#pragma once #include "uiBaseMan.h" #include "uiContinentDefine.h" #include "uiContinentNavigation.h" #include "uiRadarMapData.h" #include "uiRadarPointCollecter.h" #include "uiRadarClickAnimation.h" class RadarDialog; class RadarPlusDialog; class RadarFullDialog; class ContinentMapDlg; class ContinentEp2MapDlg; struct IM_RADAR_MANAGER { static const DWORD RADAR_DIALOG; static const DWORD RADAR_DIALOG_PLUS; static const DWORD RADAR_DIALOG_FULL; static const DWORD CONTINENT_MAP_DLG; static const DWORD CONTINENT_MAP_EP2_DLG; }; class uiRadarMan : public uiBaseMan { public: uiRadarMan(InterfaceManager *pUIMan); //-------------------------------------------------------------------------- // init/release // public: virtual void OnInitialize(); virtual void Process(DWORD dwTick); void ToggleShowContinentMap(); void SetNavigationPoint() { continent_navigation_.SetNavigationPoint(); } void RenderNavigationPoint() { continent_navigation_.RenderNavigationPoint(); } ContinentMapNumber GetCurrentContinentMapNumber(); uiBase* GetCurrentContinentMap(); ContinentMapMode GetCurrentContinentMapMode(); int GetCurrnetContinentMapStartPoint(); int GetCurrnetContinentMapStartEnd(); CControlWZ* GetCurrentContinentMapPointControl(int continent_code); virtual void SetMapName(TCHAR* map_name); uiRadarMapData& radar_map_data() { return radar_map_data_; } uiRadarPointCollecter& radar_point_collecter() { return radar_point_collecter_; } uiRadarClickAnimation& radar_click_animation() { return radar_click_animation_; } void ChangeRadarMap(TCHAR* file_name = NULL); void LoadMapScript(TCHAR* file_name); void SetHeroPosition(WzVector hero_position); void SetClickPosition(float position_x, float position_y,int display_time); private: uiContinentNavigation* continent_navigation() { return &continent_navigation_; } RadarDialog * m_pRadarDlg; RadarPlusDialog * m_pRadarPlusDlg; RadarFullDialog * m_pRadarFullDlg; ContinentMapDlg * m_pContinentMapDlg; ContinentEp2MapDlg* radar_full_ep2_map_dialog_; uiContinentNavigation continent_navigation_; uiRadarMapData radar_map_data_; uiRadarPointCollecter radar_point_collecter_; uiRadarClickAnimation radar_click_animation_; };