/** @author -¹ÚÁØÅ @since @remarks -2005.06.08 ¼Ò½º Á¤¸®(Áö¿Ï) -2006.01.12 ±¸Çö ÀÛ¾÷½ÃÀÛ(Áö¿Ï) */ #pragma once class StateSkill; class SkillStateAirBlow : public StateSkill { public: SkillStateAirBlow() {} virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime); virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick); virtual STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime); #ifdef _NA_007619_20140916_PROCESS_CHANGE_AIRBLOW_DOWN #else protected: HANDLE m_hTrailEffect; #endif // _NA_007619_20140916_PROCESS_CHANGE_AIRBLOW_DOWN };