[VER1.0] [1.Map_object] spc1 map220\map220_SapientiaColumnV_crystal.WZU //»çÇÇ¿£Æ¼¾Æ±âµÕ_Å©¸®½ºÅ» spc2 map220\map220_Statue_OF_goddessA01.WZU //±¤Àå¸ÞÀμ®»ó spc3 map220\map220_Statue_OF_goddessB_L01.WZU //·ëÁÖº¯¼®»ó¿ÞÂÊ spc4 map220\map220_Statue_OF_goddessB_R01.WZU //·ëÁÖº¯¼®»ó¿À¸¥ÂÊ ha01 map220\map220_ThroneChair.wzu //¿ÕÀÚÀÇÀÚ ha02 map220\map220_ThroneChairA.wzu //¿ÕÀÚÀÇÀÚµÚÀå½ÄÀå ha05 map220\map220_ThroneChairA_R01.WZU //¿ÕÀÚÀÇÀÚµÚÀå½ÌÀåR ha03 map220\map220_ThroneChairB.wzu //¿ÕÀÚÀÇÀÚµÚºÎä¸ð¾çÀå½Ä ha04 map220\map220_ThroneChairC.wzu //¿ÕÀÚÀÇÀÚµÚÀå½ÄÀå±âµÕ ha06 map220\map220_BrokenlabV01_D01.WZU //º¸½ºÁ¸±¸¿ªÀå½Ä_L ha07 map220\map220_BrokenlabV01_D02.WZU //º¸½ºÁ¸±¸¿ªÀå½Ä_R ha08 map220\map220_FloorLightV01_A01.WZU //Å©¸®½ºÅ»¶óÀÌÆ®A ha09 map220\map220_FloorLightV01_B01.WZU //Å©¸®½ºÅ»¶óÀÌÆ®B ha10 common_object\map220_NobilityFlag_Light01.WZU //±ê¹ß´Þ¸°°¡·Îµî ha11 common_object\map220_NobilityFlag_Light02.WZU //°¡·Îµî01 ha12 common_object\map220_NobilityFlag_Light03.WZU //°¡·Îµî02 ha13 common_object\map220_NobilityFlag_Light04.WZU //½Ç³»Å©¸®½ºÅ» ha14 common_object\map220_Wall_Mount_Light.WZU //½Ç³»ÀÔ±¸Å©¸®½ºÅ» ha15 map220\map220_BookCase_A01.WZU //Ã¥ÀåA01 ha16 map220\map220_BookCase_A02.WZU //Ã¥ÀåA02 ha17 map220\map220_BookCase_A03.WZU //Ã¥ÀåA03 ha18 map220\map220_BookCase_A04.WZU //Ã¥ÀåA04 ha19 map220\map220_BookCase_B01.WZU //Ã¥ÀåB01 ha20 map220\map220_BookCase_B02.WZU //Ã¥ÀåB02 ha21 map220\map220_BookCase_B03.WZU //Ã¥ÀåB03 ha22 map220\map220_BookCase_B04.WZU //Ã¥ÀåB04 ha23 map220\map220_Book_cabinet.WZU //Ã¥Àåijºñ³Ý ha24 map220\map220_Main_Book_holder.WZU //Ã¥°ÅÄ¡´ë ha25 map220\map220_BookCase_Back.WZU //Ã¥ÀåµÚº® ha26 map220\map220_Cover_the_Wall_R01.WZU //¹«±â°íº®Ä¿Æ°¿À¸¥Âʳ¡ ha27 map220\map220_Cover_the_Wall_N02.WZU //¹«±â°íº®Ä¿Æ°ÆÐÅÏ2 ha28 map220\map220_Cover_the_Wall_N01.WZU //¹«±â°íº®Ä¿Æ°ÆÐÅÏ1 ha29 map220\map220_Cover_the_Wall_L01.WZU //¹«±â°íº®Ä¿Æ°¿ÞÂʳ¡ tt02 Npc_object\NPC_object_indomitable_Will_acc01_D000.WZU //¾Ç¼¼»ç¸®»óÁ¡1 tt03 Npc_object\NPC_object_indomitable_Will_Guitar_D000.WZU //¾Ç¼¼»ç¸®»óÁ¡2 tt04 Npc_object\NPC_object_indomitable_Will_M01_D000.WZU //¾Ç¼¼»ç¸®»óÁ¡3 spc5 map220\map220_Pillars_Around_Building.WZU //·ë_±âµÕ_¼ÂÆ® spc6 map220\map220_Pillars_Around_Building_A01.WZU //·ë_±âµÕ1 spc7 map220\map220_Pillars_Around_Building_A02.WZU //·ë_±âµÕ_¿¬°á spc8 map220\map220_Pillars_Around_Building_A03.WZU //·ë_±ä±âµÕ spc9 map220\map220_Pillars_Around_Building_A04.WZU //·ë_±âµÕ2 spa1 map220\map220_Pillars_Around_Building_A05.WZU //·ë_±âµÕÀå½Ä spa2 map220\map220_Pillars_Around_Building_A06.WZU //·ë_±âµÕ3 spa3 map220\map220_Pillars_Around_Building_A07.WZU //·ë_±âµÕ4 spa4 map220\map220_Pillars_Around_Building_A08.WZU //·ë_±âµÕ5 sba1 map220\map220_Buillding_setA.WZU //ºôµùa sba2 map220\map220_Buillding_setB.WZU //ºôµùb sba3 map220\map220_Buillding_setC.WZU //ºôµùc sba4 map220\map220_Buillding_setD.WZU //ºôµùd sba5 map220\map220_Buillding_setE.WZU //ºôµùe sba6 map220\map220_Buillding_setF.WZU //ºôµùf sba7 map220\map220_Buillding_setG.WZU //ºôµùg sba8 map220\map220_Buillding_setH.WZU //ºôµùh sba9 map220\map220_Buillding_setI.WZU //ºôµùi sbb1 map220\map220_Buillding_setJ.WZU //ºôµùj sbb2 map220\map220_Buillding_setK.WZU //ºôµùk sbb3 map220\map220_Buillding_set_Door1.WZU //°Ç¹°ÀÔ±¸1 sbb4 map220\map220_Buillding_set_Door2.WZU //°Ç¹°ÀÔ±¸2 sbb5 map220\map220_Buillding_set_Top1.WZU //°Ç¹°ÁöºØ1 sbb6 map220\map220_Buillding_set_Top2.WZU //°Ç¹°ÁöºØ2 sbb7 map220\map220_Buillding_set_Top3.WZU //°Ç¹°ÁöºØ3 sbb8 map220\map220_Buillding_set_Top4.WZU //°Ç¹°ÁöºØ4 sbc1 map220\map220_Buillding_A_set_L01.WZU //ºôµùA_L01 sbc2 map220\map220_Buillding_A_set_L02.WZU //ºôµùA_L02 sbc3 map220\map220_Buillding_A_set_L03.WZU //ºôµùA_L03 sbc4 map220\map220_Buillding_A_set_L04.WZU //ºôµùA_L04 sbc5 map220\map220_Buillding_A_set_R1.WZU //ºôµùA_R1 sbc6 map220\map220_Buillding_A_set_R2.WZU //ºôµùA_R2 sbc7 map220\map220_Buillding_A_set_R3.WZU //ºôµùA_R3 sbc8 map220\map220_Buillding_A_set_R4.WZU //ºôµùA_R4 sbd1 map220\map220_Buillding_B_set_L01.WZU //ºôµùB_L01 sbd2 map220\map220_Buillding_B_set_L02.WZU //ºôµùB_L02 sbd3 map220\map220_Buillding_B_set_L03.WZU //ºôµùB_L03 sbd4 map220\map220_Buillding_B_set_R01.WZU //ºôµùB_R01 sbd5 map220\map220_Buillding_B_set_R02.WZU //ºôµùB_R02 sbd6 map220\map220_Buillding_B_set_R03.WZU //ºôµùB_R03 sbe1 map220\map220_Buillding_C_set_L01.WZU //ºôµùC_L01 sbe2 map220\map220_Buillding_C_set_L02.WZU //ºôµùC_L02 sbe3 map220\map220_Buillding_C_set_L03.WZU //ºôµùC_L03 sbe4 map220\map220_Buillding_C_set_L04.WZU //ºôµùC_L04 sbe5 map220\map220_Buillding_C_set_R01.WZU //ºôµùC_R01 sbe6 map220\map220_Buillding_C_set_R02.WZU //ºôµùC_R02 sbe7 map220\map220_Buillding_C_set_R03.WZU //ºôµùC_R03 sbe8 map220\map220_Buillding_C_set_R04.WZU //ºôµùC_R04 opa1 map220\map220_optimiz_obj_colum.WZU //ÃÖÀûÈ­±¸Á¶¹°01 opa2 map220\map220_optimiz_obj_colum_01.WZU //ÃÖÀûÈ­±¸Á¶¹°02 cgf6 map219\map219_Level_cover_A02.WZU //»ßÁ®³ª¿ÂÆ®¸®°ÅÀåÄ¡°¡¸®±â02 cgf5 map219\map219_Level_cover_A01.WZU //»ßÁ®³ª¿ÂÆ®¸®°ÅÀåÄ¡°¡¸®±â01 cgf4 map219\map219_Crystal_Support_B.WZU //´ëÇü´Ù¿ëµµ¹Þħ±¸Á¶¹° cgf1 map219\map219_Castle_Gate_Frame.WZU //¼º¹®_ÇÁ·¹ÀÓº® cgf2 map219\map219_Castle_Gate_Frame_a01.WZU //¼º¹®_ÇÁ·¹ÀÓ¹Ù´Ú cgf3 map219\map219_Crystal_Support.WZU //Å©¸®½ºÅ»¹Þħ 2rs1 common_object\map219_StreetLight.WZU //¾ß¿Ü±âµÕÇüȽºÒ 2rs2 common_object\map219_StreetLight_01.WZU //ȽºÒ_È­·Î 2rb1 common_object\map219_RoadBlock_set.WZU //±æÂ÷´Ü¿ÀºêÁ§Æ® 2rb2 common_object\map219_RoadBlock_set_a01.WZU //±æÂ÷´Ü¿ÀºêÁ§Æ®¼èâ»ì 2rb3 common_object\map220_RoadBlock_SetA01.WZU //±æÂ÷´Ü¿µ¿ª_¿ÀºêÁ§Æ®_³ôÀº°Í1 2rb4 common_object\map220_RoadBlock_SetA02.WZU //±æÂ÷´Ü¿µ¿ª_¿ÀºêÁ§Æ®_³·Àº°Í2 2f01 common_object\map219_NobilityFlagV_F_01.WZU //±ê¹ß_Áß¾Ó 2f04 common_object\map219_NobilityFlagV_WF.WZU //±ê¹ß_Áß¾Ó1 2f02 common_object\map219_NobilityFlagV_L_01.WZU //±ê¹ß_ÁÂÃø±âµÕºÎÂø 2f03 common_object\map219_NobilityFlagV_R_01.WZU //±ê¹ß_¿ìÃø±âµÕºÎÂø 2f05 common_object\map219_NobilityFlagV02.WZU //±ê¹ß_Á¿ì´ëĪÇü 2fnf common_object\map219_NobilityFlagV03.WZU //±ê¹ß¾ø´Â_±ê´ë 2f06 map219\map219_Stone_Statue_01.WZU //°Ç¹°¼®»ó 2f07 map219\map219_Tree_frame01.WZU //³ª¹«Æ²01 2f08 map219\map219_Tree_frame02.WZU //³ª¹«Æ²02 2f09 map219\map219_Stone_Rail_Start.WZU //³­°£_½ÃÀÛ_±¸Á¶¹° 2fa1 map219\map219_Altart_Set.WZU //À¯Àû°Ç¹°01 2fa2 map219\map219_Altart_Set_D000.WZU //À¯ÀûÅ©¸®½ºÅ» 2fa3 map219\map219_Faractions_obj02.WZU //ºÐ¼ö¾Ç¼¼»ç¸®1 2fa4 map219\map219_Entrance_chain.WZU //Á߾Ӱǹ°ÀÔ±¸_üÀÎ 2fa5 map219\map219_House_Decorative_Jar.WZU //°Ç¹°ÁÖº¯_Ç׾Ƹ® 2fa6 map219\map219_House_Decorative_Jar_a01.WZU //°Ç¹°¾ÈÂÊ_Ç׾Ƹ® 2fa7 map219\map219_House_Decorative_Jar_b01.WZU //°Ç¹°¾ÈÂÊ_Ç׾Ƹ®1 2fa8 map219\map219_House_main_A_03_top_obj.WZU //Á߾Ӱǹ°Å¾_¿ïŸ¸® 2fa9 map219\map219_object_option_Eagle_L.WZU //¼º¹®°Ç¹°_µ¶¼ö¸®±¸Á¶¹°L 2fb1 map219\map219_object_option_Eagle_R.WZU //¼º¹®°Ç¹°_µ¶¼ö¸®±¸Á¶¹°R hm01 map219\map219_House_main_A_01.WZU //Á߾Ӱǹ°A01 hm02 map219\map219_House_main_A_02.WZU //Á߾Ӱǹ°A02 hm03 map219\map219_House_main_A_03.WZU //Á߾Ӱǹ°A03 hm04 map219\map219_Small_House_a01.WZU //¹Î°¡a01 hm05 map219\map219_Small_House_a02.WZU //¹Î°¡_º®¸é hm06 map219\map219_Small_House_a03.WZU //¹Î°¡_°è´Ü_ÀÔ±¸ hm07 map219\map219_Small_House_a04.WZU //¹Î°¡_ÀÔ±¸ hm08 map219\map219_Small_House_a05.WZU //¹Î°¡_´Ù¿ëµµ±âµÕ hm09 map219\map219_railing_set_Short.WZU //³­°£_ªÀº°Í hm10 map219\map219_railing_set_Middle.WZU //³­°£_Áß°£°Í hm11 map219\map219_railing_set_Long.WZU //³­°£_±ä°Í hm12 map219\map219_railing_set_Connectors.WZU //³­°Ç_¿¬°á´ë hm13 map219\map219_CornerStone_Middle.WZU //³­°£_¹Ù´Úµ¹_Áß°£°Í hm14 map219\map219_CornerStone_Long.WZU //³­°£_¹Ù´Úµ¹_±ä°Í hm15 map219\map219_bridge_A01.WZU //´Ù¸® hm16 map219\map219_Lage_wall_A_Long.WZU //Å©°í_±ä_º®A hm17 map219\map219_Lage_wall_A_Short.WZU //Å©°í_ªÀº_º® hm18 map219\map219_Lage_wall_B_Long.WZU //Å©°í_±ä_º®B hm19 map219\map219_Lage_Pillar.WZU //Å«_±âµÕ_°Ç¹° hm20 map219\map219_Lage_Joint.WZU //Å«_º®¸é_Áß°£¿¬°á_±¸Á¶¹° hm21 map219\map219_Lage_Joint_A.WZU //Å«_º®¸é_Á¶ÀÎÆ® hm22 map219\map219_Small_Joint.WZU //ÀÛÀº_º®¸é_Á¶ÀÎÆ® hm23 map219\map219_Small_Pillar.WZU //ÀÛÀº_±âµÕ_°Ç¹° hm24 map219\map219_Small_Wall_Long.WZU //ÀÛÀºº®¸é_±ä°Í hm25 map219\map219_Small_Wall_short.WZU //ÀÛÀºº®¸é_ªÀº°Í hm26 map219\map219_Small_Wall_Windows.WZU //º®¸éâ¹® hm27 map219\map219_Faractions_obj01.WZU //ºÐ¼ö hm28 map219\map219_House_Entrance_A01.WZU //¼º_ÀÔ±¸ hm29 map219\map219_House_Entrance_B01.WZU //¼º_ÀÔ±¸1 hm30 map219\map219_House_Entrance_C01.WZU //¼º_ÀÔ±¸2 hm31 map219\map219_House_Entrance_D01.WZU //¼º_ÀÔ±¸3 hm32 map219\map219_House_Entrance_E01.WZU //¼º_ÀÔ±¸4 hm33 map219\map219_House_Entrance_D02.WZU //¼º_ÀÔ±¸_¾Ç¼¼¼­¸®1 hm34 map219\map219_House_Entrance_D03.WZU //¼º_ÀÔ±¸_¾Ç¼¼¼­¸®2 hm35 map219\map219_House_Entrance_F01.WZU //¼º_ÀÔ±¸5 hm36 map219\map219_House_Entrance_G01.WZU //¼º_±¸Á¶¹°01 hm37 map219\map219_House_Entrance_G02.WZU //¼º_±¸Á¶¹°02 hm38 map219\map219_House_Entrance_G03.WZU //¼º_±¸Á¶¹°03 hm39 map219\map219_House_Entrance_G04.WZU //¼º_±¸Á¶¹°04 hm40 map219\map219_Fairie_Altar_a_01_WK.WZU //À¯Àû01 hm42 map219\map219_Flower_Garden_SET_L01.WZU //È­´Ü¿ÞÂÊ01 hm43 map219\map219_Flower_Garden_SET_L02.WZU //È­´Ü¿ÞÂÊ02 hm44 map219\map219_Flower_Garden_SET_L03.WZU //È­´Ü¿ÞÂÊ03 hm45 map219\map219_Flower_Garden_SET_R01.WZU //È­´Ü¿À¸¥ÂÊ01 hm46 map219\map219_Flower_Garden_SET_R02.WZU //È­´Ü¿À¸¥ÂÊ02 hm47 map219\map219_Flower_Garden_SET_R03.WZU //È­´Ü¿À¸¥ÂÊ03 hm48 map219\map219_Large_Pillar_A01.WZU //´Ù¸®ÁöÁö´ë hm49 map219\map219_WaterfallOfSoul_set.WZU //·£µå¸¶Å©±¸Á¶¹° hm50 map219\map219_MagicLab_Y_A01.WZU //°Ç¹°1 hm52 map219\map219_MagicLab_Y_A02.WZU //°Ç¹°2 hm53 map219\map219_MagicLab_Y_A03.WZU //°Ç¹°3 hm54 map219\map219_MagicLab_Y_A04.WZU //°Ç¹°4 hm55 map219\map219_MagicLab_Y_A05.WZU //°Ç¹°5 hm51 map219\map219_King_Building_a_01_WK.WZU //°Ç¹°6 hm56 map219\map219_House_main_A_04.WZU //°Ç¹°7 hm57 map219\map219_Large_PILLar_a02.WZU //¿Ü°¢Å«±âµÕ°Ç¹° hm58 map219\map219_House_main_A_05.WZU //°Ç¹°7µðÅ×ÀÏÇÏ°Ô mgu8 common_object\map218_passage_stone001.WZU //Çö¹«¾Ï¹ÙÀ§1 mgu9 common_object\map218_passage_stone002.WZU //Çö¹«¾Ï¹ÙÀ§2 mgv1 common_object\map218_passage_stone003.WZU //Çö¹«¾Ï¹ÙÀ§3 b245 common_object\map215_woodbox_ShopsV01.WZU //ºÓÀº»óÀÚ1 b246 common_object\map215_woodbox_ShopsV02.WZU //³ì»ö»óÀÚ1 b247 common_object\map215_woodbox_ShopsV03.WZU //°¥»ö»óÀÚ1 b248 common_object\map215_woodbox_ShopsV04.WZU //°¥»ö»óÀÚ2 b249 common_object\map215_woodbox_ShopsV05.WZU //°¥»ö»óÀÚ3 b250 common_object\map215_woodbox_ShopsV06.WZU //°¥»ö»óÀÚ4 b251 common_object\map215_woodbox_ShopsV07.WZU //°¥»ö»óÀÚ¼¼Æ® b252 common_object\map215_woodbox_ShopsV08.WZU //°¥»ö»óÀÚ5 trSa common_object\map218_Trigger_Roadblock_Wall.WZU //±æ¸·±â¿ëÆ®¸®°Å trSb common_object\map218_Magic_Wall.WZU //±æ¸·±â¿ë¹ÙÀ§ Vm17 map219\map219_dwarfHeadHomeV04.WZU //°Ç¹°ÀÔ±¸1 Vm18 map219\map219_DwarfHeadHomeV05.WZU //°Ç¹°ÀÔ±¸2 Vm19 map219\map219_DwarfHeadHomeV06.WZU //°Ç¹°ÀÔ±¸3 Vm20 map219\map219_DwarfHeadHomeV07.WZU //°Ç¹°ÀÔ±¸4 Vm21 map219\map219_DwarfHeadHomeV08.WZU //°Ç¹°ÀÔ±¸5 Vm22 map219\map219_DwarfHeadHomeV09.WZU //°Ç¹°ÀÔ±¸6 Df01 map219\map219_DwarfHeadHomeV01.WZU //°Ç¹°ÀÔ±¸7 Df02 map219\map219_DwarfHeadHomeV02.WZU //°Ç¹°ÀÔ±¸8 Df03 map219\map219_DwarfHeadHomeV03.WZU //°Ç¹°ÀÔ±¸9 cft1 common_object\common_object_torch_small02.wzu //ȽºÒ to01 map02\map02_z04_torch.wzu cmt1 common_object\Common_Tree01.WZU [2.Effect] stf1 common_object\map219_StreetLight_Fire.WZU //ȽºÒ n1wl map01\Effect_weather_leaf.WZU pwf1 common_effect\passage_waterfall001.WZU pwf2 common_effect\passage_waterfall002.WZU etw1 common_effect\effect_tringel_water01.WZU ne06 common_effect\effect_etherain_smoke01.WZU ca01 common_effect\map_battle_campfire.WZU ef09 common_effect\effect_etherain_smoke02.WZU LT02 map02\light.wzu bk01 common_effect\salt_desert_eff_map01.wzu //¿¶Àººí·çÅæ¸ÕÁö bk02 common_effect\salt_desert_eff_map02.wzu //ºí·çÅæ¾È°³ bk03 common_effect\salt_desert_eff_map03.wzu //°¥»öÅæ¸ÕÁö bk04 common_effect\salt_desert_eff_map04.wzu //±×¸°ºû¾È°³ bk05 common_effect\salt_desert_eff_map05.wzu //°ËÀº»öÀç bk06 common_effect\salt_desert_eff_map06.wzu //ÀÛÀºÈ¸¿À¸® bk07 common_effect\salt_desert_eff_map07.wzu //ūȸ¿À¸® bk08 common_effect\salt_desert_eff_map08.wzu //ÀÛÀº¸ÕÁöµ¥Ä® bk09 common_effect\salt_desert_eff_map09.wzu //ÀÛÀº¸ÕÁö bm08 common_effect\Barren_map_eff_08.WZU //¸ÞÅ׿À ÀÛÀº ¿¬±â St14 common_effect\Stigmata_map_eff_14.wzu //ºÒ¹Ù´Úµ¥Ä®¾øÀ½ St03 common_effect\Stigmata_map_eff_03.wzu //Variety¸ÕÁö bm01 common_effect\Barren_map_eff_01.WZU //¸ÞÅ׿À¿¬±â St08 common_effect\Stigmata_map_eff_08.wzu //¹°°á ef04 common_effect\map01_eff_04.WZU //½É¿¬_¿¬ÀÙÀÌÆåÆ®04 RBL1 common_object\map219_RuBarzier_Light.WZU //È­·Î RBL2 common_object\map219_Rampart_Light.WZU //º®¸éºÎÂø·¥ÇÁ cp01 common_effect\map_battle_campfire_new2019_01.WZU //Ä·ÇÁÆÄÀ̾ÅëºÒ cp02 common_effect\map_battle_campfire_Mid.WZU //Ä·ÇÁÆÄÀ̾îÀÛÀººÒ ef00 common_effect\map01_eff_10.WZU //û³ì¾È°³ MA32 common_effect\Nightmare_BR_effect13.wzu MA33 common_effect\Nightmare_BR_effect14.wzu MA51 common_effect\Nightmare_BR_effect32.wzu MA59 common_effect\Nightmare_BR_effect40.wzu MA38 common_effect\Nightmare_BR_effect19.wzu MA50 common_effect\Nightmare_BR_effect31.wzu bk01 common_effect\salt_desert_eff_map01.wzu //¿¶Àººí·çÅæ¸ÕÁö bk02 common_effect\salt_desert_eff_map02.wzu //ºí·çÅæ¾È°³ bk03 common_effect\salt_desert_eff_map03.wzu //°¥»öÅæ¸ÕÁö ef09 common_effect\map01_eff_09.WZU //ÃÊ·Ï»ö¾È°³ St04 common_effect\Stigmata_map_eff_04.wzu //³ª¹æÁö¿ª½£ St09 common_effect\Stigmata_map_eff_09.wzu //¹Ù´Úµ¥Ä®ÁÖȲ St10 common_effect\Stigmata_map_eff_10.wzu //¹Ù´Úµ¥Ä®±×¸° St11 common_effect\Stigmata_map_eff_11.wzu //¹Ù´Úµ¥Ä®³ë¶û St12 common_effect\Stigmata_map_eff_12.wzu //ºí·çÅæ¾àÇѾȰ³ St13 common_effect\Stigmata_map_eff_13.wzu //Èò»öÅæ¾àÇѾȰ³ MI17 common_effect\map219_Fountain_water_effect1.wzu //ºÐ¼ö´ë MI18 common_effect\map219_BG_moraine_effect1.wzu //°¥»ö¸ÕÁö MI19 common_effect\map219_BG_moraine_effect2.wzu //ÃÊ·Ï»ö¸ÕÁö MI20 common_effect\map219_BG_moraine_effect3.wzu //Å©¸®½ºÅ»±¤¿ø mm55 common_effect\map220_BG_effect01.wzu //ĸƾÁ¸¿ÀºêÁ§Æ®ÀÌÆåÆ® MM56 common_effect\map220_BG_effect02.wzu //ĸƾÁ¸µÞ¹è°æ½º¸ð±× [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu pT06 common_effect\effect_Potal_Sub.WZU pT03 common_effect\Effect_portal3.WZU pT05 common_effect\effect_Potal_Main.WZU [5.HF_object] [6.Mission_object] eff1 common_effect\map_Trigger_effect.WZU //Æ®¸®°ÅÀåÄ¡¿¡ºÙÀϼöÀÖ´ÂÀÌÆÑÆ® m3ge Map03\map03_z02_doorswitch_gear.WZU ist1 map03\map03_z01_icestick_trigger.WZU TE22 map01\map01_trigger_metal-spine02_S2.WZU //°­Ã¶Ä§ TrA1 map206\map206_trigger_Colodoor_A_A000.WZU //öâ¹® TrA2 map207\map207_trigger_Colodoor_A_A000.WZU //Á¤¹®Ã¶Ã¢¹® TrA4 map207\map207_trigger_redcrystal_A000.WZU //·¹µåºÀÀμ® TrA5 map207\map207_trigger_bluecrystal_A000.WZU //ºí·çÀ̱״Ͻº°á°è¼® blf9 Map03\map03_F03_block_effect.wzu //¹æ¾î¸· mcs1 map218\map218_Trigger_Altar_Crystal_D000.WZU //Á¦´ÜÅ©¸®½ºÅ» mcs2 map218\map218_LarvaHaildomV01.WZU //Á¦´ÜÅäÅÛ mcs3 map218\map218_BrazierV02.WZU //Á¦´ÜÅäÅÛȽºÒ trb1 common_object\map213_Trigger_rock_Trap_Big_A000.WZU //±æÂ÷´Ü¿ÀºêÁ§Æ®Big trb2 common_object\map213_Trigger_rock_Trap_small_A000.WZU //±æÂ÷´Ü¿ÀºêÁ§Æ®small trs4 Npc_object\Npc_SD_DevilValet.WZU //äÁý_Á×Àº¸ó½ºÅÍ1 trs5 Npc_object\NPC_Spikl_Leader.WZU //äÁý_Á×Àº¸ó½ºÅÍ2 CB01 map02\map02_z01_cobweb_01.wzu CB02 map02\map02_z01_cobweb_02.wzu tpc6 map_50top\map_50top_spideregg01.WZU tpc7 map_50top\map_50top_spideregg02.WZU spd1 common_object\map02_z05_spider01.WZU spd2 common_object\map02_z05_spider02.WZU spd3 common_object\map02_z05_spider03.WZU spd4 common_object\map02_z05_spider04.WZU spd5 common_object\map02_z05_spider05.WZU CLL1 common_object\collector_point_01.WZU fpf1 common_effect\map_50top_full_poisonfog.WZU OHMP common_effect\O_HelonMissionPotal_effect1.WZU MA14 common_effect\I_MagicSquare2_effect1.WZU //¸¶¹ýÁø t6sm common_effect\map206_trigger_summonMagic_A000.wzu //¼Òȯ¸¶¹ýÁø mg02 map06\map06_z01_magicalroom_altar02.WZU mg04 map06\map06_z01_magicalroom_altar04.WZU LV01 common_effect\I_LevelUp_Variation_effect1.WZU //·¹º§¾÷ mtcb common_effect\map209_Trigger_Crystalball.WZU //Å©¸®½ºÅ»º¼ mT07 map04\Map04_z02_trigger_elementalStatue.WZU tri1 common_object\map219_Trigger_ice_Big_Trap_A000.WZU //¾óÀ½±æÂ÷´Ü¿ÀºêÁ§Æ®Big tri2 common_object\map219_Trigger_ice_Trap_small_A000.WZU //¾óÀ½±æÂ÷´Ü¿ÀºêÁ§Æ®small tri3 common_object\map219_trigger_BigCryStal_D000.WZU //´ëÇüÅ©¸®½ºÅ» tri4 common_object\map219_trigger_CryStal_B_Trap_A000.WZU //¼ÒÇüÅ©¸®½ºÅ» tri5 common_object\map219_trigger_BigCryStal_Green_D000.WZU //³ì»ö´ëÇüÅ©¸®½ºÅ» tri6 common_object\map219_trigger_BigCryStal_Red_D000.WZU //»¡°­´ëÇüÅ©¸®½ºÅ» CLL1 common_object\collector_point_01.WZU ts11 common_object\trigger_switch_01_01.wzu boo1 map_battle01\map_battle01_book01.WZU boo2 map_battle01\map_battle01_book02.WZU boo3 map_battle01\map_battle01_book03.WZU boo4 map_battle01\map_battle01_book04.WZU boo5 map_battle01\map_battle01_book05.WZU boo6 map_battle01\map_battle01_book06.WZU boo7 map06\map06_z01_bookcase_01.WZU boo8 map06\map06_z01_bookcase_02.WZU boo9 map06\map06_z01_bookcase_03.WZU pd05 map206\map206_trigger_event_PillarOfFire02_A000.WZU //ºÒ±âµÕ1°³ trc3 common_object\map216_battle_cannon_ether_A000.WZU //°ÅÆ÷ trc4 common_object\map216_Trigger_Gate_A000.WZU //Æ÷ÅаÔÀÌÆ® trc5 common_object\MAP216_Ranking.WZU //À¯Àû¹Ù´Ú¸¶¹ýÁø mh06 map01\map216_Lebenhast_galia_fort_viper01.WZU //°¥¸®¾Æµ¶»ç mnt1 common_effect\map_nos_target_effect.WZU //Æø°ÝÁöÁ¡_Ÿ°ÙÆÃ mnt2 common_effect\map_nos_explosion_effect.WZU //Æø°ÝÁöÁ¡_Æø¹ßÀÌÆåÆ® taBb common_effect\map208_trigger_arrow03Boom_A002.WZU //»ê¾çÆøÆÄ mtce common_effect\map208_trigger_code_Effect_A001.wzu btb1 map220\map220_Books_Blue.WZU //ÆÄ¶û»öBooks btb2 map220\map220_Books_Purple.WZU //º¸¶ó»öBooks btb3 map220\map220_Books_Red.WZU //»¡°£»öBooks btb4 map220\map220_Books_Spread.WZU //ÆîÃÄÁøBooks btb5 map220\map220_Trigger_Books_key_Blue.WZU //ºÀÀεÈÃ¥_ÆÄ¶û»ö btb6 map220\map220_Trigger_Books_key_Purple.WZU //ºÀÀεÈÃ¥_º¸¶ó»ö btb7 map220\map220_Trigger_Books_key_Red.WZU //ºÀÀεÈÃ¥_»¡°£»ö btb8 map220\map220_Trigger_Books_key_Main.WZU //¸¶¹ýÀÇÃ¥_¸ÞÀÎ tbs2 map207\map220_trigger_bluecrystal_A000.WZU //ºí·ç_Å©¸®½ºÅ»_±úÁüÈ¿°ú bpnR common_object\battle_potal_03.WZU //¼¼¸®¿£Æ®Áö¿ªÁ¡·ÉÀüÆ÷Å» fc01 common_object\map_conflict_fence01.WZU fc02 common_object\map_conflict_fence02.WZU fc03 common_object\map_conflict_fence03.WZU