#include "SunClientPrecompiledHeader.h" #ifdef _NA_008016_20150202_OLD_RANKING_SYSTEM #if defined(_NA_006802_20130704_REORGANIZATION_RANK_SYSTEM) #include "uiMissionRankMan2.h" #include "uiMissionRankTimer/uiMissionRankTimer.h" #include "uiMissionRankEnding/uiMissionRankEnding.h" #include "uiMissionRankList2/uiMissionRankList2.h" #include "uiMissionRankGamble/uiMissionRankGamble.h" #include "interfacemanager.h" const DWORD IM_MISSION_RANK_MANAGER::MissionRankList = StrToWzID("0909"); const DWORD IM_MISSION_RANK_MANAGER::RankTimer = StrToWzID("0900"); const DWORD IM_MISSION_RANK_MANAGER::RankEnding = StrToWzID("0901"); const DWORD IM_MISSION_RANK_MANAGER::RankGamble = StrToWzID("0902"); BOOL uiMissionRankMan2::_LoadUI() { ui_rank_timer_ptr_ = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankTimer, "Data\\Interface\\90_timer.iwz", this ); ui_rank_ending_ptr_ = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankEnding, "Data\\Interface\\90_1_Mission_End.iwz", this ); ui_rank_list_ptr_ = CreateUIDialog( IM_MISSION_RANK_MANAGER::MissionRankList, "Data\\Interface\\90_9_Lank_List.iwz", this ); ui_rank_gamble_ptr_ = CreateUIDialog( IM_MISSION_RANK_MANAGER::RankGamble, "Data\\Interface\\90_2_Lank_gamble.iwz", this ); return TRUE; } #endif // _NA_006802_20130704_REORGANIZATION_RANK_SYSTEM #endif // _NA_008016_20150202_OLD_RANKING_SYSTEM