#ifndef _AutobotAreaField_H_ #define _AutobotAreaField_H_ #if _MSC_VER > 1000 #pragma once #endif #include "Autobot/StateMachine/AutobotState.h" #include "Autobot/StateMachine/AutobotStateMachine.h" #include "Autobot/Area/AutobotArea.h" class Autobot; //------------------------------------------------------------------------ class AutobotAreaField : public AutobotArea { public: static AutobotAreaField* Instance(); ~AutobotAreaField(); virtual char* Name(){ return "AutobotAreaField"; } virtual void Enter(Autobot* owner); virtual bool Execute(Autobot* owner); virtual void Exit(Autobot* owner){} virtual bool NetworkProc(Autobot* owner, MSG_BASE* packet); AutobotAreaType GetAreaType() { return AutobotArea::AutobotArea_Field; } private: AutobotAreaField(); //copy ctor and assignment should be private AutobotAreaField(const AutobotAreaField&); AutobotAreaField& operator=(const AutobotAreaField&); }; #endif