#pragma once #ifdef _NA_008121_20150311_EQUIPMENT_AWAKENING_SYSTEM #include "uiBaseMan.h" struct IM_EQUIPMENT_AWAKENING_MANAGER { static const DWORD EQUIPMENT_AWAKENING_DIALOG; }; class uiEquipmentAwakeningDialog; class uiEquipmentWakeupMan : public uiBaseMan { public: uiEquipmentWakeupMan(InterfaceManager* ui_manager); ~uiEquipmentWakeupMan(void); public: SolarDialog* ShowEquipmentAwakeningDialog(); public: virtual void NetworkProc( MSG_BASE* message ); private: void Recv_CG_ITEM_AWAKENING_ACK(MSG_BASE* message); public: virtual void OnInitialize(); private: uiEquipmentAwakeningDialog* ui_equipment_awakening_dialog_; }; #endif // _NA_008121_20150311_EQUIPMENT_AWAKENING_SYSTEM