#include "uiBaseMan.h" #ifdef _YJ_FISHING_SYSTEM_000933 #pragma once class uiFishingShop; class uiFishingTrade; class uiFishingAction; class uiFishingMan : public uiBaseMan { public: uiFishingMan( InterfaceManager * pUIMAN); public: virtual void OnInitialize(); private: uiFishingShop* m_pFishingShop; uiFishingTrade* m_pFishingTrade; uiFishingAction* m_pFishingAction; }; #endif // _YJ_FISHING_SYSTEM_000933