZU
da04 common_store\common_dra_boots_02_a.WZU
da05 common_store\common_dra_glove_01_a.WZU
da06 common_store\common_dra_glove_02_a.WZU
da07 common_store\common_dra_helm_01_a.WZU
da08 common_store\common_dra_helm_02_a.WZU

{valkyrie}
va01 common_store\common_val_shirt_01_a.WZU
va02 common_store\common_val_shirt_02_a.WZU
va03 common_store\common_val_boots_01_a.WZU
va04 common_store\common_val_boots_02_a.WZU
va05 common_store\common_val_glove_01_a.WZU
va06 common_store\common_val_glove_02_a.WZU
va07 common_store\common_val_helm_01_a.WZU
va08 common_store\common_val_helm_02_a.WZU
va09 common_store\common_val_shoulder_01_a.WZU
va10 common_store\common_val_shoulder_02_a.WZU

{elemantal}
ea01 common_store\common_ele_boots_01_a.WZU
ea02 common_store\common_ele_boots_02_a.WZU
ea03 common_store\common_ele_glove_01_a.WZU
ea04 common_store\common_ele_glove_02_a.WZU
ea05 common_store\common_ele_helm_01_a.WZU
ea06 common_store\common_ele_helm_02_a.WZU
ea07 common_store\common_ele_shoulder_01_a.WZU
ea08 common_store\common_ele_shoulder_02_a.WZU

<weapon>
{berserker}
bs01 common_store\common_ber_swd_01_a.WZU
bs02 common_store\common_ber_swd_02_a.WZU
bs03 common_store\common_ber_swd_03_a.WZU
bx01 common_store\common_ber_axe_01_a.WZU
bx02 common_store\common_ber_axe_02_a.WZU
bx03 common_store\common_ber_axe_03_a.WZU

{dragon}
ds01 common_store\common_dra_swd_01_a.WZU
ds02 common_store\common_dra_swd_02_a.WZU
ds03 common_store\common_dra_swd_03_a.WZU
dp01 common_store\common_dra_spr_01_a.WZU
dp02 common_store\common_dra_spr_02_a.WZU
dp03 common_store\common_dra_spr_03_a.WZU

{valkyrie}
vb01 common_store\common_val_bow_01_a.WZU
vb02 common_store\common_val_bow_02_a.WZU
vb03 common_store\common_val_bow_03_a.WZU
ve01 common_store\common_val_eth_01_a.WZU
ve02 common_store\common_val_eth_02_a.WZU
ve03 common_store\common_val_eth_03_a.WZU

{elemental}
eo01 common_store\common_ele_orb_01_a.WZU
eo02 common_store\common_ele_orb_02_a.WZU
eo03 common_store\common_ele_orb_03_a.WZU
es01 common_store\common_ele_stf_01_a.WZU
es02 common_store\common_ele_stf_02_a.WZU
es03 common_store\common_ele_stf_03_a.WZU


[2.Effect]

ne08 common_effect\effect_smoke_small.wzu
cp01 common_effect\map_battle_campfire.WZU
mlfL common_effect\Effect_lampfire_L.wzu
mlfM common_effect\Effect_lampfire_M.wzu
mlfS common_effect\Effect_lampfire_S.wzu
mlbm common_effect\Effect_lampfireB_M.wzu
mlgm common_effect\Effect_lampfireG_M.wzu
mlgs common_effect\Effect_lampfireG_S.WZU
mltm common_effect\Effect_light.wzu
mlum common_effect\Effect_light01.wzu
mlwm common_effect\Effect_light03.wzu
neb1 common_effect\map_battle01_lightway01.WZU
neb2 common_effect\map_battle01_lightway02.WZU
ne01 common_effect\effect_etherain_fountain001.wzu
ne06 common_effect\effect_etherain_smoke01.WZU
ne07 common_effect\effect_etherain_smoke02.WZU
n002 common_effect\effect_map03_snow.wzu
etw1 common_effect\effect_tringel_water01.WZU
etw2 common_effect\effect_tringel_water02.WZU
etw3 common_effect\passage_waterfall001.WZU
etw4 common_effect\passage_waterfall002.WZU

[3.Lookpoint]
LKDM  common_object\common_lookdummy.wzu
LKMO  common_object\common_lookdummy_1.wzu

[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu

[5.HF_object]

[6.Mission_object]
<trigger_object>
mb01 map_battle01\map_battle01_trigger_castlebridge01.WZU
mb02 map_battle01\map_battle01_trigger_castldoor01.WZU
mb03 map_battle01\map_battle01_trigger_castldoor02.WZU
mb04 map_battle01\map_battle01_trigger_castldoor02_L.WZU
mb05 map_battle01\map_battle01_trigger_stone.WZU
btt1 map_battle01\map_battle01_crystal_trigger.WZU
btt2 map_battle01\map_battle01_breakablewall_trigger.WZU
btt3 map_battle01\map_battle01_crystalstand.WZU
btt4 map_battle01\map_battle01_unbreakablewall.WZU
bat1 map_battle01\map_battle01_trigger_arms01.WZU
bat2 map_battle01\map_battle01_trigger_arms02.WZU
bat3 map_battle01\map_battle01_trigger_arms03.WZU
bat4 map_battle01\map_battle01_trigger_arms04.WZU
bat5 map_battle01\map_Battle01_trigger_crysta.WZU
bat6 map_battle01\map_Battle01_trigger_blastfurnace.WZU
bat7 map_battle01\map_Battle01_trigger_rack.WZU
btc1 map_battle01\map_Battle01_z02_Crystal.WZU
trtc map_battle01\map_battel02-5_trigger_TheCrown.WZU //η
TrA5 map207\map207_trigger_bluecrystal_A000.WZU //̱״Ͻ輮

<Event>
cf0y common_effect\effect_campfire_yellow.WZU
tls1 map_50top\map_50top_lion_statue.WZU

<0818MAIN>
MA01 common_effect\I_Attribute_Variation_effect1.WZU
MA02 common_effect\I_Attribute_Variation_effect2.WZU
MA03 common_effect\I_Attribute_Variation_effect3.WZU

<0817Event>
lve1 map01\map01_z01_trigger_Lever.wzu
GO12 map02\map02_trigger_Light.WZU
tg22 map05\map05_trigger_pole01.WZU
M3BE map03\map03_F03_block_effect.WZU