Version 0.0.2 Mesh "Judith_mesh.WZM" 0 BoundingVolume { BaseBoneIndex( 0 ) AABB( -0.498934, -0.172685, -0.00457855, 0.498935, 0.34903, 1.70886 ) SPHERE( 0.113791, 0.0193296, 0.817034, 0.90754 ) } Action { N001 "judith_stand.wza" N002 "judith_standidle.wza" N003 "judith_talk.wza" N006 "judith_walk.wza" CUS( 1.28, 2, 2, 0, 0, 0, 0 ) CUS( 15.36, 2, 1, 0, 0, 0, 0 ) N007 "judith_run.wza" CUS( 1.68, 2, 2, 0, 0, 0, 0 ) CUS( 12.48, 2, 1, 0, 0, 0, 0 ) } SubType 0 { Render All } Texture { Normal 0 "judith_no.dds" Specular 0 "Judith_sp.dds" }