//------------------------------------------------------------------------------ // StateBase.cpp // (C) 2005 Webzen Sunstudio //------------------------------------------------------------------------------ #include "SunClientPrecompiledHeader.h" //#include "Statebase.h" ////------------------------------------------------------------------------------ ///** //*/ //StateBase::StateBase(void) //{ //} // ////------------------------------------------------------------------------------ ///** //*/ //StateBase::~StateBase(void) //{ //} // // ////------------------------------------------------------------------------------ ///** //*/ //STATECHANGE::TYPE StateBase::OnStart(Object* pOwner, DWORD CurTime) //{ // return STATECHANGE::SUCCESS; //} // ////------------------------------------------------------------------------------ ///** //*/ //STATEPROCESS::TYPE StateBase::OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick) //{ // return STATEPROCESS::SUSPEND; //} // ////------------------------------------------------------------------------------ ///** //*/ //STATECHANGE::TYPE StateBase::OnEnd(Object* pOwner, DWORD CurTime) //{ // return STATECHANGE::SUCCESS; //} // ////------------------------------------------------------------------------------ ///** //*/ //void StateBase::Finalize(Object *pOwner) //{ // //} // ////------------------------------------------------------------------------------ ///** //*/ //void StateBase::Initialize(Object *pOwner) //{ // //} // ////------------------------------------------------------------------------------ ///** //*/ //void StateBase::OnForceChange(Object *pOwner) //{ // //}