//------------------------------------------------------------------------------ // uiBattleZoneReadyMissionConfig_main.cpp // (C) 2005 ckbang //------------------------------------------------------------------------------ #include "SunClientPrecompiledHeader.h" #if !defined(_NA_006774_20130617_ARRANGE_UNNECESSARY_RESOURCES) #include "uiBattleZoneReadyMissionConfig.h" //------------------------------------------------------------------------------ /** */ uiBattleZoneReadyMissionConfig::uiBattleZoneReadyMissionConfig(InterfaceManager *pUIMan) : uiBase(pUIMan) { } //------------------------------------------------------------------------------ /** */ uiBattleZoneReadyMissionConfig::~uiBattleZoneReadyMissionConfig() { this->Release(); } //------------------------------------------------------------------------------ /** */ void uiBattleZoneReadyMissionConfig::Init(CDrawBase* pDrawBase) { uiBase::Init(pDrawBase); InitControls(); } //------------------------------------------------------------------------------ /** */ void uiBattleZoneReadyMissionConfig::InitControls() { for (int i=0; i(this->getControl(POS_BTN_BEGIN + i)); assert (m_pBtnControls[i]); } for (int i=0; i(this->getControl(POS_CHK_BEGIN + i)); assert (m_pChkControls[i]); } this->m_bInitControls = true; } //------------------------------------------------------------------------------ /** */ void uiBattleZoneReadyMissionConfig::Release() { } //------------------------------------------------------------------------------ // EOF //------------------------------------------------------------------------------ #endif // !defined(_NA_006774_20130617_ARRANGE_UNNECESSARY_RESOURCES)