#include "SunClientPrecompiledHeader.h" #ifdef _NA_005026_20120527_CHAOS_ZONE_BATTLE_GROUND #include "BattleScene.h" #include "uiBattleScoreBattleGround.h" #include "uibattlescoreman\uibattlescoreman.h" #include "GlobalFunc.h" #include "Hero.h" #include "AppearanceResourceCode.h" #include "uiToolTipMan/uiToolTipMan.h" extern const int c_iListHeight; const int battle_ground_score_list_width[uiBattleScoreBattleGround::REPORT_LIST_MAX] = { 50,//REPORT_LIST_RANK = 0, #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT 28, //REPORT_LIST_CLASS 192,// REPORT_LIST_ID, #else 220,// REPORT_LIST_ID, #endif //_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT 60,// REPORT_LIST_LV, 60,// REPORT_LIST_KILL, 60,// REPORT_LIST_DIE, 120,// REPORT_LIST_GIVEDAMAGE, 120,// REPORT_LIST_GETDAMAGE, 90,// REPORT_LIST_POINT_ATTACK, // °ÅÁ¡ °ø°Ý 90,// REPORT_LIST_POINT_DEFFENCE, // °ÅÁ¡ ¹æ¾î }; //------------------------------------------------------------------------------ uiBattleScoreBattleGround::uiBattleScoreBattleGround(InterfaceManager* manager_ptr) :uiBase(manager_ptr), is_init_(false), select_tap_(TAB_BUTTON_ALL_TEAM) { RegisterControlPosition(StrToWzID("C000"), kControl_CheckBT_C000); RegisterControlPosition(StrToWzID("C001"), kControl_CheckBT_C001); RegisterControlPosition(StrToWzID("C003"), kControl_CheckBT_C003); RegisterControlPosition(StrToWzID("B000"), kControl_Button_B000); RegisterControlPosition(StrToWzID("B001"), kControl_Button_B001); RegisterControlPosition(StrToWzID("B002"), kControl_Button_B002); RegisterControlPosition(StrToWzID("B003"), kControl_Button_B003); RegisterControlPosition(StrToWzID("B004"), kControl_Button_B004); RegisterControlPosition(StrToWzID("B005"), kControl_Button_B005); RegisterControlPosition(StrToWzID("B007"), kControl_Button_B007); RegisterControlPosition(StrToWzID("B006"), kControl_Button_B006); RegisterControlPosition(StrToWzID("B010"), kControl_Button_B010); RegisterControlPosition(StrToWzID("B011"), kControl_Button_B011); RegisterControlPosition(StrToWzID("B012"), kControl_Button_B012); RegisterControlPosition(StrToWzID("S000"), kControl_Text_S000); RegisterControlPosition(StrToWzID("L000"), kControl_List_L000); RegisterControlPosition(StrToWzID("V000"), kControl_VScroll_V000); RegisterControlPosition(StrToWzID("P006"), kControl_Picture_P006); RegisterControlPosition(StrToWzID("P008"), kControl_Picture_P008); RegisterControlPosition(StrToWzID("P001"), kControl_Picture_P001); RegisterControlPosition(StrToWzID("P003"), kControl_Picture_P003); RegisterControlPosition(StrToWzID("P002"), kControl_Picture_P002); RegisterControlPosition(StrToWzID("P000"), kControl_Picture_P000); #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT handle_texture_ = INVALID_HANDLE_VALUE; #endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT } //------------------------------------------------------------------------------ /** */ uiBattleScoreBattleGround::~uiBattleScoreBattleGround(void) { Release(); } //------------------------------------------------------------------------------ /** */ void uiBattleScoreBattleGround::Init(CDrawBase* pDrawBase) { uiBase::Init(pDrawBase); battle_score_manager_ = NULL; score_member_array.Clear(); battle_players_list_control_ = static_cast(GetControlWZ_byPosition(kControl_List_L000)); if (battle_players_list_control_) { battle_players_list_control_->ShowWindowWZ(WZ_SHOW); } #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT handle_texture_ = g_pSunRenderer->x_pManagerTexture->LoadTexture("Data\\Interface\\Common_bg01.tga" ,TLS_ORIGINAL_SIZE | TLS_NO_MULTITHREAD); texture_information_ = g_pSunRenderer->x_pManagerTexture->GetTextureInfo(handle_texture_); assert(texture_information_); #endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT is_init_ = true; } //------------------------------------------------------------------------------ /** ´ÙÀ̾ó·Î±× À©µµ¿ì¶ç¿ì±â */ void uiBattleScoreBattleGround::OnShowWindow(BOOL val) { SolarDialog::OnShowWindow(val); if (val) { keyMsg msg; ZeroMemory(&msg,sizeof(msg)); msg.dwType = eDoType_Battle_Score; msg.wParam = IM_BATTLESCORE_MANAGER::DLG_BT_GROUND; msg.DoSomething = GlobalFunc::DoShowWindowEx; g_KeyQueueManager.PushBack(msg); for (int i = kControl_CheckBT_C000; i < kControl_CheckBT_C003; ++i) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(kControl_CheckBT_C000 + i)); if (check_button) { check_button->SetCheckState(false); } } if (select_tap() == TAB_BUTTON_ALL_TEAM) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(kControl_CheckBT_C000)); if (check_button) { check_button->SetCheckState(true); } } else if (select_tap() == TAB_BUTTON_HOME_TEAM) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(kControl_CheckBT_C001)); if (check_button) { check_button->SetCheckState(true); } } else //if (select_tap() == TAB_BUTTON_AWAY_TEAM) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(kControl_CheckBT_C003)); if (check_button) { check_button->SetCheckState(true); } } battle_score_manager()->RefreshBattleGroundList(); } else { g_KeyQueueManager.DeleteMsg(eDoType_Battle_Score); } } //------------------------------------------------------------------------------ /** */ void uiBattleScoreBattleGround::Release() { #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT if (handle_texture_ != INVALID_HANDLE_VALUE) { g_pSunRenderer->x_pManagerTexture->DestroyTexture(handle_texture_); } #endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT } //----------------------------------------------------------------------------- /** ¸Þ½ÃÁö PROC */ void uiBattleScoreBattleGround::MessageProc(SI_MESSAGE* pMessage) { bool order_by_sort = true; int sort_by_id = -1; switch (pMessage->eResultMsg) { case RT_MSG_LBUTTONCLICK: { switch (GetControlPosition_byID(pMessage->dwCtrlID)) { case kControl_Button_B007: { //exit_battle_ground(); } //break; case kControl_Button_B012: { this->ShowInterface(FALSE); } break; case kControl_Button_B002: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_ID) // ¹öưÀÌ °°À»¶§ { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_ID; } break; case kControl_Button_B001: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_LV) { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_LV; } break; case kControl_Button_B005: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE) { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_GIVEDAMAGE; } break; case kControl_Button_B006: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE) { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_GETDAMAGE; } break; case kControl_Button_B003: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_KILL) { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_KILL; } break; case kControl_Button_B010: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_BATTLE_GROUND_POINT_ATTACK) { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_BATTLE_GROUND_POINT_ATTACK; } break; case kControl_Button_B011: { if (battle_score_manager()->GetSortBy() == uiBattleScoreMan::BTSCROE_LIST_BATTLE_GROUND_POINT_DEFENSE) { order_by_sort = !battle_score_manager()->GetOrderBy(); // ¹ÝÀüÀÌ ÇÊ¿ä } sort_by_id = uiBattleScoreMan::BTSCROE_LIST_BATTLE_GROUND_POINT_DEFENSE; } break; case kControl_CheckBT_C000: { for (int i = kControl_CheckBT_C000; i <= kControl_CheckBT_C003; ++i) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(i)); if (check_button) { check_button->SetCheckState(false); } } CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ(pMessage->dwCtrlID)); if (check_button) { check_button->SetCheckState(true); } set_select_tap(TAB_BUTTON_ALL_TEAM); } break; case kControl_CheckBT_C001: { for (int i = kControl_CheckBT_C000; i <= kControl_CheckBT_C003; ++i) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(i)); if (check_button) { check_button->SetCheckState(false); } } CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ(pMessage->dwCtrlID)); if (check_button) { check_button->SetCheckState(true); } set_select_tap(TAB_BUTTON_HOME_TEAM); } break; case kControl_CheckBT_C003: { for (int i = kControl_CheckBT_C000; i <= kControl_CheckBT_C003; ++i) { CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ_byPosition(i)); if (check_button) { check_button->SetCheckState(false); } } CCtrlButtonCheckWZ* check_button = static_cast(GetControlWZ(pMessage->dwCtrlID)); if (check_button) { check_button->SetCheckState(true); } set_select_tap(TAB_BUTTON_AWAY_TEAM); } break; }//switch } break; }//switch if (sort_by_id != -1) { battle_score_manager()->SetSortBy(sort_by_id); battle_score_manager()->SetOrderBy(order_by_sort); //battle_score_manager()->SortbyList(); } battle_score_manager()->RefreshBattleGroundList(); } //------------------------------------------------------------------------------ /** */ uiBattleScoreMan* uiBattleScoreBattleGround::battle_score_manager() { if (battle_score_manager_) { return this->battle_score_manager_; } else { this->battle_score_manager_ = GET_DIALOG_MANAGER(uiBattleScoreMan, UIMAN_BATTLE_SCORE); ASSERT(battle_score_manager_); return this->battle_score_manager_; } } void uiBattleScoreBattleGround::OnRenderSolarDialog() { #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT CCtrlListWZ* list_control = static_cast(GetControlWZ_byPosition(kControl_List_L000)); RECT rect; float x = 0.0f; float y = 0.0f; if (list_control) { rect = list_control->GetSizeRect(); } else { this->GetDialogWZ()->GetClientRect(&rect); } x = static_cast(rect.left) + battle_ground_score_list_width[uiBattleScoreBattleGround::REPORT_LIST_RANK]; y = static_cast(rect.top) + 4; /* 4 pixel fix */ uiToolTipMan* tooltip_manager = GET_DIALOG_MANAGER(uiToolTipMan, UIMAN_TOOLTIP); BYTE team = eHomeTeam; for (int i = 0; i < score_member_array.Size(); ++i) { eCHAR_TYPE class_type = static_cast(score_member_array[i].byClassCode); GenderType::Value gender = static_cast(score_member_array[i].gender); eCHAR_TYPE race_type = ResourceCode::GetImageClassType(class_type, gender); //Á¾Á· g_pSunRenderer->RenderTexture( handle_texture_, x, y + (i * c_iListHeight), 14.0f, 14.0f, 730.0f + ((race_type - eCHAR_BERSERKER) * 14), 297.0f, 14.0f, 14.0f, NULL, 0.0f ); if (tooltip_manager && IsInRect(x, (y + (i * c_iListHeight)), 14.0f, 14.0f)) { tooltip_manager->RegisterTooltip(GlobalFunc::GetRaceString(race_type)); tooltip_manager->SetTooltipDialogID( GetDialogKey() ); } //Á÷¾÷ g_pSunRenderer->RenderTexture( handle_texture_, x + 14, y + (i * c_iListHeight), 14.0f, 14.0f, 730.0f + ((class_type - eCHAR_BERSERKER) * 14), 297.0f + 14.0f, 14.0f, 14.0f, NULL, 0.0f ); if (tooltip_manager && IsInRect((x+14), (y + (i * c_iListHeight)), 14.0f, 14.0f)) { tooltip_manager->RegisterTooltip(GlobalFunc::GetClassString(class_type)); tooltip_manager->SetTooltipDialogID( GetDialogKey() ); } } #endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT } //===================================================================================== // 1.¸®½ºÆ®ÄÁÆ®·Ñ µ¥ÀÌÅÍ»ðÀÔ //===================================================================================== void uiBattleScoreBattleGround::set_list_controls_data(int nIndex,int nSubIndex,TCHAR* pszText, bool bIsOnline) { if (battle_players_list_control_ == NULL) { return; } DWORD nTextStyle = DT_VCENTER | DT_CENTER; // ±âº»°ª #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT if (nSubIndex == REPORT_LIST_ID) { nTextStyle = DT_VCENTER | DT_LEFT; // ¿ÞÂÊ Á¤·Ä } #endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT if (!bIsOnline && nSubIndex == REPORT_LIST_ID) { // ¿ÀÇÁ¶óÀÎÀÌ¸é »¡°­ GlobalFunc::SetItem(battle_players_list_control_, nIndex, nSubIndex, pszText, c_wiListFont, nTextStyle, RGBA(255,255,255,0), RGBA(255,0,0,255), RGBA(255,0,0,255)); } else { // Á¤»óÀ̸é Èò»ö GlobalFunc::SetItem(battle_players_list_control_, nIndex, nSubIndex, pszText, c_wiListFont, nTextStyle, RGBA(255,255,255,0), RGBA(255,255,255,255), RGBA(255,255,255,255)); } } //===================================================================================== // 2.ÄÁÆ®·Ñ °»½Å //===================================================================================== void uiBattleScoreBattleGround::refresh_list_control_data(nArray &ArrayType) { if(!is_init_) { return; } if (battle_players_list_control_ == NULL) { return; } score_member_array = ArrayType; // OnRenderSolarDialog() ¿¡¼­ ÅØ½ºÃ³ Ãâ·Â ¿ëÀ¸·Î º¸°üÇØµÒ BATTLESCORE_DATA battler_data; TCHAR temp_string[INTERFACE_STRING_LENGTH] = {0,}; int array_count = ArrayType.Size(); //0.¸®½ºÆ® ¸ñ·ÏÁ¤º¸»ðÀÔ battle_players_list_control_->DeleteItemAll(); battle_players_list_control_->SetBeginDrawIndex(0); if (array_count <= 0) { return; } battle_players_list_control_->SetSellHeight(c_iListHeight); battle_players_list_control_->SetUseReport(true); battle_players_list_control_->SetReportUseCnt(BATTLE_GROUND_REPORT_LIST::REPORT_LIST_MAX); battle_players_list_control_->SetHideReportRender(true); battle_players_list_control_->SetFontID(c_wiListFont); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_RANK, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_RANK], _T("rank")); #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_CLASS, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_CLASS], _T("class")); #endif //_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_ID, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_ID], _T("id")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_LV, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_LV], _T("lv")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_KILL, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_KILL], _T("kill")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_DIE, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_DIE], _T("die")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_GIVEDAMAGE, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_GIVEDAMAGE], _T("givedamage")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_GETDAMAGE, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_GETDAMAGE], _T("getdamage")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_POINT_ATTACK, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_POINT_ATTACK], _T("attack")); GlobalFunc::SetReportButtonInfo(battle_players_list_control_, BATTLE_GROUND_REPORT_LIST::REPORT_LIST_POINT_DEFFENCE, battle_ground_score_list_width[BATTLE_GROUND_REPORT_LIST::REPORT_LIST_POINT_DEFFENCE], _T("deffence")); //2.µ¥ÀÌÅÍ»ðÀÔ int iAdd = 0; int row_index = 0; int sort_index = 0; int class_code = 0; int index = 0; for (int row_index = 0; row_index < array_count; ++row_index) { index = battle_players_list_control_->InsertItemBack(); battle_players_list_control_->SetItemData(index, &(ArrayType[row_index])); ++iAdd; for (sort_index=0; sort_index < REPORT_LIST_MAX; ++sort_index) { ZeroMemory(temp_string, sizeof(temp_string)); switch(sort_index) { case REPORT_LIST_RANK: // rank Snprintf(temp_string,INTERFACE_STRING_LENGTH-1,_T("%d"), (row_index+1)); break; case REPORT_LIST_ID: { TCHAR *pName=(TCHAR*)ArrayType[row_index].name.Get(); Snprintf(temp_string,INTERFACE_STRING_LENGTH-1,_T("%s"),pName); } break; case REPORT_LIST_LV: Snprintf(temp_string,INTERFACE_STRING_LENGTH-1, "%d", ArrayType[row_index].wLevel); break; #ifdef _NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT case REPORT_LIST_CLASS://Ŭ·¡½º { continue; //¾ÆÀÌÄÜÀ¸·Î ´ëü } break; #endif//_NA_005003_20120612_NEW_CHARACTER_MYSTIC_FOR_CLIENT°¡ case REPORT_LIST_KILL: GlobalFunc::SetPointText(temp_string, ArrayType[row_index].wKillCount); break; case REPORT_LIST_DIE: GlobalFunc::SetPointText(temp_string, ArrayType[row_index].wDeadCount); break; case REPORT_LIST_GIVEDAMAGE: GlobalFunc::SetPointText(temp_string, ArrayType[row_index].dwTotalDamageToEnemy); break; case REPORT_LIST_GETDAMAGE: GlobalFunc::SetPointText(temp_string, ArrayType[row_index].dwTotalDamageByEnemy); break; case REPORT_LIST_POINT_ATTACK: GlobalFunc::SetPointText(temp_string, ArrayType[row_index].strongpoint_attack); break; case REPORT_LIST_POINT_DEFFENCE: GlobalFunc::SetPointText(temp_string, ArrayType[row_index].strongpoint_defense); break; } set_list_controls_data(row_index, sort_index, temp_string, ArrayType[row_index].bConnected); } } } void uiBattleScoreBattleGround::InitInfo() { // ÀüÀå ³ª°¡±â ¹öư ºñȰ¼ºÈ­ show_exit_button(false); } void uiBattleScoreBattleGround::show_exit_button(bool is_show) { CCtrlButtonWZ* exit_button = static_cast(GetControlWZ_byPosition(kControl_Button_B007)); if (exit_button) { exit_button->ShowWindowWZ(is_show ? WZ_SHOW : WZ_HIDE); } } void uiBattleScoreBattleGround::exit_battle_ground() // ÀüÀå ¶°³ª±â { BattleScene::BackToTheVillageSyn(); } #endif//_NA_0_20091118_GAMEROOM_BATTLE_RESULT