Version 0.0.2 Mesh "Roren_mesh.WZM" 0 BoundingVolume { BaseBoneIndex( 0 ) AABB( -1.09541, -0.380318, 0.000475431, 1.09561, 0.445219, 2.38473 ) SPHERE( -0.126812, 0.0166878, 1.01989, 1.62811 ) } Action { N001 "roren_stand.wza" N002 "roren_talk.wza" N003 "roren_idle.wza" } SubType 0 { Render All } Texture { Normal 0 "roren_n.dds" Normal 1 "roren_n1.dds" Specular 0 "Roren_SP.dds" Specular 1 "Roren_SP1.dds" }