Version 0.0.2 Mesh "Shadow.WZM" 0 BoundingVolume { BaseBoneIndex( 0 ) AABB( -0.515214, -0.208782, 0.00125113, 0.515215, 0.246364, 1.73223 ) SPHERE( -0.11339, 0.0300787, 0.822428, 0.925957 ) BVExtra { AABB( 1, -0.190214, -0.123782, 0.381251, 0.190215, 0.181364, 1.68723, 0 ) } } Action { N001 "n001_stand.wza" N002 "n002_stand idle.wza" N052 "n008_jump.wza" SND( 4.32, 0, 518 ) SND( 4.32, 0, 537 ) N003 "n003_attackstand.wza" N004 "n004_sit_down.wza" SND( 18.24, 0, 523 ) N005 "n005_sitdown-idle.wza" N006 "n006_walk.wza" SND( 4, 0, 530, 532 ) SND( 24, 0, 531, 533 ) N007 "n007_run.wza" CUS( 3.6, 2, 1, 0, 0, 0, 0 ) CUS( 13.8, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4, 3, 0, 0, 0, 0, 0 ) CUS( 8, 3, 0, 0, 0, 0, 0 ) CUS( 12, 3, 0, 0, 0, 0, 0 ) CUS( 16, 3, 0, 0, 0, 0, 0 ) N008 "n008_jump.wza" SND( 4.32, 0, 518 ) N009 "n009_walk_left.wza" 1.2 CUS( 6.72, 2, 2, 0, 0, 0, 0 ) CUS( 18.48, 2, 1, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.8, 3, 0, 0, 0, 0, 0 ) CUS( 9.84, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 19.2, 3, 0, 0, 0, 0, 0 ) N010 "n010_walk_right.wza" 1.2 CUS( 6.24, 2, 1, 0, 0, 0, 0 ) CUS( 18.96, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.8, 3, 0, 0, 0, 0, 0 ) CUS( 9.84, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 19.2, 3, 0, 0, 0, 0, 0 ) N011 "n011_walk_back.wza" 1.5 CUS( 5.6, 2, 1, 0, 0, 0, 0 ) CUS( 26, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 13.2, 3, 0, 0, 0, 0, 0 ) CUS( 27.2, 3, 0, 0, 0, 0, 0 ) N012 "n012_turn_left.wza" SND( 0, 0, 519 ) N013 "n013_turn_right.wza" SND( 0, 0, 522 ) N014 "n014_select_stand.wza" N015 "n015_select_sitdown.wza" N016 "n016_stand-up.wza" SND( 24.49, 0, 528 ) N017 "n017_dash.wza" A001 "a001_attack1.wza" IPT( 0 ) SND( 7.8, 0, 500, 502 ) SND( 4.4, 0, 593, 594 ) CUS( 11.6, 1, 2, 0, 0, 0, 0 ) A002 "a002_attack2.wza" IPT( 0 ) SND( 2.28, 0, 502, 501 ) SND( 4.18, 0, 594, 593 ) CUS( 6.67, 1, 1, 0, 0, 0, 0 ) H0L1 "hol1_damage_small_left.wza" H0R1 "hor1_damage_small_right.wza" H0L2 "hol2_damage_big_left.wza" SND( 0, 0, 508 ) SND( 0, 0, 592, 591 ) H0R2 "hor2_damage_big_right.wza" SND( 0, 0, 508 ) SND( 0, 0, 591, 592 ) HS01 "hs01_skill_damage_01start.wza" IPT( 0 ) SND( 0, 0, 509, 510 ) SND( 0, 0, 535 ) HS02 "hs02_skill_damage_02down.wza" IPT( 0 ) SND( 6.3, 0, 517 ) HS03 "hs03_skill_damage_03downstay.wza" IPT( 0 ) HS04 "hs04_skill_damage_04up.wza" IPT( 0 ) SND( 4.1, 0, 529 ) HS05 "hs05_knock-back2.wza" SND( 26.18, 0, 517 ) SND( 44.03, 0, 515, 521 ) SND( 90.44, 0, 529 ) SND( 0, 0, 597 ) HS06 "hs06_knock-back1_hand.wza" M001 "m001_defense_hand.wza" SND( 0, 0, 514 ) F001 "f001_down.wza" IPT( 0 ) SND( 0, 0, 516 ) SND( 0, 0, 520 ) SND( 0, 0, 536 ) F002 "f002_down-stay.wza" IPT( 0 ) F003 "f003_down-return.wza" IPT( 0 ) SND( 12.9, 0, 528 ) F004 "f004_faint.wza" D001 "d001_die_front.wza" SND( 0, 0, 598 ) SND( 38.13, 0, 515 ) SND( 61.38, 0, 516 ) D002 "d002_die_back.wza" SND( 0, 0, 519 ) SND( 53.01, 0, 516 ) SND( 0, 0, 535 ) R001 "r001_revive.wza" CE00 "ce00_select.wza" 0.8 CE01 "ce01_hi.wza" CE02 "ce02_goodbye.wza" CE03 "ce03_question.wza" CE04 "ce04_breath.wza" CE05 "ce05_cheer.wza" CE06 "ce06_refusal.wza" CE07 "ce07_agree.wza" CE08 "ce08_attack_sign.wza" CE09 "ce09_thanks.wza" CE10 "ce10_excuse.wza" CE11 "ce11_kiss.wza" CE12 "ce12_laugh.wza" CE13 "ce13_cry.wza" CE14 "ce14_welcome.wza" CE15 "ce15_handclap.wza" CE16 "ce16_awe.wza" CE17 "ce17_best.wza" CE18 "ce18_pout.wza" CE19 "ce19_provocation.wza" CE50 "ce50_select_refuse.wza" A201 "a201_attack1_dagger.wza" IPT( 0 ) SND( 4.65, 0, 504 ) SND( 1.95, 0, 593, 594 ) EFF( 5.85, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 9, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 7.05, 1, 2, 0, 0, 0, 0 ) A203 "a203_attack2_dagger.wza" IPT( 0 ) SND( 0, 0, 505 ) SND( 0, 0, 594, 593 ) EFF( 1.28, 35, 101, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 4.64, 35, 101, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 2.56, 1, 1, 0, 0, 0, 0 ) A211 "a211_attack_cri1_dagger.wza" SND( 2, 0, 504, 505 ) SND( 2, 0, 500, 501 ) SND( 2, 0, 596, 595 ) CUS( 5.28, 1, 2, 0, 0, 0, 0 ) A213 "a211_attack_cri1_dagger.wza" SND( 2, 0, 504, 505 ) SND( 2, 0, 502, 503 ) SND( 2, 0, 596, 595 ) CUS( 5.28, 1, 2, 0, 0, 0, 0 ) A301 "a301_attack1_whip.wza" IPT( 0 ) SND( 6.72, 0, 506 ) SND( 6.97, 0, 3018 ) SND( 4.25, 0, 594, 593 ) EFF( 9.6, 65, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 14.28, 65, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 11.84, 1, 1, 0, 0, 0, 0 ) A303 "a303_attack2_whip.wza" IPT( 0 ) SND( 4.8, 0, 507 ) SND( 5, 0, 3019 ) SND( 5, 0, 593, 594 ) EFF( 1.9, 65, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 7.6, 65, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 6, 1, 2, 0, 0, 0, 0 ) A311 "a311_attack_cri1_whip.wza" SND( 5, 0, 506, 507 ) SND( 5, 0, 503, 502 ) SND( 5, 0, 4000 ) SND( 5, 0, 3018 ) SND( 5, 0, 595, 596 ) CUS( 9.57, 1, 2, 0, 0, 0, 0 ) A313 "a311_attack_cri1_whip.wza" SND( 5, 0, 506, 507 ) SND( 5, 0, 503, 502 ) SND( 5, 0, 4000 ) SND( 5, 0, 3018 ) SND( 5, 0, 595, 596 ) CUS( 9.57, 1, 2, 0, 0, 0, 0 ) S401 "s401_pain.wza" 2 SND( 15.75, 0, 594 ) SND( 15.75, 0, 520 ) SND( 15.75, 0, 3020, 3021 ) SND( 19.53, 0, 757 ) EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K765, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K765, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 22.05, 1, 1, 0, 0, 0, 0 ) S402 "s401_pain.wza" 1.3 SND( 15.75, 0, 594 ) SND( 15.75, 0, 521 ) SND( 15.75, 0, 3020, 3021 ) SND( 0, 0, 702 ) EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 22.05, 1, 1, 0, 0, 0, 0 ) S403 "s403_dark-spark.wza" 1.3 SND( 28.16, 0, 595 ) SND( 25.6, 0, 520 ) SND( 32, 0, 3020, 3021 ) SND( 33.28, 0, 531, 532 ) SND( 0, 0, 704 ) SND( 33.28, 0, 705 ) EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 2, K775, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 2, K775, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 33.28, 1, 2, 0, -0.8, 0.8, 0, 0, 0, 1, 0, K776, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 33.28, 1, 1, 0, 0, 0, 0 ) S404 "s404_armor-increase.wza" 1.2 SND( 12.1, 0, 526 ) SND( 12.1, 0, 528 ) SND( 0, 0, 541 ) CUS( 15.37, 1, 1, 0, 0, 0, 0 ) S405 "s405_soul-control.wza" 1.3 SND( 16.12, 0, 527 ) SND( 15.5, 0, 528 ) SND( 17.36, 0, 2569 ) SND( 17.36, 0, 707 ) EFF( 9.92, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K786, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 9.92, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K786, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 19.84, 1, 1, 0, 0, 0, 0 ) S406 "s401_pain.wza" 1.3 SND( 15.75, 0, 594 ) SND( 15.75, 0, 520 ) SND( 15.75, 0, 3020, 3021 ) SND( 0, 0, 709 ) EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K790, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K790, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 22.05, 1, 1, 0, 0, 0, 0 ) S407 "s407_vital-suction.wza" 1.4 SND( 18.15, 0, 526 ) SND( 16.5, 0, 519 ) SND( 0, 0, 711 ) EFF( 0, 4, 0, 0, 0, 0, 0, 0, 0, 1, 0, K795, 1.75, 1.75, 1.75 ) ROT( 0, 0, 0) EFF( 0, 14, 1, 0, 0, 0, 0, 0, 0, 1, 0, K796, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, K796, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 20.9, 1, 1, 0, 0, 0, 0 ) S408 "s408_enchant-poison.wza" 1.4 SND( 12.15, 0, 595 ) SND( 13.05, 0, 3021 ) SND( 14.4, 0, 521 ) SND( 4.5, 0, 531, 532 ) SND( 42.3, 0, 530, 533 ) SND( 0, 0, 569 ) SND( 14.85, 0, 714 ) CUS( 14.62, 1, 1, 0, 0, 0, 0 ) S409 "s409_hp-suction1.wza" SND( 11.66, 0, 593 ) SND( 11, 0, 521 ) S410 "s409_hp-suction1.wza" SND( 11.66, 0, 593 ) SND( 11, 0, 521 ) S411 "s404_armor-increase.wza" 1.4 SND( 10.45, 0, 526 ) SND( 10.45, 0, 528 ) SND( 0, 0, 547 ) CUS( 13.78, 1, 1, 0, 0, 0, 0 ) S412 "s412_dark-pain.wza" 1.3 SND( 23.65, 0, 594 ) SND( 23.65, 0, 521 ) SND( 23.65, 0, 3020, 3021 ) SND( 0, 0, 556 ) SND( 0, 0, 2526 ) EFF( 0, 1, 0, 0, -0.1, 0, 0, 0, 0, 1, 0, K815, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 6.6, 1, 1, 0, -0.5, 1, 0, 0, 0, 1, 0, K816, 1.2, 1.2, 1.2 ) ROT( 0, 0, 0) EFF( 5.5, 14, 2, 0, 0, 0, 0, 0, 0, 1, 0, K817, 2, 2, 2 ) ROT( 0, 0, 0) EFF( 5.5, 42, 3, 0, 0, 0, 0, 0, 0, 1, 0, K817, 2, 2, 2 ) ROT( 0, 0, 0) EFF( 26.4, 1, 4, 0, -0.5, 1, 0, 0, 0, 1, 0, K818, 1.2, 1.2, 1.2 ) ROT( 0, 0, 0) CUS( 26.95, 1, 1, 0, 0, 0, 0 ) S413 "s404_armor-increase.wza" 1.4 SND( 10.45, 0, 526 ) SND( 10.45, 0, 528 ) SND( 0, 0, 757 ) CUS( 13.78, 1, 1, 0, 0, 0, 0 ) S414 "s401_pain.wza" 1.3 SND( 23.31, 0, 594 ) SND( 23.65, 0, 521 ) SND( 23.65, 0, 3020, 3021 ) SND( 0, 0, 717 ) EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K825, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K825, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 22.05, 1, 1, 0, 0, 0, 0 ) S415 "s415_demon.wza" SND( 39.2, 0, 526 ) SND( 7.7, 0, 521 ) SND( 41.3, 0, 528 ) SND( 7.7, 0, 519 ) SND( 41.3, 0, 3020, 3021 ) SND( 41.3, 0, 720 ) SND( 0, 0, 719 ) SND( 0, 0, 2526 ) EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K830, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 14, 1, 0, 0, 0, 0, 0, 0, 1, 0, K832, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, K832, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 1, 3, 0, 0, 0, 0, 0, 0, 1, 0, K833, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 43.4, 1, 1, 0, 0, 0, 0 ) S416 "s416_darkforce.wza" 1.2 SND( 86.64, 0, 594, 595 ) SND( 80.94, 0, 521 ) SND( 80.94, 0, 528 ) SND( 86.64, 0, 3020, 3021 ) SND( 91.2, 0, 532 ) SND( 91.2, 0, 531, 532 ) SND( 0, 0, 721 ) EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K835, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K835, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K836, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 87.36, 1, 1, 0, 0, 0, 0 ) S417 "s417_hp-suction2.wza" SND( 0, 0, 521 ) SND( 0, 0, 582 ) EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K802, 1, 1, 1 ) ROT( 0, 0, 0) S418 "s418_hp-suction3.wza" SND( 8.58, 0, 594 ) SND( 8.58, 0, 520 ) SND( 8.58, 0, 3020 ) SND( 8.58, 0, 528 ) SND( 0, 0, 581 ) EFF( 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, K801, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 11.52, 1, 1, 0, 0, 0, 0 ) S419 "s417_hp-suction2.wza" SND( 0, 0, 521 ) SND( 0, 0, 582 ) EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K807, 1, 1, 1 ) ROT( 0, 0, 0) S420 "s418_hp-suction3.wza" SND( 8.58, 0, 596, 595 ) SND( 8.58, 0, 594 ) SND( 8.58, 0, 520 ) SND( 8.58, 0, 3020 ) SND( 8.58, 0, 528 ) SND( 0, 0, 581 ) EFF( 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, K806, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 11.52, 1, 1, 0, 0, 0, 0 ) S501 "s501_whip-attack.wza" 0.8 SND( 21.73, 0, 594 ) SND( 23.32, 0, 520 ) SND( 21.2, 0, 506, 507 ) SND( 21.2, 0, 3019 ) EFF( 22.5, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K840, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 23.5, 1, 1, 0, 0, 0, 0 ) S502 "s502_posion-dagger.wza" 1.2 SND( 16.75, 0, 595, 594 ) SND( 16.75, 0, 528 ) SND( 18.76, 0, 521 ) SND( 17.42, 0, 504, 505 ) SND( 52.26, 0, 531 ) EFF( 7.37, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K846, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 4, 1, 0, 0, 0, 0, 0, 0, 1, 2, K847, 1.2, 1.2, 1.2 ) ROT( 0, 0, 0) EFF( 17.42, 1, 2, 0.25, -0.7, 1.2, 0, 0, 0, 1, 0, K848, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 17.42, 1, 1, 0, 0, 0, 0 ) CUS( 52.26, 1, 1, 0, 0, 0, 0 ) S503 "s503_dag_doublewidth.wza" SND( 12.48, 0, 593, 596 ) SND( 26, 0, 594, 595 ) SND( 23.4, 0, 528 ) SND( 10.92, 0, 521 ) SND( 11.44, 0, 504, 505 ) SND( 25.48, 0, 504, 505 ) SND( 17.68, 0, 531, 532 ) SND( 11.96, 0, 730 ) EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K850, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 12.48, 1, 1, 0, 0, 0, 0 ) CUS( 26.52, 1, 2, 0, 0, 0, 0 ) S504 "s504_swo_doublewidth.wza" SND( 12.35, 0, 593, 596 ) SND( 32.5, 0, 594, 595 ) SND( 31.2, 0, 528 ) SND( 13.65, 0, 730 ) SND( 12.35, 0, 506, 507 ) SND( 32.5, 0, 506, 507 ) SND( 12.35, 0, 3019 ) SND( 32.5, 0, 3019 ) EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K851, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 14.3, 1, 1, 0, 0, 0, 0 ) CUS( 33.8, 1, 2, 0, 0, 0, 0 ) S505 "s505_darkstun1.wza" IPT( 0 ) SND( 20.91, 0, 594, 595 ) SND( 10.2, 0, 537 ) SND( 20.91, 0, 3020, 3021 ) SND( 18.87, 0, 528 ) SND( 11.73, 0, 531, 532 ) SND( 22.44, 0, 732 ) EFF( 12.75, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K858, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 17.85, 42, 1, 0, 0, 0, 0, 0, 0, 1, 2, K856, 1.2, 1.2, 1.2 ) ROT( 0, 0, 0) CUS( 21.42, 1, 1, 0, 0, 0, 0 ) S506 "s506_darkstun2.wza" IPT( 0 ) S508 "s508_hide.wza" 1.5 SND( 14.35, 0, 594 ) SND( 14.76, 0, 3021, 3020 ) SND( 17.22, 0, 572 ) CUS( 22.14, 1, 1, 0, 0, 0, 0 ) S509 "s509_dag_deathblow.wza" 1.2 SND( 15.96, 0, 594, 595 ) SND( 15.96, 0, 3020, 3021 ) EFF( 17.64, 1, 0, 0, -2, 0.75, 0, 0, 0, 1, 0, K865, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 18.06, 1, 1, 0, 0, 0, 0 ) S510 "s510_shadowspear.wza" SND( 24.48, 0, 3020, 3021 ) SND( 24.48, 0, 594 ) SND( 23.04, 0, 531, 532 ) SND( 49.68, 0, 531, 532 ) SND( 64.08, 0, 530, 533 ) EFF( 26, 1, 0, -0.1, -1.3, 0.9, 0, 0, 0, 1, 0, K870, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 26, 1, 1, 0, 0, 0, 0 ) S511 "s511_cancellation.wza" SND( 22.5, 0, 594, 595, 596 ) SND( 22.5, 0, 3020, 3021 ) SND( 22.5, 0, 528 ) SND( 0, 0, 737 ) SND( 22.5, 0, 738 ) EFF( 22.5, 1, 0, 0, 0, 0.1, 0, 0, 0, 1, 0, K876, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 18, 14, 1, 0, 0, 0, 0, 0, 0, 1, 0, K877, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 17.5, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, K877, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) CUS( 25, 1, 1, 0, 0, 0, 0 ) S512 "n007_run.wza" SND( 0, 0, 577 ) EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 76, 2, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 71, 3, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 1, 4, 0, 0, 0, 0, 0, 0, 1, 0, K881, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 5, 5, 0, 0, 0, 0, 0, 0, 1, 0, K882, 1, 1, 1 ) ROT( 0, 0, 0) S513 "s513_dag_suddenstrike.wza" SND( 10.2, 0, 594, 593 ) SND( 11.1, 0, 504 ) SND( 11.1, 0, 528 ) EFF( 10.2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K885, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 10.2, 1, 1, 0, -1, 1, 0, 0, 0, 1, 0, K886, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) CUS( 11.1, 1, 2, 0, 0, 0, 0 ) S514 "s514_swo_suddenstrike.wza" SND( 9.66, 0, 594, 593 ) SND( 10.92, 0, 506 ) SND( 10.92, 0, 528 ) SND( 10.92, 0, 3019 ) EFF( 13.53, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K887, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 13.94, 1, 1, 0, -1, 1, 0, 0, 0, 1, 0, K886, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) CUS( 13.94, 1, 1, 0, 0, 0, 0 ) S515 "s515_darkdust.wza" 1.1 SND( 16.34, 0, 594, 595 ) SND( 16.72, 0, 528 ) SND( 17.48, 0, 3020, 3021 ) SND( 0, 0, 741 ) SND( 0, 0, 2569 ) EFF( 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K890, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 17.1, 14, 1, -0.5, -0.2, 0, 0, 0, 0, 1, 2, K892, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 17.1, 42, 2, -0.5, -0.3, 0, 0, 0, 0, 1, 2, K892, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 14, 3, 0, 0, 0, 0, 0, 0, 1, 2, K891, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 42, 4, 0, 0, 0, 0, 0, 0, 1, 2, K891, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) CUS( 19, 1, 1, 0, 0, 0, 0 ) S516 "s516_dag_fast-blow.wza" 1.3 SND( 27.93, 0, 594, 595 ) SND( 28.5, 0, 528 ) SND( 30.21, 0, 504, 505 ) SND( 45.6, 0, 531, 532 ) SND( 52.44, 0, 530, 533 ) EFF( 28, 1, 0, 0.1, -1.4, 1.3, 0, 0, 0, 1, 0, K895, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 45, 1, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 16, 2, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) CUS( 28, 1, 1, 0, 0, 0, 0 ) S517 "s517_swo_fast-blow.wza" 1.5 SND( 32.25, 0, 594, 595 ) SND( 45.75, 0, 305 ) SND( 35.25, 0, 528 ) SND( 35.25, 0, 506 ) SND( 35.25, 0, 3019 ) EFF( 33.75, 1, 0, 0, -1.3, 1.3, 0, 0, 0, 1, 0, K897, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 45, 1, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) EFF( 0, 16, 2, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 ) ROT( 0, 0, 0) CUS( 33.75, 1, 1, 0, 0, 0, 0 ) S518 "s518_dag_downslash.wza" 1.3 SND( 34.98, 0, 594, 595 ) SND( 36.96, 0, 528 ) SND( 36.96, 0, 504 ) SND( 36.96, 0, 505 ) SND( 36.96, 0, 305 ) EFF( 4.62, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K901, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 4.62, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K901, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 36.96, 1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K902, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 36.96, 1, 3, 0, -1, 0.9, 0, 0, 0, 1, 0, K903, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 4.62, 1, 4, 0, 0, 0, 0, 0, 0, 1, 0, K900, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 36.96, 1, 1, 0, 0, 0, 0 ) S519 "s519_swo_downslash.wza" 1.2 SND( 40.56, 0, 594, 595 ) SND( 42.64, 0, 528 ) SND( 42.64, 0, 506, 507 ) SND( 42.64, 0, 3018 ) SND( 42.64, 0, 746 ) SND( 0, 0, 745 ) CUS( 42.64, 1, 1, 0, 0, 0, 0 ) S520 "s520_soulscream.wza" 1.4 SND( 48.84, 0, 594, 595 ) SND( 48.1, 0, 528 ) SND( 49.58, 0, 3020, 3021 ) SND( 0, 0, 747 ) EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K906, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, K907, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K908, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 1, 3, 0, 0, 0, 0, 0, 0, 1, 0, K909, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 41, 4, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 ) ROT( 0, 0, 0) EFF( 0, 13, 5, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 49.58, 1, 2, 0, 0, 0, 0 ) S521 "s521_whirwind-blow.wza" 1.2 SND( 24.75, 0, 594, 595 ) SND( 22.5, 0, 528 ) SND( 0, 0, 521 ) SND( 24.75, 0, 505, 504 ) SND( 12.6, 0, 530, 532 ) SND( 18.9, 0, 531, 533 ) CUS( 25.2, 1, 2, 0, 0, 0, 0 ) S522 "s522_dark-slash.wza" SND( 21.28, 0, 752 ) SND( 49.21, 0, 753 ) SND( 59.85, 0, 754 ) SND( 86.45, 0, 756 ) SND( 18.62, 0, 594, 595 ) SND( 75.81, 0, 755 ) SND( 46.55, 0, 594, 595 ) SND( 73.15, 0, 593, 594 ) EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K915, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 21.92, 1, 1, 0, 0, 0, 0 ) CUS( 50.69, 1, 1, 0, 0, 0, 0 ) CUS( 60.28, 1, 1, 0, 0, 0, 0 ) CUS( 76.72, 1, 1, 0, 0, 0, 0 ) CUS( 87.68, 1, 1, 0, 0, 0, 0 ) S523 "s523_darkbreak.wza" SND( 10.83, 0, 537 ) SND( 28.5, 0, 526 ) SND( 27.36, 0, 528 ) SND( 26.79, 0, 3020, 3021 ) SND( 18.24, 0, 750 ) SND( 26.79, 0, 2582 ) EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.5, 0.5, 0.5 ) ROT( 0, 0, 0) EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.5, 0.5, 0.5 ) ROT( 0, 0, 0) EFF( 0, 76, 2, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.7, 0.7, 0.7 ) ROT( 0, 0, 0) EFF( 0, 71, 3, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.7, 0.7, 0.7 ) ROT( 0, 0, 0) EFF( 0, 5, 4, 0, 0, 0, 0, 0, 0, 1, 0, K921, 1, 1, 1 ) ROT( 0, 0, 0) CUS( 29.07, 1, 1, 0, 0, 0, 0 ) N201 "n201_stand.wza" N202 "n202_stand idle.wza" N252 "n252_stand idle2.wza" SND( 0, 0, 520 ) SND( 56.12, 0, 764 ) SND( 30.36, 0, 519 ) N203 "n203_attackstand_dagger.wza" N204 "n004_sit_down.wza" SND( 16.32, 0, 523 ) N205 "n005_sitdown-idle.wza" N206 "n206_walk.wza" SND( 3.6, 0, 530, 532 ) SND( 24.4, 0, 531, 533 ) N207 "n207_run.wza" CUS( 7.6, 2, 1, 0, 0, 0, 0 ) CUS( 17.6, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4, 3, 0, 0, 0, 0, 0 ) CUS( 8, 3, 0, 0, 0, 0, 0 ) CUS( 12, 3, 0, 0, 0, 0, 0 ) CUS( 16, 3, 0, 0, 0, 0, 0 ) N208 "n008_jump.wza" SND( 10.08, 0, 518 ) N209 "n009_walk_left.wza" 1.2 CUS( 6.72, 2, 2, 0, 0, 0, 0 ) CUS( 18.72, 2, 1, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.8, 3, 0, 0, 0, 0, 0 ) CUS( 9.84, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 19.2, 3, 0, 0, 0, 0, 0 ) N210 "n010_walk_right.wza" 1.2 CUS( 6.24, 2, 1, 0, 0, 0, 0 ) CUS( 18.96, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.8, 3, 0, 0, 0, 0, 0 ) CUS( 9.84, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 19.2, 3, 0, 0, 0, 0, 0 ) N211 "n011_walk_back.wza" 1.5 CUS( 5.6, 2, 1, 0, 0, 0, 0 ) CUS( 26, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 13.2, 3, 0, 0, 0, 0, 0 ) CUS( 27.2, 3, 0, 0, 0, 0, 0 ) N212 "n012_turn_left.wza" SND( 0, 0, 519 ) N213 "n013_turn_right.wza" SND( 0, 0, 522 ) N216 "n016_stand-up.wza" SND( 22.91, 0, 528 ) N217 "n017_dash.wza" H2L1 "hol1_damage_small_left.wza" SND( 0, 0, 511, 512, 513 ) H2R1 "hor1_damage_small_right.wza" SND( 0, 0, 513, 512, 511 ) H2L2 "hol2_damage_big_left.wza" SND( 0, 0, 508 ) SND( 0, 0, 591, 592 ) H2R2 "hor2_damage_big_right.wza" SND( 0, 0, 508 ) SND( 0, 0, 592, 591 ) HS21 "hs01_skill_damage_01start.wza" SND( 0, 0, 510, 509 ) SND( 0, 0, 535 ) HS22 "hs02_skill_damage_02down.wza" SND( 5.7, 0, 517 ) HS23 "hs03_skill_damage_03downstay.wza" HS24 "hs04_skill_damage_04up.wza" SND( 6.56, 0, 529 ) HS25 "hs25_knock-back2_dagger.wza" SND( 26.18, 0, 517 ) SND( 89.25, 0, 529 ) SND( 51.17, 0, 515 ) SND( 0, 0, 535 ) HS26 "hs26_knock-back1_dagger.wza" M201 "m201_defense_dagger.wza" SND( 0, 0, 514 ) F201 "f001_down.wza" SND( 0, 0, 519 ) SND( 23.22, 0, 515 ) SND( 0, 0, 536 ) F202 "f002_down-stay.wza" F203 "f003_down-return.wza" SND( 7.31, 0, 521 ) SND( 18.49, 0, 528 ) F204 "f004_faint.wza" D201 "d201_die_front.wza" SND( 0, 0, 598 ) SND( 38.13, 0, 515 ) SND( 62.31, 0, 516 ) D202 "d202_die_back.wza" SND( 0, 0, 520 ) SND( 53.94, 0, 516 ) SND( 0, 0, 597 ) N301 "n001_stand.wza" N302 "n002_stand idle.wza" N352 "n352_stand_idle2.wza" SND( 36, 0, 765 ) N303 "n003_attackstand.wza" N304 "n004_sit_down.wza" SND( 16.32, 0, 523 ) N305 "n005_sitdown-idle.wza" N306 "n006_walk.wza" SND( 3.6, 0, 530, 531 ) SND( 24, 0, 532, 533 ) N307 "n007_run.wza" CUS( 3.4, 2, 1, 0, 0, 0, 0 ) CUS( 13.6, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4, 3, 0, 0, 0, 0, 0 ) CUS( 8, 3, 0, 0, 0, 0, 0 ) CUS( 12, 3, 0, 0, 0, 0, 0 ) CUS( 16, 3, 0, 0, 0, 0, 0 ) N308 "n008_jump.wza" SND( 8.16, 0, 518 ) N309 "n009_walk_left.wza" 1.2 CUS( 6.72, 2, 2, 0, 0, 0, 0 ) CUS( 18.72, 2, 1, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.8, 3, 0, 0, 0, 0, 0 ) CUS( 9.84, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 19.2, 3, 0, 0, 0, 0, 0 ) N310 "n010_walk_right.wza" 1.2 CUS( 6.24, 2, 1, 0, 0, 0, 0 ) CUS( 18.96, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.8, 3, 0, 0, 0, 0, 0 ) CUS( 9.84, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 19.2, 3, 0, 0, 0, 0, 0 ) N311 "n011_walk_back.wza" 1.5 CUS( 5.6, 2, 1, 0, 0, 0, 0 ) CUS( 26, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 13.2, 3, 0, 0, 0, 0, 0 ) CUS( 27.2, 3, 0, 0, 0, 0, 0 ) N312 "n012_turn_left.wza" SND( 0, 0, 519 ) N313 "n013_turn_right.wza" SND( 0, 0, 522 ) N314 "n014_select_stand.wza" N315 "n015_select_sitdown.wza" N316 "n016_stand-up.wza" SND( 20.54, 0, 528 ) N317 "n017_dash.wza" H3L1 "hol1_damage_small_left.wza" SND( 0, 0, 511, 512, 513 ) H3R1 "hor1_damage_small_right.wza" SND( 0, 0, 513, 512, 511 ) H3L2 "hol2_damage_big_left.wza" SND( 0, 0, 508 ) H3R2 "hor2_damage_big_right.wza" SND( 0, 0, 508 ) HS31 "hs01_skill_damage_01start.wza" IPT( 0 ) SND( 0, 0, 510, 509 ) HS32 "hs02_skill_damage_02down.wza" IPT( 0 ) SND( 6.3, 0, 517 ) HS33 "hs03_skill_damage_03downstay.wza" IPT( 0 ) HS34 "hs04_skill_damage_04up.wza" IPT( 0 ) SND( 6.56, 0, 529 ) HS35 "hs05_knock-back2.wza" SND( 26.18, 0, 517 ) SND( 89.25, 0, 529 ) SND( 51.17, 0, 515 ) SND( 0, 0, 535 ) HS36 "hs06_knock-back1_hand.wza" M301 "m301_defense_whip.wza" SND( 0, 0, 514 ) F301 "f001_down.wza" IPT( 0 ) SND( 0, 0, 519 ) SND( 23.76, 0, 516 ) F302 "f002_down-stay.wza" IPT( 0 ) F303 "f003_down-return.wza" IPT( 0 ) SND( 0, 0, 521 ) SND( 17.63, 0, 528 ) F304 "f004_faint.wza" D301 "d001_die_front.wza" SND( 0, 0, 521 ) SND( 34.41, 0, 515 ) SND( 62.31, 0, 516 ) SND( 0, 0, 536 ) D302 "d002_die_back.wza" SND( 0, 0, 519 ) SND( 52.08, 0, 517 ) SND( 0, 0, 535 ) J001 "j001_jump[a].wza" SND( 0, 0, 534, 537, 538 ) SND( 3, 0, 528 ) CUS( 0.9, 1, 1, 0, 0, 0, 0 ) J002 "j002_jump[b].wza" J003 "j003_jump[c].wza" SND( 8, 0, 305 ) CUS( 11.2, 1, 1, 0, 0, 0, 0 ) CUS( 11.2, 2, 1, 0, 0, 0, 0 ) CUS( 11.2, 3, 0, 0, 0, 0, 0 ) J004 "j004_jump[d].wza" CUS( 11.56, 1, 1, 0, 0, 0, 0 ) CUS( 11.56, 2, 1, 0, 0, 0, 0 ) CUS( 11.56, 3, 0, 0, 0, 0, 0 ) J005 "j005_jump[e].wza" 0.5 SND( 0.95, 0, 589, 590 ) SND( 0.05, 0, 305 ) J006 "j006_jump[f].wza" J007 "j007_jump[g].wza" SND( 10.92, 0, 528 ) J201 "j001_jump[a].wza" SND( 0, 0, 534, 537, 538 ) SND( 3, 0, 528 ) CUS( 0.9, 1, 1, 0, 0, 0, 0 ) J202 "j002_jump[b].wza" J203 "j003_jump[c].wza" SND( 8, 0, 305 ) CUS( 11.2, 1, 1, 0, 0, 0, 0 ) CUS( 11.2, 2, 1, 0, 0, 0, 0 ) CUS( 11.2, 3, 0, 0, 0, 0, 0 ) J204 "j004_jump[d].wza" CUS( 11.56, 1, 1, 0, 0, 0, 0 ) CUS( 11.56, 2, 1, 0, 0, 0, 0 ) CUS( 11.56, 3, 0, 0, 0, 0, 0 ) J205 "j205_jump[e].wza" 0.5 SND( 0.95, 0, 589, 590 ) SND( 0.05, 0, 305 ) J206 "j206_jump[f].wza" J207 "j207_jump[g].wza" SND( 10.92, 0, 528 ) J301 "j001_jump[a].wza" SND( 0, 0, 534, 537, 538 ) SND( 3, 0, 528 ) CUS( 0.9, 1, 1, 0, 0, 0, 0 ) J302 "j002_jump[b].wza" J303 "j003_jump[c].wza" SND( 8, 0, 305 ) CUS( 11.2, 1, 1, 0, 0, 0, 0 ) CUS( 11.2, 2, 1, 0, 0, 0, 0 ) CUS( 11.2, 3, 0, 0, 0, 0, 0 ) J304 "j004_jump[d].wza" CUS( 11.56, 1, 1, 0, 0, 0, 0 ) CUS( 11.56, 2, 1, 0, 0, 0, 0 ) CUS( 11.56, 3, 0, 0, 0, 0, 0 ) J305 "j005_jump[e].wza" 0.5 SND( 0.95, 0, 589, 590 ) SND( 0.05, 0, 305 ) J306 "j006_jump[f].wza" J307 "j007_jump[g].wza" SND( 10.92, 0, 528 ) S007 "s007_hide_front.wza" 2 SND( 13.6, 0, 522 ) SND( 34, 0, 522 ) S009 "s009_hide_left.wza" 2 SND( 5.6, 0, 522 ) SND( 28, 0, 522 ) S010 "s010_hide_right.wza" 2 SND( 26.8, 0, 522 ) SND( 7.6, 0, 522 ) S011 "s011_hide_back.wza" 2 SND( 37.2, 0, 522 ) SND( 16.4, 0, 522 ) I002 "i002_firework_fire.wza" SND( 19.5, 0, 203, 204, 206, 139 ) SND( 23.5, 0, 3020, 3021 ) SND( 23.5, 0, 528 ) CUS( 22.5, 1, 1, 0, 0, 0, 0 ) I003 "i002_firework_fire.wza" CUS( 22.5, 1, 1, 0, 0, 0, 0 ) I004 "i004_firework_bomb.wza" SND( 62.72, 0, 3022 ) CUS( 66.64, 1, 1, 0, 0, 0, 0 ) C001 "sha_collection1_a.wza" C002 "sha_collection1_b.wza" SND( 0, 0, 582 ) SND( 0, 0, 2652 ) C003 "sha_collection1_c.wza" C004 "sha_collection2_a.wza" C005 "sha_collection2_b.wza" SND( 0, 0, 582 ) SND( 0, 0, 2652 ) C006 "sha_collection2_c.wza" TA01 "tc01_stand.wza" TA02 "[tc002]_horse_idle.wza" SND( 4.4, 0, 18301 ) SND( 57.2, 0, 18300 ) TA03 "[tc003]_horse_idle2.wza" SND( 22.95, 0, 18312 ) SND( 68.85, 0, 18307 ) TA04 "tc01_stand.wza" TA05 "tc01_stand.wza" TA07 "[tc007]_horse_run.wza" SND( 12, 0, 18303, 18304, 18305 ) CUS( 10.56, 2, 1, 0, 0, 0, 0 ) CUS( 15.84, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.56, 3, 0, 0, 0, 0, 0 ) CUS( 9.6, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 18.96, 3, 0, 0, 0, 0, 0 ) TA09 "[tc009]_horse_left.wza" SND( 12, 0, 18305, 18304 ) CUS( 7.44, 2, 1, 0, 0, 0, 0 ) CUS( 12, 2, 2, 0, 0, 0, 0 ) CUS( 16.8, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.56, 3, 0, 0, 0, 0, 0 ) CUS( 9.6, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 18.96, 3, 0, 0, 0, 0, 0 ) TA10 "[tc010]_horse_right.wza" SND( 12, 0, 18303, 18305 ) CUS( 7.44, 2, 2, 0, 0, 0, 0 ) CUS( 12, 2, 1, 0, 0, 0, 0 ) CUS( 16.8, 2, 1, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.56, 3, 0, 0, 0, 0, 0 ) CUS( 9.6, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 18.96, 3, 0, 0, 0, 0, 0 ) TA11 "tc11_walkback.wza" SND( 0, 0, 18308, 18309 ) SND( 12, 0, 18307, 18306 ) CUS( 2.64, 2, 1, 0, 0, 0, 0 ) CUS( 15.6, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 4.56, 3, 0, 0, 0, 0, 0 ) CUS( 9.6, 3, 0, 0, 0, 0, 0 ) CUS( 14.4, 3, 0, 0, 0, 0, 0 ) CUS( 18.96, 3, 0, 0, 0, 0, 0 ) TA12 "tc12_leftturn.wza" SND( 0, 0, 18306, 18307 ) SND( 12, 0, 18308, 18309 ) CUS( 12, 2, 1, 0, 0, 0, 0 ) CUS( 0, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 12, 3, 0, 0, 0, 0, 0 ) TA13 "tc13_rightturn.wza" SND( 0, 0, 18309, 18306 ) SND( 12, 0, 18308, 18307 ) CUS( 12, 2, 1, 0, 0, 0, 0 ) CUS( 0, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 12, 3, 0, 0, 0, 0, 0 ) TA16 "tc01_stand.wza" TA51 "[tc051]_horse_jump1.wza" SND( 0, 0, 534, 537, 538 ) SND( 3, 0, 528 ) SND( 0, 0, 18310 ) CUS( 0, 1, 1, 0, 0, 0, 0 ) TA52 "[tc052]_horse_jump2.wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TA53 "[tc053]_horse_jump3.wza" SND( 10.98, 0, 18311 ) CUS( 15.84, 1, 1, 0, 0, 0, 0 ) CUS( 9.36, 2, 1, 0, 0, 0, 0 ) CUS( 15.12, 2, 2, 0, 0, 0, 0 ) CUS( 9.36, 3, 0, 0, 0, 0, 0 ) CUS( 15.12, 3, 0, 0, 0, 0, 0 ) TA54 "[tc054]_horse_jump4.wza" SND( 10.62, 0, 18311 ) CUS( 15.84, 1, 1, 0, 0, 0, 0 ) CUS( 9.18, 2, 1, 0, 0, 0, 0 ) CUS( 15.84, 2, 2, 0, 0, 0, 0 ) CUS( 9.18, 3, 0, 0, 0, 0, 0 ) CUS( 15.84, 3, 0, 0, 0, 0, 0 ) TA55 "[tc055]_horse_jumpland_1.wza" SND( 13.63, 0, 18311 ) CUS( 0, 1, 1, 0, 0, 0, 0 ) CUS( 9.86, 2, 1, 0, 0, 0, 0 ) CUS( 18.56, 2, 2, 0, 0, 0, 0 ) CUS( 9.86, 3, 0, 0, 0, 0, 0 ) CUS( 18.56, 3, 0, 0, 0, 0, 0 ) TA56 "[tc056]_horse_jumpland_2.wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TA57 "[tc057]_horse_jumpland_3.wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TB01 "[tb001_lion_f_stand.wza" TB02 "[tb002_lion_f_idle.wza" SND( 6.68, 0, 18400 ) TB03 "[tb003_lion_f_idle2.wza" SND( 28, 0, 18411 ) TB04 "[tb001_lion_f_stand.wza" TB05 "[tb001_lion_f_stand.wza" TB07 "[tb007_lion_f_run.wza" SND( 3.92, 0, 18404, 18402 ) SND( 18.48, 0, 18408 ) CUS( 3.92, 2, 1, 0, 0, 0, 0 ) CUS( 17.92, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 3.92, 3, 0, 0, 0, 0, 0 ) CUS( 8.4, 3, 0, 0, 0, 0, 0 ) CUS( 12.6, 3, 0, 0, 0, 0, 0 ) CUS( 16.8, 3, 0, 0, 0, 0, 0 ) CUS( 21.28, 3, 0, 0, 0, 0, 0 ) CUS( 25.2, 3, 0, 0, 0, 0, 0 ) TB09 "[tb009_lion_f_l-run.wza" SND( 3.92, 0, 18404, 18402 ) SND( 17.92, 0, 18405 ) CUS( 3.92, 2, 1, 0, 0, 0, 0 ) CUS( 17.92, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 3.92, 3, 0, 0, 0, 0, 0 ) CUS( 8.4, 3, 0, 0, 0, 0, 0 ) CUS( 12.6, 3, 0, 0, 0, 0, 0 ) CUS( 16.8, 3, 0, 0, 0, 0, 0 ) CUS( 21.28, 3, 0, 0, 0, 0, 0 ) CUS( 25.2, 3, 0, 0, 0, 0, 0 ) TB10 "[tb010_lion_f_r-run.wza" SND( 3.92, 0, 18404, 18402 ) SND( 18.2, 0, 18401 ) CUS( 3.92, 2, 1, 0, 0, 0, 0 ) CUS( 17.92, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 3.92, 3, 0, 0, 0, 0, 0 ) CUS( 8.4, 3, 0, 0, 0, 0, 0 ) CUS( 12.6, 3, 0, 0, 0, 0, 0 ) CUS( 16.8, 3, 0, 0, 0, 0, 0 ) CUS( 21.28, 3, 0, 0, 0, 0, 0 ) CUS( 25.2, 3, 0, 0, 0, 0, 0 ) TB11 "[tb011_lion_f_back.wza" SND( 0, 0, 18408, 18405 ) SND( 20, 0, 18406, 18407 ) CUS( 32.4, 2, 1, 0, 0, 0, 0 ) CUS( 10.4, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 6.8, 3, 0, 0, 0, 0, 0 ) CUS( 13.2, 3, 0, 0, 0, 0, 0 ) CUS( 20.8, 3, 0, 0, 0, 0, 0 ) CUS( 28, 3, 0, 0, 0, 0, 0 ) CUS( 35.2, 3, 0, 0, 0, 0, 0 ) TB12 "[tb012_lion_f_l-turn.wza" SND( 8.25, 0, 18405, 18406 ) SND( 24.75, 0, 18407, 18408 ) CUS( 8.25, 2, 1, 0, 0, 0, 0 ) CUS( 24.75, 2, 2, 0, 0, 0, 0 ) CUS( 24.75, 3, 0, 0, 0, 0, 0 ) CUS( 8.25, 3, 0, 0, 0, 0, 0 ) TB13 "[tb013_lion_f_r-turn.wza" SND( 8.25, 0, 18405, 18407 ) SND( 25.08, 0, 18406, 18408 ) CUS( 8.25, 2, 1, 0, 0, 0, 0 ) CUS( 25.08, 2, 2, 0, 0, 0, 0 ) CUS( 25.08, 3, 0, 0, 0, 0, 0 ) CUS( 8.25, 3, 0, 0, 0, 0, 0 ) TB16 "[tb001_lion_f_stand.wza" TB51 "[tb051_lion_f_jump_1.wza" SND( 0, 0, 534, 537, 538 ) SND( 3, 0, 528 ) SND( 0, 0, 18409 ) SND( 0, 0, 18408 ) CUS( 0, 1, 1, 0, 0, 0, 0 ) TB52 "[tb052_lion_f_jump_2.wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TB53 "[tb053_lion_f_jump_3.wza" SND( 9.62, 0, 18410 ) CUS( 9.62, 1, 1, 0, 0, 0, 0 ) CUS( 9.62, 2, 1, 0, 0, 0, 0 ) CUS( 9.62, 3, 0, 0, 0, 0, 0 ) CUS( 23.4, 2, 2, 0, 0, 0, 0 ) CUS( 23.4, 3, 0, 0, 0, 0, 0 ) TB54 "[tb054_lion_f_jump_4.wza" SND( 10.92, 0, 18410 ) CUS( 10.92, 1, 1, 0, 0, 0, 0 ) CUS( 10.92, 2, 1, 0, 0, 0, 0 ) CUS( 10.92, 3, 0, 0, 0, 0, 0 ) CUS( 23.66, 2, 2, 0, 0, 0, 0 ) CUS( 23.66, 3, 0, 0, 0, 0, 0 ) TB55 "[tb055_lion_f_jumpland_1.wza" SND( 11.78, 0, 18410 ) CUS( 11.73, 1, 1, 0, 0, 0, 0 ) CUS( 11.73, 2, 1, 0, 0, 0, 0 ) CUS( 11.73, 3, 0, 0, 0, 0, 0 ) TB56 "[tb056_lion_f_jumpland_2.wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TB57 "[tb057_lion_f_jumpland_3.wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TC01 "ta01_stand.wza" TC02 "ta02_idle.wza" SND( 15.01, 0, 18500 ) TC03 "ta03_idle2.wza" SND( 9.3, 0, 18508 ) TC04 "ta04_sitdown.wza" TC05 "ta05_sitdown-idle.wza" TC07 "ta07_run.wza" 0.8 SND( 0, 0, 18501, 18502 ) CUS( 1.98, 2, 1, 0, 0, 0, 0 ) CUS( 6.12, 2, 2, 0, 0, 0, 0 ) CUS( 15.66, 2, 1, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 3.6, 3, 0, 0, 0, 0, 0 ) CUS( 7.2, 3, 0, 0, 0, 0, 0 ) CUS( 10.98, 3, 0, 0, 0, 0, 0 ) CUS( 14.58, 3, 0, 0, 0, 0, 0 ) TC09 "ta09_leftrun.wza" 0.8 SND( 5.58, 0, 18501, 18502 ) SND( 16.02, 0, 18503 ) CUS( 1.98, 2, 1, 0, 0, 0, 0 ) CUS( 7.74, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 3.6, 3, 0, 0, 0, 0, 0 ) CUS( 7.2, 3, 0, 0, 0, 0, 0 ) CUS( 10.98, 3, 0, 0, 0, 0, 0 ) CUS( 14.58, 3, 0, 0, 0, 0, 0 ) TC10 "ta10_rightrun.wza" 0.8 SND( 5.22, 0, 18502, 18501 ) SND( 16.02, 0, 18503, 18504 ) CUS( 1.98, 2, 1, 0, 0, 0, 0 ) CUS( 7.74, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 3.6, 3, 0, 0, 0, 0, 0 ) CUS( 7.2, 3, 0, 0, 0, 0, 0 ) CUS( 10.98, 3, 0, 0, 0, 0, 0 ) CUS( 14.58, 3, 0, 0, 0, 0, 0 ) TC11 "ta11_walkback.wza" SND( 0, 0, 18503 ) SND( 18, 0, 18504 ) CUS( 0, 2, 1, 0, 0, 0, 0 ) CUS( 18, 2, 2, 0, 0, 0, 0 ) CUS( 11.52, 3, 0, 0, 0, 0, 0 ) CUS( 18, 3, 0, 0, 0, 0, 0 ) CUS( 24.48, 3, 0, 0, 0, 0, 0 ) CUS( 30.24, 3, 0, 0, 0, 0, 0 ) TC12 "ta12_leftturn.wza" 0.8 SND( 0, 0, 18504 ) SND( 11.5, 0, 18503 ) CUS( 0, 2, 1, 0, 0, 0, 0 ) CUS( 11.5, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 11.5, 3, 0, 0, 0, 0, 0 ) TC13 "ta13_rightturn.wza" 0.8 SND( 0, 0, 18505 ) SND( 11.5, 0, 18504 ) CUS( 0, 2, 1, 0, 0, 0, 0 ) CUS( 11.5, 2, 2, 0, 0, 0, 0 ) CUS( 0, 3, 0, 0, 0, 0, 0 ) CUS( 11.5, 3, 0, 0, 0, 0, 0 ) TC16 "ta16_standup.wza" TC51 "ta51_jump[a].wza" SND( 0, 0, 534, 537, 538 ) SND( 3, 0, 528 ) SND( 0, 0, 18506 ) CUS( 0, 1, 1, 0, 0, 0, 0 ) TC52 "ta52_jump[b].wza" CUS( 0, 1, 1, 0, 0, 0, 0 ) TC53 "ta53_jump[c].wza" SND( 8.74, 0, 18507 ) CUS( 9.43, 1, 1, 0, 0, 0, 0 ) CUS( 7.13, 2, 1, 0, 0, 0, 0 ) CUS( 13.57, 2, 2, 0, 0, 0, 0 ) CUS( 13.57, 3, 0, 0, 0, 0, 0 ) CUS( 7.13, 3, 0, 0, 0, 0, 0 ) TC54 "ta54_jump[d].wza" TC55 "ta55_jump[e].wza" SND( 0, 0, 18506 ) CUS( 9, 1, 1, 0, 0, 0, 0 ) CUS( 6.2, 2, 1, 0, 0, 0, 0 ) CUS( 14.2, 2, 2, 0, 0, 0, 0 ) CUS( 14.2, 3, 0, 0, 0, 0, 0 ) CUS( 6.2, 3, 0, 0, 0, 0, 0 ) TC56 "ta56_jump[f].wza" TC57 "ta57_jump[g].wza" SND( 9.43, 0, 18507 ) } Bone { WEA1 63 WEA2 35 WEA3 65 CAM1 7 ELBL 13 LHND 14 RHND 42 HEAD 9 BODY 5 BUST 7 BTTM 0 ELBR 41 } SubType 0 { Render All }