#if defined(WAVERIX_PCH_BUILD_SELECT) || 1 //================================================================================================== // Utility #include #include #include #include #include #include #include #include #include #include #include #include //================================================================================================== //#include //#include //#include //#include //#include //#include //#include //#include //================================================================================================== #include #include //================================================================================================== // Utility #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //================================================================================================== // ProgramCommon #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include //#include #include #include #include #include #include #include #include #include #include #include #include #include //#include //#include //#include //#include //#include //#include //---#include //---#include #include #include //================================================================================================== // AreaConqeust #include #include #include #include #include //================================================================================================== // SolarSlot #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //================================================================================================== // PartyLib #include #include #include #include #include #include #include #include //================================================================================================== // ÅëÇÕ¼¥ #include //================================================================================================== // GameClient //================================================================================================== // GameClient #include ".\Object.h" #include ".\ObjectAttachment.h" #include ".\ObjectBase.h" #include ".\ObjectChatData.h" #include ".\ObjectData.h" #include ".\ObjectEffectData.h" #include ".\ObjectAniEventController.h" #include ".\Character.h" #include ".\CharacterDef.h" #include ".\CharacterVariation.h" #include ".\Hero.h" #include ".\HeroDef.h" #include ".\Player.h" #include ".\PlayerDef.h" #include ".\Monster.h" #include ".\PlayerMonster.h" #include ".\NPC.h" #include ".\LottoNPC.h" #include ".\Pet.h" #include ".\MapObject.h" #include ".\SkyBox.h" #include ".\TerrainObject.h" #include ".\Item.h" #include ".\AppearanceManager.h" #include ".\AppearanceResourceCode.h" #include ".\CloneManager.h" #include ".\DelayLoadManager.h" #include ".\ItemCooltimeManager.h" #include ".\ObjectFactory.h" #include ".\ObjectManager.h" #include ".\SlotKeyGenerator.h" #include ".\Clone.h" #include ".\Camera.h" #include ".\CinematicCamera.h" #include ".\Rider.h" #include ".\Application.h" #include ".\ClientVer.h" #include ".\Command.h" #include ".\CustomAssertion.h" #include ".\DllManager.h" #include ".\DllTypeDef.h" //#include ".\GameConst.h" #include ".\GameConst_Color.h" #include ".\GameDefine.h" #include ".\GameDefine_DH.h" #include ".\GameDefine_Engine.h" #include ".\GameDefine_GS.h" #include ".\GameDefine_JJUMBO.h" #include ".\GameDefine_K2P.h" #include ".\GameDefine_KIKI.h" #include ".\GameDefine_KJWS78.h" #include ".\GameDefine_LTJ.h" #include ".\GameDefine_Mjkim.h" #include ".\GameDefine_SCJ.h" #include ".\GameDefine_YJ.h" #include ".\GameDefine_YMS.h" #include ".\GameStruct.h" #include ".\GlobalData.h" #include ".\GlobalFunc.h" #include ".\GlobalMacro.h" #include ".\LogManager.h" #include ".\Resource.h" #include ".\ScreenShotSaver.h" //#include ".\SharedMemoryLeakReporter.hxx" #include ".\SkillData.h" #include ".\SkillMain.h" #include ".\StateController.h" #include ".\StringTableInfo.h" #include ".\SunAllocHook.h" #include ".\SunClientPrecompiledHeader.h" #include ".\SunEngine.h" //#include ".\SunEngineLibInc.h" #include ".\TextureAnimationManager.h" #include ".\SceneBase.h" #include ".\LoginScene.h" #include ".\BattleScene.h" #include ".\LoadScene.h" #include ".\MissionScene.h" #include ".\LobbyScene.h" #include ".\EventScene.h" //#include ".\TestUIScene.h" //#include ".\TestUIScene_Ext00.h" //#include ".\TestUIScene_Ext01.h" //#include ".\TestUIScene_Ext02.h" //#include ".\TestUIScene_Ext03.h" //#include ".\TestCase.h" //#include ".\TestCaseBattleZoneUI.h" //#include ".\TestCaseChat.h" //#include ".\TestCaseFormatText.h" //#include ".\TestCaseMap.h" //#include ".\TestCaseMsg.h" //#include ".\TestCaseType.h" //#include ".\TestCaseFactory.h" #include ".\PVPScene.h" #include ".\StartScene.h" #include ".\ResourceTest.h" #include ".\InstanceDungeonScene.h" #include ".\MapEditScene.h" #include ".\CharacterScene.h" #include ".\VillageScene.h" #include ".\SsqScene.h" #include ".\DominationWarScene.h" #include ".\MoviePlayScene.h" #include ".\CompetitionScene.h" #include ".\FieldScene.h" #include ".\ClientCryptography.h" #include ".\IGameResourceInClient.h" #include ".\Network.h" #include ".\PacketRequestManager.h" #include ".\MouseHandler.h" #include ".\EquipmentContainer.h" #include ".\HeroEquipmentContainer.h" #include ".\RiderContainer.h" #include ".\QuickContainer.h" #include ".\QuickSlotContainer.h" #include ".\DummySlotContainer.h" #include ".\StyleContainer.h" #include ".\StyleSlotContainer.h" #include ".\SkillSlotContainer.h" #include ".\QuickSlot.h" #include ".\DummyItemSlot.h" #include ".\SkillSlot.h" #include ".\StyleSlot.h" #include ".\ItemManager.h" #include ".\ItemUnitRenderer.h" #include ".\Map.h" #include ".\MapArea.h" #include ".\MapUnitCacher.h" #include ".\CursorChangeTransact.h" #include ".\HeroActionInput.h" #include ".\HotKeyManager.h" #include ".\KeyQueueManager.h" #include ".\MouseCursor.h" #include ".\SkillQueueManager.h" #include ".\Input.h" #include ".\KeyMapMgr.h" #include ".\Mouse.h" #include ".\IconImage.h" #include ".\IconMgr.h" #include ".\ItemUnitCacher.h" #include ".\MapResMgr.h" #include ".\OptimizationManager.h" #include ".\ResourceManager.h" #include ".\Sound.h" #include ".\SoundBGM.h" #include ".\SoundEffect.h" #include ".\GameOption.h" #include ".\GameParameter.h" #include ".\LoginGameParam.h" //#include ".\AutoTestManager.h" #include ".\GameFunc.h" #include ".\MakeVirtualPacket.h" #include ".\TestModule.h" #include ".\Wic\GACTFactory.h" #include ".\Wic\GACTMgr.h" #include ".\Wic\GDefine.h" #include ".\Wic\GWICWrapper.h" #include ".\CommandManager.h" #include ".\DevCommand.h" #include ".\GmManager.h" #include ".\Projectile.h" #include ".\ProjectileManager.h" #include ".\AmbientSoundInfoParser.h" #include ".\AttachmentOffsetInfoParser.h" #include ".\AutomaticComboInfoParser.h" #include ".\AutomaticInfoParser.h" #include ".\BGMSoundInfoParser.h" #include ".\CharacterCreationInfoParser.h" #include ".\CharSoundInfoParser.h" #include ".\CompositeNPCInfoParser.h" #include ".\ConstantDialogListParser.h" #include ".\CreateCharCustomCameraInfoParser.h" #include ".\DlgPosInfoParser.h" #include ".\EnvironmentInfoParser.h" #include ".\EtherWeaponEffectInfo.h" #include ".\EventInfoParser.h" #include ".\GraphicResourceList.h" #include ".\GuildMarkInfoParser.h" #include ".\HeadColorInfoParser.h" #include ".\HeadMeshInfoParser.h" #include ".\HelpInfoParser.h" #include ".\HelpMessageParser.h" #include ".\HeroHeightInfoParser.h" #include ".\HeroVariationInfoParser.h" #include ".\HeroVoiceInfoParser.h" #include ".\InDunOptionParser.h" #include ".\ItemSoundInfoParser.h" #include ".\LimitedMapPortParser.h" #include ".\LoadingTextureInfoParser.h" #include ".\Message.h" #include ".\MessageText.h" #include ".\MissionInfoParser.h" #include ".\MissionTextInfoParser.h" #include ".\MonsterVoiceInfoParser.h" #include ".\NpcImageInfo.h" #include ".\NPCVoiceInfoParser.h" #include ".\ProjectileInfoParser.h" #include ".\QuestTextInfoParser.h" #include ".\RadarInfoParser.h" #include ".\SkillEffectInfoParser.h" #include ".\SkillTextInfoParser.h" #include ".\SpecialTexutureInfoParser.h" #include ".\TextureAnimationInfoParser.h" #include ".\TextureListInfoParser.h" #include ".\WeaponSoundInfoParser.h" #include ".\ClientScriptParserManager.h" #include ".\SunProfiler.h" #include ".\SunProfileSample.h" #include ".\cLua.h" #include ".\WinConsole.h" #include ".\LuaGlueFunc.h" #include ".\FTextParam.h" #include ".\FTextParser.h" #include ".\FTextRender.h" #include ".\FTextSentence.h" #include ".\QuestAction_Concrete.h" #include ".\QuestCondition_Concrete.h" #include ".\QuestInfoManagerEx.h" #include ".\QuestManager_Concrete.h" #include ".\MissionManager_Concrete.h" #include ".\AreaConquestManager.h" #include ".\ActionTriggers.h" #include ".\ConditionTriggers.h" #include ".\IActionTriggerEx.h" #include ".\IConditionTriggerEx.h" #include ".\Trigger.h" #include ".\TriggerManEx.h" #include ".\HShield\HackShield.h" #include ".\DamageMesh.h" #include ".\IDGenerator.h" #include ".\InterfaceManager.h" #include ".\InterfaceStruct.h" #include ".\Interface\StatusIconManager.h" #include ".\Interface\TextDisplayManager.h" //#include ".\UI_Sound_Define.h" #include ".\Interface\uiBase.h" #include ".\Interface\uiBase_def.h" #include ".\Interface\uiBaseMan.h" #include ".\Interface\uiBaseMan_def.h" #include ".\Interface\uiPartyMan\uiPartyMan.h" #include ".\Interface\uiPartyMan\uiPartyMan_def.h" #include ".\Interface\uiPartyOption\uiPartyOption.h" #include ".\Interface\uiPartyOption\uiPartyOption_def.h" #include ".\Interface\uiPartyLeavePopup\uiPartyLeavePopup.h" #include ".\Interface\uiPartyMember\uiPartyMember.h" #include ".\Interface\uiPartyMember\uiPartyMember_def.h" #include ".\ItemShareSystem.h" #include ".\Interface\uiBattleZoneMan\uiBattleZoneMan.h" #include ".\Interface\uiBattleZoneMan\uiBattleZoneMan_def.h" #include ".\Interface\uiBattleZoneList\uiBattleZoneList.h" #include ".\Interface\uiBattleZoneList\uiBattleZoneList_def.h" #include ".\Interface\uiBattleZoneCreate\uiBattleZoneCreate.h" #include ".\Interface\uiBattleZoneCreate\uiBattleZoneCreate_def.h" #include ".\Interface\uiBattleZonePassword\uiBattleZonePassword.h" #include ".\Interface\uiBattleZonePassword\uiBattleZonePassword_def.h" #include ".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig.h" #include ".\Interface\uiBattleZoneReadyMissionConfig\uiBattleZoneReadyMissionConfig_def.h" #include ".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig.h" #include ".\Interface\uiBattleZoneReadyCHuntingConfig\uiBattleZoneReadyCHuntingConfig_def.h" #include ".\Interface\uiBattleZoneWinDialog\uiBattleZoneWinDialog.h" #include ".\Interface\uiBattleZoneWinDialog\uiBattleZoneWinDialog_def.h" #include ".\Interface\uiBattleZoneCHuntingScoreBoard\uiBattleZoneCHuntingScoreBoard.h" #include ".\Interface\uiBattleZoneCHuntingScoreBoard\uiBattleZoneCHuntingScoreBoard_def.h" #include ".\Interface\uiBattleZoneDoing\uiBattleZoneDoing.h" #include ".\Interface\uiBattleZoneDoing\uiBattleZoneDoing_def.h" #include ".\Interface\uiBattleZoneReadyPVPConfig\uiBattleZoneReadyPVPConfig.h" #include ".\Interface\uiBattleZoneCreateEp2\uiBattleZoneCreateEp2.h" #include ".\Interface\uiGuildMan\uiGuildMan.h" #include ".\Interface\uiGuildMan\uiGuildMan_def.h" #include ".\Interface\uiGuildCreate\uiGuildCreate.h" #include ".\Interface\uiGuildCreate\uiGuildCreate_def.h" #include ".\Interface\uiGuildWindow\uiGuildWindow.h" #include ".\Interface\uiGuildWindow\uiGuildWindow_def.h" #include ".\uiGuildDonateUP.h" #include ".\uiGuildConvertGP.h" #include ".\Interface\uiGuildMenu\uiGuildMenu.h" #include ".\Interface\uiGuildMenu\uiGuildMenu_def.h" #include ".\uiGuildRankup.h" #include ".\Interface\uiGuildMarkCombination\uiGuildMarkCombination.h" #include ".\Interface\uiGuildMarkRegisteConfirm\uiGuildMarkRegisteConfirm.h" #include ".\Interface\uiGuildWareHouse\uiGuildWareHouse.h" #include ".\Interface\uiGuildWareHouseLog\uiGuildWareHouseLog.h" #include ".\Interface\uiGuildWareHouseRight\uiGuildWareHouseRight.h" #include ".\Interface\uiGuildMain\uiGuildMain.h" #include ".\Interface\uiGuildMain\uiGuildMain_def.h" #include ".\Interface\uiGuildNotice\uiGuildNotice.h" #include ".\Interface\uiGuildDutyVest\uiGuildDutyVest.h" #include ".\Interface\uiGuildRightDelegation\uiGuildRightDelegation.h" #include ".\Interface\uiGuildMemberRightView\uiGuildMemberRightView.h" #include ".\Interface\uiGuildCorpsChange\uiGuildCorpsChange.h" #include ".\Interface\uiGuildAlliance\uiGuildAlliance.h" #include ".\Interface\uiGuildHostility\uiGuildHostility.h" #include ".\Interface\uiGuildOneSideHostility\uiGuildOneSideHostility.h" #include ".\Interface\uiGuildRelationAsk\uiGuildRelationAsk.h" #include ".\Interface\uiGuildAllianceRequest\uiGuildAllianceRequest.h" #include ".\Interface\uiChangeGuildName\uiChangeGuildName.h" #include ".\Interface\uiTradeMan\uiTradeMan.h" #include ".\Interface\uiTradeMan\uiTradeMan_def.h" #include ".\Interface\uiTrade\uiTrade.h" #include ".\Interface\uiTrade\uiTrade_def.h" #include ".\Interface\uiInPutNumTradeUIDialog\uiInPutNumTradeUIDialog.h" #include ".\Interface\uiLoginMan\uiLoginMan.h" #include ".\Interface\uiLoginMan\uiLoginMan_def.h" #include ".\Interface\uiLoginBack\uiLoginBack.h" #include ".\Interface\uiLoginBack\uiLoginBack_def.h" #include ".\Interface\uiLoginBack\uiLoginBackTop.h" #include ".\Interface\uiLogin15Year\uiLogin15Year.h" #include ".\Interface\uiLogin15Year\uiLogin15Year_def.h" #include ".\Interface\uiLoginAccount\uiLoginAccount.h" #include ".\Interface\uiLoginAccount\uiLoginAccount_def.h" #include ".\Interface\uiLoginServerList\uiLoginServerList.h" #include ".\Interface\uiLoginServerList\uiLoginServerList_def.h" #include ".\Interface\uiLoginChannelList\uiLoginChannelList.h" #include ".\Interface\uiLoginChannelList\uiLoginChannelList_def.h" #include ".\Interface\uiLoginOneTimePassword\uiLoginOneTimePassword.h" #include ".\Interface\uiLoginServerChannelList\uiLoginServerChannelList.h" #include ".\Interface\uiVendorMan\uiVendorMan.h" #include ".\Interface\uiVendorMan\uiVendorMan_def.h" #include ".\Interface\uiVendorSell\uiVendorSell.h" #include ".\Interface\uiVendorSell\uiVendorSell_def.h" #include ".\Interface\uiVendorTitlePopup\uiVendorTitlePopup.h" #include ".\Interface\uiVendorTitlePopup\uiVendorTitlePopup_def.h" #include ".\Interface\uiVendorPopup\uiVendorPopup.h" #include ".\Interface\uiVendorPopup\uiVendorPopup_def.h" #include ".\Interface\uiVendorBuy\uiVendorBuy.h" #include ".\Interface\uiVendorBuy\uiVendorBuy_def.h" #include ".\uiVendorBuyPopup.h" #include ".\Interface\uiVendorList\uiVendorList.h" #include ".\Interface\uiVendorList\uiVendorList_def.h" #include ".\Interface\uiCharPopupMan\uiCharPopupMan.h" #include ".\Interface\uiCharPopupMan\uiCharPopupMan_def.h" #include ".\Interface\uiCharPopupMenu\uiCharPopupMenu.h" #include ".\Interface\uiCharPopupMenu\uiCharPopupMenu_def.h" #include ".\Interface\uiHelpMan\uiHelpMan.h" #include ".\Interface\uiHelpWindow\uiHelpWindow.h" #include ".\Interface\uiHelpWindow\uiHelpWindow_def.h" #include ".\Interface\uiHelpMenu\uiHelpMenu.h" #include ".\Interface\uiHelpMenu\uiHelpMenu_def.h" #include ".\Interface\uiHelpAnnounceWindow\uiHelpAnnounceWindow.h" #include ".\Interface\uiHelpMission\uiHelpMission.h" #include ".\Interface\uiHelpMonsterInfo\uiHelpMonsterInfo.h" #include ".\Interface\uiHelpMissionTimer\uiHelpMissionTimer.h" #include ".\Interface\uiItemCompositeMan\uiItemCompositeMan.h" #include ".\Interface\uiItemCompositeMan\uiItemCompositeMan_def.h" #include ".\Interface\uiItemTotalComposite\uiItemTotalComposite.h" #include ".\Interface\uiItemTotalComposite\uiItemTotalComposite_def.h" #include ".\Interface\uiItemComposite\uiItemComposite.h" #include ".\Interface\uiItemComposite\uiItemComposite_def.h" #include ".\Interface\uiItemCrystalize\uiItemCrystalize.h" #include ".\Interface\uiItemCrystalize\uiItemCrystalize_def.h" #include ".\uiItemCube.h" #include ".\Interface\uiQuestMan\uiQuestMan.h" #include ".\Interface\uiQuestMan\uiQuestMan_def.h" #include ".\Interface\uiQuestListMission\uiQuestListMission.h" #include ".\Interface\uiQuestListMission\uiQuestListMission_def.h" #include ".\Interface\uiQuestMissionList\uiQuestMissionList.h" #include ".\Interface\uiQuestMissionList\uiQuestMissionList_def.h" #include ".\Interface\uiQuestListContent\uiQuestListContent.h" #include ".\Interface\uiQuestListContent\uiQuestListContent_def.h" #include ".\Interface\uiQuestTimeInfo\uiQuestTimeInfo.h" #include ".\Interface\uiQuestTimeInfo\uiQuestTimeInfo_def.h" #include ".\Interface\uiQuestListDlg\uiQuestListDlg.h" #include ".\Interface\uiTimeQuest\uiTimeQuest.h" #include ".\Interface\uiQuestCommonForward\uiQuestCommonForward.h" #include ".\Interface\uiQuestCommonForward\uiQuestCommonForward_def.h" #include ".\Interface\uiQuestReward\uiQuestReward.h" #include ".\Interface\uiQuestReward\uiQuestReward_def.h" #include ".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram.h" #include ".\Interface\uiQuestAutoAcceptAlram\uiQuestAutoAcceptAlram_def.h" #include ".\Interface\uiEventMan\uiEventMan.h" #include ".\Interface\uiEventMan\uiEventMan_def.h" #include ".\Interface\uiEventItemSelect\uiEventItemSelect.h" #include ".\Interface\uiEventItemSelect\uiEventItemSelect_def.h" #include ".\Interface\uiEventWindow\uiEventWindow.h" #include ".\Interface\uiEventWindow\uiEventWindow_def.h" #include ".\Interface\uiGuildEventDialog\uiGuildEventDialog.h" #include ".\Interface\ui_XMas_Confirm\ui_XMas_Confirm.h" #include ".\Interface\ui_XMas_SantaDlg\ui_XMas_SantaDlg.h" #include ".\Interface\ui_XMas_DonationConfirm\ui_XMas_DonationConfirm.h" #include ".\Interface\ui_XMas_DonationReward\ui_XMas_DonationReward.h" #include ".\Interface\ui_XMas_SoloCoupleReward\ui_XMas_SoloCoupleReward.h" #include ".\Interface\ui_XMas_SantaReward\ui_XMas_SantaReward.h" #include ".\Interface\uiBuffEvent\uiBuffEvent.h" #include ".\uiEventFriendWindow.h" #include ".\Interface\uiWebDialogMan\uiWebDialogMan.h" #include ".\Interface\uiWebDialogMan\uiWebDialogMan_def.h" #include ".\Interface\uiWebDialog\uiWebDialog.h" #include ".\Interface\uiWebDialog\uiWebDialog_def.h" #include ".\Interface\uiItemDivMan\uiItemDivMan.h" #include ".\Interface\uiItemDivMan\uiItemDivMan_def.h" #include ".\Interface\uiItemDiv\uiItemDiv.h" #include ".\Interface\uiItemDiv\uiItemDiv_def.h" #include ".\Interface\uiItemShopDiv\uiItemShopDiv.h" #include ".\Interface\uiWayPointMan\uiWayPointMan.h" #include ".\Interface\uiWayPointWindow\uiWayPointWindow.h" #include ".\Interface\uiOptionMenuMan\uiOptionMenuMan.h" #include ".\OptionDialog.h" #include ".\OptionGameDialog.h" #include ".\OptionKeyHelpDialog.h" #include ".\OptionMenuDialog.h" #include ".\OptionSoundDialog.h" #include ".\Interface\uiQuickContainerMan\uiQuickContainerMan.h" #include ".\Interface\uiChatMan\uiChatMan.h" #include ".\Interface\uiChatMan\uiChatMan_def.h" #include ".\ChatDialog.h" #include ".\ChatDialog_def.h" #include ".\SystemChatDialog.h" #include ".\ChatMenu.h" #include ".\ChatMsg.h" #include ".\ChatPropertyDialog.h" #include ".\ChatPersonalOption.h" #include ".\Interface\uiInventoryMan\uiInventoryDef.h" #include ".\Interface\uiInventoryMan\uiInventoryMan.h" #include ".\EventInventoryDialog.h" #include ".\ExtendInventoryDialog.h" #include ".\InventoryDialog.h" #include ".\InventoryFilterDialog.h" #include ".\LotteryInventoryDialog.h" #include ".\RiderInventoryDialog.h" #include ".\Interface\uiAssistMan\uiAssistMan.h" #include ".\WarningDialog.h" #include ".\AskAirShipPortal.h" #include ".\AskBuyLottoTicket.h" #include ".\AskCharCustomize.h" #include ".\AskDialog.h" #include ".\AskEtherDevieDialog.h" #include ".\AskExtraStoneUse.h" #include ".\AskItemCustomize.h" #include ".\AskNormalEnchantDialog.h" #include ".\AskNPCPortal.h" #include ".\AskPkPopupDialog.h" #include ".\AskReplyGuildDialog.h" #include ".\AskReplyTradeDialog.h" #include ".\AskRiderWaxGloss.h" #include ".\AskSocketFillDialog.h" #include ".\AskSSQObserverDialog.h" #include ".\Interface\uiAskSocketIdentifyDialog\uiAskSocketIdentifyDialog.h" #include ".\Interface\uiAskSocketRecreateDialog\uiAskSocketRecreateDialog.h" #include ".\InputNumBankDialog.h" #include ".\InputNumDialog.h" #include ".\InputNumTradeDialog.h" #include ".\Interface\uiMenuMan\uiMenuMan.h" #include ".\MainDialog.h" #include ".\MainMenuOptionDlg.h" #include ".\Interface\SUNCredit\CreditDialog.h" #include ".\Interface\uiHeroGaugeMan\uiHeroGaugeMan.h" #include ".\HeroGaugeDialog.h" #include ".\MagazineDialog.h" #include ".\Interface\uiBankMan\uiBankDef.h" #include ".\Interface\uiBankMan\uiBankMan.h" #include ".\BankDialog.h" #include ".\Interface\uiHelpDlgMan\uiHelpDlgMan.h" #include ".\HelpDialog.h" #include ".\Interface\uiCreateCharacterMan\uiCreateCharacterMan.h" #include ".\CreateCharBottomDialog.h" #include ".\CreateCharCustomDialog.h" #include ".\CreateCharDialog.h" #include ".\CreateCharExplainDialog.h" #include ".\CreateCharLeftDialog.h" #include ".\CreateCharRotateButton.h" #include ".\CreateCharSelect.h" #include ".\Interface\uiCreateClassInfo\uiCreateClassInfo.h" #include ".\Interface\uiTargetMan\uiTargetMan.h" #include ".\TargetDialog.h" #include ".\Interface\uiTargetZoneMarkDialog\uiTargetZoneMarkDialog.h" #include ".\Interface\uiSummonTargetMan\uiSummonTargetMan.h" #include ".\SummonTargetDialog.h" #include ".\Interface\uiRewardMan\uiRewardMan.h" #include ".\RewardDialog.h" #include ".\Interface\uiItemRankupMan\uiItemRankupMan.h" #include ".\ItemRankup.h" #include ".\ItemRankupDlg.h" #include ".\RankupPopupSuccess.h" #include ".\RankupPopupFailed.h" #include ".\Interface\uiItemRankDown\ItemRankDown.h" #include ".\Interface\uiCompositeMan\uiCompositeMan.h" #include ".\SelectCompositeMenu.h" #include ".\ItemEtcCompositeDlg.h" #include ".\Interface\uiSummonSkillMan\uiSummonSkillMan.h" #include ".\SummonSkillContainer.h" #include ".\SummonSkillSlotContainer.h" #include ".\Interface\uiBattleLobbyMan\uiBattleLobbyMan.h" #include ".\BattleLobby.h" #include ".\UserSlot.h" #include ".\UserSlotSet.h" #include ".\Interface\uiChangeRoomName\uiChangeRoomName.h" #include ".\Interface\uiSkillQueueMan\uiSkillQueueMan.h" #include ".\SkillQueueDialog.h" #include ".\Interface\uiPVPScoreMan\uiPVPScoreMan.h" #include ".\PVPScoreBoard.h" #include ".\PVPManager.h" #include ".\Interface\uiNPCPortalMan\uiNPCPortalMan.h" #include ".\NPCPortalDialog.h" #include ".\Interface\uiTiredSystemMan\uiTiredSystemMan.h" #include ".\TiredSystemDialog.h" #include ".\Interface\uiAreaConquestMan\uiAreaConquestMan.h" #include ".\AreaConquestDialog.h" #include ".\Interface\uiAreaConquestDialog\AreaConquestDefine.h" #include ".\Interface\uiAreaConquestDialog\AreaConquestInfo.h" #include ".\Interface\uiAreaConquestDialog\uiAreaConquestDialog.h" #include ".\Interface\uiAreaConquestCompliment\uiAreaConquestCompliment.h" #include ".\Interface\uiEnduranceMan\uiEnduranceMan.h" #include ".\EnduranceDialog.h" #include ".\Interface\uiRadarMan\uiContinentDefine.h" #include ".\Interface\uiRadarMan\uiContinentNavigation.h" #include ".\Interface\uiRadarMan\uiRadarMan.h" #include ".\BaseRadarDialog.h" #include ".\RadarDialog.h" #include ".\RadarFullDialog.h" #include ".\RadarPlusDialog.h" #include ".\ContinentMapDlg.h" #include ".\Interface\uiContinentMapEP2\ContinentMapEp2Dialog.h" #include ".\Interface\uiShopMan\uiShopMan.h" #include ".\ShopDialog.h" #include ".\Interface\uiCharacterSelectMan\uiCharacterSelectMan.h" #include ".\CharSelectDialog.h" #include ".\CharSelectFontDialog.h" #include ".\Interface\uiCharacterRenameDialog\uiCharacterRenameDialog.h" #include ".\Interface\uiCharacterRenameInputDialog\uiCharacterRenameInputDialog.h" #include ".\Interface\uiCharacterSelectList\uiCharacterSelectList.h" #include ".\Interface\uiToolTipMan\uiToolTipMan.h" #include ".\Interface\uiPcbangPalyTimeMan\uiPcbangPlayTimeMan.h" #include ".\PcbangPlayTimeDialog.h" #include ".\Interface\uiMissionRankMan\uiMissionRankMan.h" #include ".\Interface\uiMissionRankTimer\uiMissionRankTimer.h" #include ".\Interface\uiMissionRankEnding\uiMissionRankEnding.h" #include ".\Interface\uiMissionRankList\uiMissionRankList.h" #include ".\Interface\uiMissionRankGamble\uiMissionRankGamble.h" #include ".\Interface\uiRankMenu\uiRankMenu.h" #include ".\Interface\uiCashItemShopMan\uiCashItemShopDef.h" #include ".\Interface\uiCashItemShopMan\uiCashItemShopMan.h" #include ".\Interface\uiCashItemShopBuy\uiCashItemShopBuy.h" #include ".\Interface\uiCashItemShopBuyCheck\uiCashItemShopBuyCheck.h" #include ".\Interface\uiCashItemShopBuyComplete\uiCashItemShopBuyComplete.h" #include ".\Interface\uiCashItemShopCart\uiCashItemShopCart.h" #include ".\Interface\uiCashItemShopDlg\uiCashItemShopDlg.h" #include ".\Interface\uiCashItemShopNpcPopup\uiCashItemShopNpcPopup.h" #include ".\Interface\uiCashItemShopPresentComplete\uiCashItemShopPresentComplete.h" #include ".\Interface\uiCashItemShopPresentCheck\uiCashItemShopPresentCheck.h" #include ".\Interface\uiCashItemShopPresentDlg\uiCashItemShopPresentDlg.h" #include ".\Interface\uiCashItemShopPackageDlg\uiCashItemShopPackageDlg.h" #include ".\Interface\uiCashItemShopPackageCheck\uicashItemShopPackageCheck.h" #include ".\Interface\uiCashItemShopPackageComplete\uiCashItemShopPackageComplete.h" #include ".\Interface\uiCashItemShopMileageDlg\uiCashItemShopMileageDlg.h" #include ".\Interface\uiCashitemShopMileageBuy\uiCashitemShopMileageBuy.h" #include ".\Interface\uiCashitemShopMileageCheck\uiCashitemShopMileageCheck.h" #include ".\Interface\uiCashitemShopMileageComplete\uiCashitemShopMileageComplete.h" #include ".\Interface\uiCashItemShopExtensionBuy\uiCashItemShopExtensionBuy.h" #include ".\Interface\uiCashItemShopExtensionComplete\uiCashItemShopExtensionComplete.h" #include ".\Interface\uiCommunityMan\uiCommunityMan.h" #include ".\Interface\uiCommunityDlg\uiCommunityDlg.h" #include ".\Interface\uiCommunityInfo\uiCommunityInfo.h" #include ".\Interface\uiCommunityChat\uiCommunityChat.h" #include ".\Interface\uiCommunityReadMail\uiCommunityReadMail.h" #include ".\Interface\uiCommunityWriteMail\uiCommunityWriteMail.h" #include ".\Interface\uiCashPurchaseDlg\uiCashItemPurchaseDlg.h" #include ".\uiSocketRemoveMan.h" #include ".\Interface\uiSocketRemove\uiSocketRemove.h" #include ".\Interface\uiPasswordMan\uiPasswordDef.h" #include ".\Interface\uiPasswordMan\uiPassWordMan.h" #include ".\Interface\uiPasswordDlg\uiPasswordDlg.h" #include ".\Interface\uiMatrixCard\uiMatrixCardMan.h" #include ".\MatrixCardAuth.h" #include ".\Interface\uiMissionRelayMan\uiMissionRelayMan.h" #include ".\MissionRelay.h" #include ".\Interface\uiEnchantMan\uiEnchantMan.h" #include ".\EnchantDialog2.h" #include ".\Interface\uiFateItemSystemMan\uiFateItemSystemMan.h" #include ".\Interface\uiFateItemSystem\uiFateItemSystem.h" #include ".\Interface\uiFishingMan\uiFishingMan.h" #include ".\Interface\uiFishingShop\uiFishingShop.h" #include ".\Interface\uiFishingTrade\uiFishingTrade.h" #include ".\Interface\uiFishingAction\uiFishingAction.h" #include ".\Interface\uiItemStatChangeSysMan\uiItemStatChangeSysMan.h" #include ".\Interface\uiItemStatChangeSys\uiItemStatChangeSys.h" #include ".\Interface\uiPersonalWayPointMan\uiPersonalWayPointMan.h" #include ".\Interface\uiPersonalWayPointWindow\uiPersonalWayPointWindow.h" #include ".\Interface\uiSystemMan\uiSystemMan.h" #include ".\Interface\uiSystemMan\uiSystemMan_def.h" #include ".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm.h" #include ".\Interface\uiSystemInputMessageConfirm\uiSystemInputMessageConfirm_def.h" #include ".\Interface\uiSystemVerify\uiSystemVerify.h" #include ".\Interface\uiSystemVerify\uiSystemVerify_def.h" #include ".\Interface\uiSystemConfirm\uiSystemConfirm.h" #include ".\Interface\uiSystemConfirm\uiSystemConfirm_def.h" #include ".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm.h" #include ".\Interface\uiSystemIdNumberConfirm\uiSystemIdNumberConfirm_def.h" #include ".\SystemDialog.h" #include ".\Interface\uiSkillMan\uiSkillMan.h" #include ".\Interface\uiSkillMan\uiSkillMan_def.h" #include ".\Interface\uiSkillExt1\uiSkillExt1.h" #include ".\Interface\uiSkillExt1\uiSkillExt1_def.h" #include ".\Interface\uiSkillExt2Valkiry\uiSkillExt2Valkiry.h" #include ".\Interface\uiSkillExt2Valkiry\uiSkillExt2Valkiry_def.h" #include ".\Interface\uiSkillExt2\uiSkillExt2.h" #include ".\Interface\uiSkillExt2\uiSkillExt2_def.h" #include ".\Interface\uiSkillPassive\uiSkillPassive.h" #include ".\Interface\uiSkillPassive\uiSkillPassive_def.h" #include ".\Interface\uiSkillAction\uiSkillAction.h" #include ".\Interface\uiSkillAction\uiSkillAction_def.h" #include ".\Interface\uiSkillEmoticon\uiSkillEmoticon.h" #include ".\Interface\uiSkillEmoticon\uiSkillEmoticon_def.h" #include ".\Interface\uiStartMan\uiStartMan.h" #include ".\StartDialog.h" #include ".\Interface\uiCharacterStatusMan\uiCharacterStatusMan.h" #include ".\Char_SkillDialog.h" #include ".\Interface\uiCharaterAccumulatePointDialog\uiCharaterAccumulatePointDialog.h" #include ".\Interface\uiCastMan\uiCastMan.h" #include ".\CastDialog.h" #include ".\CastLeaveFieldDialog.h" #include ".\Interface\uiPetMan\uiPetMan.h" #include ".\Interface\uiPetNameSetting\uiPetNameSetting.h" #include ".\Interface\uiPetGauge\uiPetGauge.h" #include ".\Interface\uiLottoMan\uiLottoMan.h" #include ".\Interface\uiLottoWindow\uiLottoWindow.h" #include ".\Interface\uiLottoNumInput\uiLottoNumInput.h" #include ".\Interface\uiDominationTowerMan\uiDominationTowerMan.h" #include ".\Interface\uiDominationTowerBettingListDlg\uiDominationTowerBettingListDlg.h" #include ".\Interface\uiDominationTowerApplyBettingDlg\uiDominationTowerApplyBettingDlg.h" #include ".\Interface\uiDominationTowerManagerDlg\uiDominationTowerManagerDlg.h" #include ".\Interface\uiDominationTowerMainDlg\uiDominationTowerMainDlg.h" #include ".\Interface\uiDominationTowerAreaDlg\uiDominationTowerAreaDlg.h" #include ".\Interface\uiDominationTimer\uiDominationTimer.h" #include ".\Interface\uiDominationZoneMarkDlg\uiDominationZoneMarkDlg.h" #include ".\Interface\uiDominationZoneMarkDlg\ZoneMarkRewardInfo.h" #include ".\Interface\uiDominationStamp\uiDominationStamp.h" #include ".\Interface\uiDominationTowerApplyBettingDlg2\uiDominationTowerApplyBettingDlg2.h" #include ".\Interface\uiNoticeMan\uiNoticeMan.h" #include ".\Interface\uiNoticeDialog\uiNoticeDialog.h" #include ".\Interface\uiGuildNoticeDialog\uiGuildNoticeDialog.h" #include ".\Interface\uiBattleScoreMan\uiBattleScoreMan.h" #include ".\Interface\uiBattleScoreSingle\uiBattleScoreSingle.h" #include ".\Interface\uiBattleScoreDouble\uiBattleScoreDouble.h" #include ".\Interface\uiBattleScoreBlood\uiBattleScoreBlood.h" #include ".\Interface\uiCharCustomizeMan\uiCharCustomizeMan.h" #include ".\Interface\uiCharCustomizeDlg\uiCharCustomizeDlg.h" #include ".\Interface\uiMissionObjectMan\uiMissionObjectMan.h" #include ".\Interface\uiMissionObject\uiMissionObject.h" #include ".\Interface\uiAutobot\uiAutobotConditionBattle.h" #include ".\Interface\uiAutobot\uiAutobotConditionSupport.h" #include ".\Interface\uiAutobot\uiAutobotDialog.h" #include ".\Interface\uiAutobot\uiAutobotMan.h" #include ".\Interface\uiAutobot\uiAutobotPlay.h" #include ".\Interface\uiAutobot\uiAutobotResult.h" #include ".\Interface\uiSkillMan\uiNewSkillMan.h" #include ".\Interface\uiSkillTree\uiSkillTree.h" #include ".\Interface\uiSkillTree\uiSkillTreeEffect.h" #include ".\Interface\uiPerkDialog\uiPerkDialog.h" #include ".\Interface\uiSkillAction\uiNewSkillAction.h" #include ".\Interface\uiPerkSlot\uiPerkSlot.h" #include ".\Interface\uichaosystemman\uiChaoSystemMan.h" #include ".\ChaoSystemDialog.h" #include ".\QuickSkillContainer.h" #include ".\Interface\uiQuickskillman\uiQuickskillman.h" #include ".\Interface\uiSSQMan\uiSSQManager.h" #include ".\Interface\uiSSQMan\uiSSQSystemTime\uiSSQSystemWindow.h" #include ".\Interface\uiSSQMan\uiSSQEnterWindow\uiSSQEnterWindow.h" #include ".\Interface\uiSSQMan\uiSSQRewardWindow\uiSSQRewardWindow.h" #include ".\Interface\uiSSQMan\uiSSQDiceWindow\uiSSQDiceWindow.h" #include ".\Interface\uiSocketMan\uiSocketMan.h" #include ".\Interface\uiSocketComposite\uiSocketComposite.h" #include ".\Interface\uiGMWindowMan\uiGMWindowMan.h" #include ".\Interface\uiGMItemWindow\uiGMItemWindow.h" #include ".\Interface\uiGMItemOptionWindow\uiGMItemOptionWindow.h" #include ".\Interface\uiGMItemResetWindow\uiGMItemResetWindow.h" #include ".\Interface\uiGMItemMenuWindow\uiGMItemMenuWindow.h" #include ".\Interface\TextureListInfoHandleManager.h" #include ".\Interface\TreeMenuGroup.h" //#include ".\Interface\uiConvenienceStore\uiConvenienceStoreMan.h" //#include ".\Interface\uiConvenienceStore\uiConvenienceStore_Counter.h" //#include ".\Interface\uiConvenienceStore\uiConvenienceStore_Basket.h" #include ".\TreeMenuInfoParser.h" #include ".\MonsterGauge.h" #include ".\DummyDlg.h" #include ".\LoadingDialog.h" #include ".\SolarDialog.h" #include ".\BattleEntryTable.h" #include ".\BattleRoomEntry.h" #include ".\SkillEffectDialog.h" #include ".\State\StateBase.h" //-change order #include ".\State\StateMove.h" //-change order #include ".\State\SkillState.h" //-change order #include ".\SkillEffectFunc.h" #include ".\state\SkillStateFactory.h" #include ".\state\SkillStateAssault.h" #include ".\State\SkillStateBladeFury.h" #include ".\State\SkillStateChargeAttack.h" #include ".\State\SkillStateDragonBead.h" #include ".\State\SkillStateDragonEye.h" #include ".\State\SkillStateEbonBlade.h" #include ".\state\SkillStateIllusionDance.h" #include ".\State\SkillStateMachSlash.h" #include ".\State\SkillStateSonicBlade.h" #include ".\State\SkillStateSpritSlug.h" #include ".\State\SkillStateViperBlade.h" #include ".\State\SkillStateBerserkMode.h" #include ".\State\SkillStateDashStun.h" #include ".\state\SkillStateDoubleAttack.h" #include ".\state\SkillStateTackle.h" #include ".\State\SkillStateWeaponThrowing.h" #include ".\State\SkillStateAirBlow.h" #include ".\State\SkillStateBlazeArrow.h" #include ".\state\SkillStateBloodRain.h" #include ".\State\SkillStateChaseShot.h" #include ".\State\SkillStateDefenceMotion.h" #include ".\State\SkillStateDoubleSpinkick.h" #include ".\State\SkillStateFastShot.h" #include ".\State\SkillStateFrozenArrow.h" #include ".\state\SkillStateHeavyShot.h" #include ".\State\SkillStateManaDrain.h" #include ".\State\SkillStateMoonAssault.h" #include ".\State\SkillStateMultiTarget.h" #include ".\State\SkillStateOverLimit.h" #include ".\State\SkillStateShockwave.h" #include ".\State\SkillStateSniping.h" #include ".\State\SkillStateSpinningWave.h" #include ".\State\SkillStateWildShot.h" #include ".\State\SkillStateMonsterSkill.h" #include ".\State\SkillStateCircleSprits.h" #include ".\State\SkillStateCoveredHeal.h" #include ".\State\SkillStateElectricField.h" #include ".\State\SkillStateFireArrow.h" #include ".\State\SkillStateFireBall.h" #include ".\State\SkillStateFireFila.h" #include ".\State\SkillStateFireSpear.h" #include ".\State\SkillStateFrozenShield.h" #include ".\State\SkillStateIceBlast.h" #include ".\State\SkillStateIceBolt.h" #include ".\State\SkillStateIceDagger.h" #include ".\State\SkillStateIcePressingWall.h" #include ".\State\SkillStateInAbility.h" #include ".\State\SkillStateLighting.h" #include ".\State\SkillStateLightingWave.h" #include ".\State\SkillStateMagicShield.h" #include ".\State\SkillStatePoisonRain.h" #include ".\State\SkillStatePoisonThorn.h" #include ".\State\SkillStatePowerWave.h" #include ".\State\SkillStatePurge.h" #include ".\State\SkillStateReverse.h" #include ".\State\SkillStateRevival.h" #include ".\State\SkillStateSaintAid.h" #include ".\State\SkillStateSonyVine.h" #include ".\State\SkillStateStarFall.h" #include ".\State\SkillStateTeleport.h" #include ".\State\SkillStateWindBolt.h" #include ".\State\SkillStateWindShield.h" #include ".\State\SkillStateWisdom.h" #include ".\State\SkillDarkBreak.h" #include ".\State\SkillStateDarkForce.h" #include ".\State\SkillStateDarkSpark.h" #include ".\State\SkillStateDarkStun.h" #include ".\state\SkillStateHide.h" #include ".\State\SkillStateHpSuction.h" #include ".\State\SkillStateMpSuction.h" #include ".\State\SkillStatePoisonDagger.h" #include ".\state\SkillStateRush.h" #include ".\State\SkillStateCreateCrystalWarp.h" #include ".\State\SkillStateCustom.h" #include ".\State\SkillStateDestroyCrystalWarp.h" #include ".\State\StateMapIdle.h" #include ".\State\StateTrigger.h" #include ".\State\StateItemDrop.h" #include ".\State\StateNPCIdle.h" #include ".\State\StateNPCResponse.h" #include ".\State\StateNPCSpecialAction_Loop.h" #include ".\State\StateNPCSwing.h" #include ".\StateSpecialAction.h" #include ".\state\StateAir.h" #include ".\State\StateAirFallDown.h" #include ".\State\StateAnimation.h" #include ".\State\StateAttack.h" #include ".\State\StateAttackJump.h" #include ".\State\StateCollect.h" #include ".\State\StateDamage.h" #include ".\State\StateDeath.h" #include ".\state\StateDown.h" #include ".\State\StateEarthQuake.h" #include ".\State\StateEmoticon.h" #include ".\State\StateEtheriaExtract.h" #include ".\state\StateEventJump.h" #include ".\State\StateFallDown.h" #include ".\State\StateFireCracker.h" #include ".\State\StateFishing.h" #include ".\state\StateGetup.h" #include ".\State\StateHeroAttack.h" #include ".\State\StateHeroMove.h" #include ".\State\StateIdle.h" #include ".\State\StateJump.h" #include ".\State\StateKeyboardJump.h" #include ".\state\StateKeyboardMove.h" #include ".\State\StateKnockBack2.h" #include ".\State\StateMove.h" #include ".\State\StateRevive.h" #include ".\State\StateRiderTurn.h" #include ".\State\StateRunAway.h" #include ".\State\StateSit.h" #include ".\State\StateSpawn.h" #include ".\State\StateSpecialMove.h" #include ".\State\StateSummonRider.h" #include ".\State\StateTransForm.h" #include ".\State\StateTriggerAnimationControl.h" #include ".\State\StateWingsFurl.h" #include ".\State\StateWingsSpread.h" #include ".\State\StatePetEatAction.h" #include ".\State\StatePetIdle.h" #include ".\EventInfo.h" #include ".\GameFramework.h" #include ".\Autobot\Autobot.h" #include ".\Autobot\Action\AutobotActionAttack.h" #include ".\Autobot\Action\AutobotActionDie.h" #include ".\Autobot\Action\AutobotActionFollow.h" #include ".\Autobot\Action\AutobotActionMove.h" #include ".\Autobot\Action\AutobotActionReadyField.h" #include ".\Autobot\Action\AutobotActionReadyVillage.h" #include ".\Autobot\Action\AutobotActionRecall.h" #include ".\Autobot\Action\AutobotActionRelax.h" #include ".\Autobot\Action\AutobotActionReturnField.h" #include ".\Autobot\Action\AutobotActionShop.h" #include ".\Autobot\Action\Global\AutobotActionInterval.h" #include ".\Autobot\Action\Global\AutobotActionPickup.h" #include ".\Autobot\Action\Global\AutobotActionPotion.h" #include ".\Autobot\Action\Global\AutobotActionShouting.h" #include ".\Autobot\Action\Global\AutobotActionTargeting.h" #include ".\Autobot\Condition\AutobotCondition.h" #include ".\Autobot\Condition\AutobotConditionManager.h" #include ".\Autobot\StateMachine\AutobotState.h" #include ".\Autobot\StateMachine\AutobotStateMachine.h" #include ".\Autobot\Area\AutobotArea.h" #include ".\Autobot\Area\Field\AutobotAreaField.h" #include ".\Autobot\Area\Village\AutobotAreaVillage.h" #include ".\Autobot\Area\Dungeon\AutobotAreaDungeon.h" #include ".\Autobot\PassPoint\AutobotPasspoint.h" #include ".\Autobot\Passpoint\AutobotPasspointManager.h" #include ".\XignCode\XignCodeApi.h" #include ".\Interface\uiConvenienceStore\ConvenienceStore.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStoreMan.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Ask.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Basket.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_BasketCash.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_BasketMileage.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_BasketMypage.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_BasketPPCard.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Confirm.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Counter.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Dialog.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_FriendList.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Gift.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_ItemDetail.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenu.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuFive.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuFour.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuThree.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_PopupMenuTwo.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_PopupPackage.h" #include ".\Interface\uiConvenienceStore\uiConvenienceStore_Purchase.h" //================================================================================================== #endif