[VER1.0] [1.Map_object] air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ bpnt common_object\battle_potal_01.wzu wpnt common_object\waypoint01.wzu [2.Effect] m4wa map04\effect_weather_ash.WZU Nlv1 map04\effect_actionlava01_S.WZU Nlv2 map04\effect_actionlava01_M.WZU Nlv3 map04\effect_actionlava01_L.WZU Smk1 map04\effect_smokeA01.WZU Smk2 map04\effect_smokeB01.WZU Smk3 map04\effect_smokeB02.WZU Smk4 map04\effect_smokeB03.WZU Smk5 map04\effect_smokeC01.WZU Smk6 map04\effect_smokeC02.WZU [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU pT05 common_effect\effect_Potal_Main.WZU pT06 common_effect\effect_Potal_Sub.WZU [5.HF_object] [6.Mission_object] m4sd map04\map04_z02_stonedoor.WZU m4rb map04\Map04_z02_rotatebridge01.WZU m4ta map04\map04_z02_TRlava.WZU m4s2 map04\map04_z02_soarbridge02.WZU m4s3 map04\map04_z02_soarbridge03.WZU m4md map04\map04_z02_door1.WZU m4sk map04\map04_shakebrige01.WZU m4lg map04\map04_z02_lava_gate.WZU m4ts map04\map04_z02_torch_switch.WZU mT01 map04\map04_z02_DrakeofFlame01.WZU mT02 map04\map04_z02_Trigger_CrystalBall.WZU mT03 map04\map04_z02_Trigger_CrystalBall_effect.WZU mT04 map04\map04_z02_horn_switch01.WZU mT05 map04\map04_trigger_statue2.WZU mT06 map04\map04_trigger_Flame_breath.WZU mT07 map04\Map04_z02_trigger_elementalStatue.WZU mT09 map04\map04_03_trigger_Pintrap01.WZU mT10 map04\map04_shakebrige01.WZU mT11 map02\map02_trigger_pole01_Beam_blue.WZU mT12 map02\map02_trigger_pole01_Beam_red.WZU mT13 map04\map04_trigger_FallingStone.WZU m4s1 map04\map04_z01_switch01.WZU CB02 map02\map02_z01_cobweb_02.wzu al01 map04\Map04_z04_aidlight01.WZU al02 map04\Map04_z04_aidlight02.WZU Tg11 map02\map02_trigger_dragontomb01.WZU GO06 Map02\map02_trigger_egg01.WZU tpe8 map_50top\map_50top_dragonhead01.WZU tpw4 map_50top\map_50top_walllight04.WZU TE23 map02\map02_trigger_Light_green.WZU GO12 map02\map02_trigger_Light.WZU Tg12 Map02\map02_trigger_dragontomb01_effect.WZU Tg15 Map02\map02_trigger_pole01_Beam.WZU tk16 map01\map01_trigger_et-column_effect.wzu tpe2 map_50top\map_50top_crystalstand.WZU cf0b common_effect\effect_campfire_blue.WZU di03 common_effect\BG_ice_down3.WZU mT08 map04\Map04_02_Trigger_StoneWall.WZU lp01 map02\map02_trigger_lamp03_effectGreen.WZU Tg02 map02\map02_trigger_Block.WZU lo02 map02\map02_z01_blockcage_A.WZU me11 common_effect\BG_light_flash.wzu bs01 common_store\common_ber_swd_01.WZU sm03 common_object\hammer_01.WZU sm05 Map_Etherain\etherain_shield_02.WZU st60 common_store\chest.WZU