[VER1.0] [1.Map_object] air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ bpnt common_object\battle_potal_01.wzu Vsk1 common_object\common_skeletonpose01.WZU Vsk2 common_object\common_skeletonpose02.WZU Vsk3 common_object\common_skeletonpose03.WZU Vsk4 common_object\common_skeletonpose04.WZU VSk1 common_object\common_skeleton01.WZU VSk2 common_object\common_skeleton02.WZU VSk3 common_object\common_skeleton03.WZU VSk4 common_object\common_skeleton04.WZU VSk5 common_object\common_skeleton05.WZU VSk6 common_object\common_skeleton06.WZU BR01 map02\map02_z01_brick1_01.wzu BR02 map02\map02_z01_brick1_02.wzu BR03 map02\map02_z01_brick2_01.wzu BR04 map02\map02_z01_brick2_02.wzu BR05 map02\map02_z01_brick3_01.wzu BR06 map02\map02_z01_brick3_02.wzu z2b1 map02\map02_z02_blocks01.WZU z2b2 map02\map02_z02_blocks02.WZU z2b3 map02\map02_z02_blocks03.WZU z2b4 map02\map02_z02_blocks04.WZU CB01 map02\map02_z01_cobweb_01.wzu CB02 map02\map02_z01_cobweb_02.wzu z2z9 common_object\sandheap.wzu z2c4 map02\map02_z02_stone_04.WZU z2c5 map02\map02_z02_stone_05.WZU z2c6 map02\map02_z02_stone_06.WZU IA01 map_tringel\tringel_interiorarticle01_candlestand.wzu IA10 map_tringel\tringel_interiorarticle02_candlestand01.wzu IA11 map_tringel\tringel_interiorarticle02_candlestand02.wzu st60 common_store\chest.WZU st61 common_store\spear_stand.WZU sa12 Map_Etherain\etherain_box_01.WZU bk01 map05\map05_z02_brokenpoll01.WZU bk02 map05\map05_z02_brokenpoll02.WZU bk03 map05\map05_z02_brokenpoll03.WZU bk04 map05\map05_z02_brokenpoll04.WZU po01 map05\map05_z02_pot01.WZU po02 map05\map05_z02_pot02.WZU po03 map05\map05_z02_pot03.WZU wb01 map05\map05_z02_woodbox01.WZU wb02 map05\map05_z02_woodbox02.WZU wb03 map05\map05_z02_woodbox03.WZU wb04 map05\map05_z02_woodbox04.WZU VSj1 Map05\map05_z02_torch_big01.wzu VSj2 Map05\map05_z02_torch_big02.wzu VSj3 Map05\map05_z02_torch_small01.wzu VSj4 Map05\map05_z02_torch_small02.wzu VSj5 Map05\map05_z02_torch_small03.WZU [2.Effect] mlfL common_effect\Effect_lampfire_L.wzu mlfM common_effect\Effect_lampfire_M.wzu mlfS common_effect\Effect_lampfire_S.wzu mlbm common_effect\Effect_lampfireB_M.wzu mlbS common_effect\Effect_lampfireB_S.wzu mlgm common_effect\Effect_lampfireG_M.wzu mlgS common_effect\Effect_lampfireG_S.wzu [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu pT05 common_effect\effect_Potal_Main.WZU pT06 common_effect\effect_Potal_Sub.WZU [5.HF_object] [6.Mission_object] VSj6 Map05\map05_z02_warp_trigger.wzu lt01 map05\map05_z02_lattice01.WZU lt02 map05\map05_z02_lattice02.WZU lt03 map05\map05_z02_lattice02_ani.WZU lt04 map05\map05_z02_lattice03.WZU lt05 map05\map05_z02_lattice04.WZU lt06 map05\map05_z02_lattice05_ani.WZU cf01 map05\map05_z02_coffindoor01_1.WZU cf02 map05\map05_z02_coffindoor01_1_ani.WZU cf03 map05\map05_z02_coffindoor01_2.WZU cf04 map05\map05_z02_coffindoor01_2_ani.WZU cf05 map05\map05_z02_coffindoor01_3.WZU cf06 map05\map05_z02_coffindoor01_3_ani.WZU cf07 map05\map05_z02_coffindoor01_4.WZU cf08 map05\map05_z02_coffindoor01_4_ani.WZU cf09 map05\map05_z02_coffindoor02_1.WZU cf10 map05\map05_z02_coffindoor02_1_ani.WZU cf11 map05\map05_z02_coffindoor02_2.WZU cf12 map05\map05_z02_coffindoor02_2_ani.WZU cf13 map05\map05_z02_coffindoor02_3.WZU cf14 map05\map05_z02_coffindoor02_3_ani.WZU sd01 map05\map05_z02_secretdoor01.WZU sd02 map05\map05_z02_secretdoor02.WZU sd03 map05\map05_z02_secretdoor03.WZU sd04 map05\map05_z02_secretdoor04.WZU sd05 map05\map05_z02_secretdoor05.WZU tr01 map05\map05_z02_trap01.WZU tr02 map05\map05_z02_trap02.WZU tr03 map05\map05_z02_trap03.WZU pz01 map05\map05_z02_puzzle_bird.WZU pz02 map05\map05_z02_puzzle_bull.WZU pz03 map05\map05_z02_puzzle_circle.WZU pz04 map05\map05_z02_puzzle_dog.WZU pz05 map05\map05_z02_puzzle_grape.WZU pz06 map05\map05_z02_puzzle_human.WZU pz07 map05\map05_z02_puzzle_snake.WZU pz08 map05\map05_z02_puzzle_tree.WZU cst1 map05\map05_z02_Crystal.WZU <080121_Addon> mct2 map05\map05_z02_crystal_Trigger.WZU mct3 map05\map05_z02_crystal_Trigger_Effect.WZU mbd1 map05\map05_z02_bossroom_deco.WZU mbd2 map05\Map05_z02_bossroom_snake.WZU me08 common_effect\BG_Smoke_Green.WZU tk04 map01\map01_trigger_poison-fog.WZU tk05 map01\map01_trigger_wolf-figure.WZU M3BE map03\map03_F03_block_effect.WZU Tg02 map02\map02_trigger_Block.WZU SPR1 map05\map05_z04_spore_a.WZU SPR2 map05\map05_z04_spore_b.WZU TE23 map02\map02_trigger_Light_green.WZU TE24 map02\map02_trigger_Light_red.WZU bok1 map05\map_battle01_book01.WZU TE22 map01\map01_trigger_metal-spine02.WZU ppr2 map05\map_battle01_paper02.WZU ds01 common_store\common_dra_swd_01.WZU mlum common_effect\Effect_light01.wzu tk15 map01\map01_trigger_et-tree_effect.WZU mct4 map05\map05_z05_graveyard_coffin_Trigger.WZU tbc2 map05\map05_z03_coffin_crush.WZU Pot1 map05\map05_z05_flowerpot.WZU GO12 map02\map02_trigger_Light.WZU tee5 map03\map03_trigger_ColdGas_ns.WZU mT08 map04\Map04_02_Trigger_StoneWall.WZU mT13 map04\map04_trigger_FallingStone.WZU sk01 Map03\map03_z02_cloudtwist.WZU Tg09 map02\map02_trigger_pole01.WZU tpe3 map_50top\map_50top_fountain.WZU EPE1 map03\map03_z04_emer_potal_effect.WZU tpbp map_50top\map_50top_beastpillar.WZU