Version 0.0.2 Mesh "songpyun.WZM" 0 BoundingVolume { BaseBoneIndex( 0 ) AABB( -0.154255, -0.118769, 0.00313369, 0.220213, 0.160753, 0.0931545 ) SPHERE( 0.032979, 0.01249, 0.0481441, 0.188603 ) } SubType 0 { Render All }