[VER1.0] [1.Map_object] Vsk1 common_object\common_skeletonpose01.WZU Vsk2 common_object\common_skeletonpose02.WZU Vsk3 common_object\common_skeletonpose03.WZU Vsk4 common_object\common_skeletonpose04.WZU VSk1 common_object\common_skeleton01.WZU VSk2 common_object\common_skeleton02.WZU VSk3 common_object\common_skeleton03.WZU VSk4 common_object\common_skeleton04.WZU VSk5 common_object\common_skeleton05.WZU VSk6 common_object\common_skeleton06.WZU Can1 map05\map05_z05_big_candle.WZU Can2 map05\map05_z05_candlestick01.WZU Can3 map05\map05_z05_candlestick02_l.WZU Can4 map05\map05_z05_candlestick02_m.WZU Can5 map05\map05_z05_candlestick02_s.WZU Can6 map05\map05_z05_candle_01.WZU Can7 map05\map05_z05_candle_02-1.WZU Can8 map05\map05_z05_candle_02.WZU Can9 map05\map05_z05_candle_03.WZU Cand map05\map05_z05_candle_04.WZU bb01 map_battle01\map_battle01_barricadas01.WZU bb02 map_battle01\map_battle01_barricadas02.WZU bb03 map_battle01\map_battle01_fence.WZU tr06 common_object\tree_fence_01.WZU cobn common_object\common_object_Barricade_new.WZU //¹Ù¸®ÄÉÀÌÆ®2 bt01 map_battle01\map_battle01_tent01.WZU bt02 map_battle01\map_battle01_tent02.WZU bt03 Map01\Map01_z04_woodtower01.WZU bt04 Map01\Map01_z04_woodtower02.WZU bt05 Map01\Map01_z04_woodtower03.WZU bt06 Map01\Map01_z04_camp01.WZU bt07 Map01\Map01_z04_camp02.WZU fo07 map_battle01\map_battle01_tent01.WZU VSj1 common_object\torch_big01.WZU VSj2 Map05\map05_z02_torch_big02.wzu VSj3 common_object\torch_small01_light.WZU VSj4 common_object\torch_small02_light.WZU VSj5 Map05\map05_z02_torch_small03.WZU VSj6 map02\map02_z04_torch.wzu VSj7 common_object\torch_small01.wzu VSj8 common_object\torch_small02.wzu tpt1 map_50top\map_50top_torch01.WZU IA01 map_tringel\tringel_interiorarticle01_candlestand.wzu IA10 map_tringel\tringel_interiorarticle02_candlestand01.wzu IA11 map_tringel\tringel_interiorarticle02_candlestand02.wzu cft1 common_object\common_object_torch_small02.wzu //ȽºÒ cftn common_object\torch_small01_new.WZU //ȽºÒ2 SPt1 Map03\Map03_Z03_Pot01.WZU SPt2 Map03\Map03_Z03_Pot02.WZU SPt3 Map03\Map03_Z03_Pot03.WZU SPt4 Map03\Map03_Z03_Pot04.WZU po01 map05\map05_z02_pot01.WZU po02 map05\map05_z02_pot02.WZU po03 map05\map05_z02_pot03.WZU tpfb map_50top\map_50top_firebowl.WZU po10 map_battle01\map_bettle01_z02_pot01.WZU irp1 map04\map04_z04_ironpot_big01.WZU irp2 map04\map04_z04_ironpot_big02.WZU irp3 map04\map04_z04_ironpot_small01.WZU irp4 map04\map04_z04_ironpot_small02.WZU m4t1 map04\map04_z04_tree01.WZU m4t2 map04\map04_z04_tree02.WZU m4t3 map04\map04_z04_tree03.WZU m4t4 map04\map04_z04_tree04.WZU m4t5 map04\map04_z04_tree05.WZU m4t6 map04\map04_z04_tree06.WZU tr01 common_object\tree_bits_01.WZU tr02 common_object\tree_bits_02.WZU tr03 common_object\tree_bits_03.WZU tr04 common_object\tree_bits_04.WZU tr05 common_object\tree_bits_05.WZU trs1 common_object\tree_shadow.WZU ca01 map04\map04_z04_carriage_01.WZU ca02 map04\map04_z04_carriage_02.WZU ps01 Map01\passage_stone001.wzu ps02 Map01\passage_stone002.wzu ps03 Map01\passage_stone003.wzu ps04 Map01\passage_stone004.wzu rk21 map01\rock02_01.wzu rk22 map01\rock02_02.wzu rk23 map01\rock02_03.wzu STN1 map05\map05_z04_stone001.WZU STN2 map05\map05_z04_stone002.WZU STN3 map05\map05_z04_stone003.WZU STN4 map05\map05_z04_stone004.WZU acO1 map04\map04_z04_acc_01.WZU acO2 map04\map04_z04_acc_02.WZU acO3 map04\map04_z04_acc_03.WZU acO4 map04\map04_z04_acc_04.WZU saO7 common_object\common_itemboxA.WZU sa08 common_object\bigtank_01.WZU sa09 common_object\bigtank_02.WZU sa10 common_object\baggage_01.WZU sa11 common_object\baggage_02.WZU gp01 common_object\common_grilled_pig01.WZU sa12 Map_Etherain\etherain_box_01.WZU sa14 Map_Etherain\etherain_basket.WZU sa15 Map_Etherain\etherain_boxs_01.WZU sa16 Map_Etherain\etherain_boxs_02.WZU sa17 Map_Etherain\etherain_boxs_03.WZU twb1 map_tringel\tringel_furniture_wbarrel01.WZU twb2 map_tringel\tringel_furniture_wbarrel02.WZU twt1 map_tringel\tringel_furniture_wtable01.WZU twt2 map_tringel\tringel_furniture_wtable02.WZU st60 common_store\chest.WZU st61 common_store\spear_stand.WZU m1w3 Map01\Map01_z04_woodtower03.WZU tpli map_50top\map_50top_lion.WZU tpe6 map_50top\map_50top_pillar.WZU btl1 map_battle01\map_Battle_bookcase.WZU btl2 map_battle01\map_Battle_chair.WZU btl3 map_battle01\map_Battle_chair01.WZU btl4 map_battle01\map_Battle_chair02.WZU btl5 map_battle01\map_Battle_box.WZU btl6 map_battle01\map_Battle_oil.WZU btl7 map_battle01\map_Battle01_interior.WZU btl8 map_battle01\map_Battle01_trigger_crysta01.WZU tpf1 map_50top\map_50top_flag01.WZU tpf2 map_50top\map_50top_flag02.WZU tpf3 map_50top\map_50top_flag03.WZU tpf4 map_50top\map_50top_flag04.WZU tpf5 map_50top\map_50top_flag05.WZU tpf6 map_50top\map_50top_flag06.WZU tpf7 map_50top\map_50top_flag07.WZU tpf8 map_50top\map_50top_flag08.WZU bf01 map_battle01\map_battle01_flag01.WZU bf02 map_battle01\map_battle01_flag02.WZU bf03 map_battle01\map_battle01_flag03.WZU bc01 map_battle01\map_battle01_castl_flag01.WZU bc02 map_battle01\map_battle01_castl_flag02.WZU bc03 map_battle01\map_battle01_castl_flag03.WZU bc04 map_battle01\map_battle01_castl_flag04.WZU fl01 map_battle01\map_batte01_z02_flag.WZU cn01 common_object\map_battle01_cannon01.WZU cn02 common_object\map_battle01_cannon_break.WZU cn03 common_object\map_battle01_cannon_ether.WZU cn04 common_object\map_battle01_cannon_magic.WZU cn05 common_object\Map06_z05_ballista01.WZU cn06 common_object\Map06_z05_catapult01.WZU cn07 common_object\Map06_z05_catapult_break.WZU cn08 common_object\Map_Battle_catapult_ether.WZU cn09 common_object\Map06_z05_catapult_magic.WZU fo01 map_battle01\map_battle01_table.WZU fo02 map_battle01\map_battle01_map_h.WZU fo03 map_battle01\map_battle01_lamp.WZU fo04 map_battle01\map_battle01_crystal.WZU st01 map_battle01\map_battle01_z02_stone01.WZU st02 map_battle01\map_battle01_z02_stone02.WZU st03 map_battle01\map_battle01_z02_stone03.WZU tpe4 map_50top\map_50top_bigpot.WZU tpe5 map_50top\map_50top_bigpot01.WZU BSC2 map05\map05_z05_candle_04.WZU we01 map_battle01\map_battle01_z02_weapon.WZU z2b1 map02\map02_z02_blocks01.WZU z2b2 map02\map02_z02_blocks02.WZU z2b3 map02\map02_z02_blocks03.WZU BR01 map02\map02_z01_brick1_01.wzu BR02 map02\map02_z01_brick1_02.wzu BR03 map02\map02_z01_brick2_01.wzu BR04 map02\map02_z01_brick2_02.wzu BR05 map02\map02_z01_brick3_01.wzu BR06 map02\map02_z01_brick3_02.wzu WS12 map02\map02_z01_waterway_stone_12.wzu WS13 map02\map02_z01_waterway_stone_13.wzu WS14 map02\map02_z01_waterway_stone_14.wzu WS15 map02\map02_z01_waterway_stone_15.wzu WS16 map02\map02_z01_waterway_stone_16.wzu WS17 map02\map02_z01_waterway_stone_17.wzu z2b5 map02\map02_z02_block01.WZU z2b6 map02\map02_z02_block02.WZU z2b7 map02\map02_z02_block03.WZU z2b8 map02\map02_z02_block04.WZU z2p2 map02\map02_z02_pillar_02.WZU z2p3 map02\map02_z02_pillar_03.WZU z2z9 common_object\sandheap.wzu BL01 map02\map02_z01_balk1_01.wzu BL02 map02\map02_z01_balk1_02.wzu BL03 map02\map02_z01_balk1_03.wzu BL04 map02\map02_z01_balk2_01.wzu BL05 map02\map02_z01_balk2_02.wzu BL06 map02\map02_z01_balk2_03.wzu o wb01 map05\map05_z02_woodbox01.WZU wb02 map05\map05_z02_woodbox02.WZU wb03 map05\map05_z02_woodbox03.WZU wb04 map05\map05_z02_woodbox04.WZU nb01 common_effect\map_battle_campfire.WZU bl01 map_battle01\map_battle01_lamp01.WZU ky01 Map01\map01_z04_balk2_01.WZU ky02 Map01\map01_z04_balk2_02.WZU ky03 common_object\weapon_01.WZU ky04 Map_Tringel\tringel_interiorarticle01_candlestand.WZU ky05 Map_Tringel\tringel_interiorarticle02_candlestand01.WZU ky06 Map_Tringel\tringel_interiorarticle02_candlestand02.WZU {berserker} ba01 common_store\common_ber_boots_01_a.WZU ba02 common_store\common_ber_boots_02_a.WZU ba03 common_store\common_ber_glove_01_a.WZU ba04 common_store\common_ber_glove_02_a.WZU ba05 common_store\common_ber_helm_01_a.WZU ba06 common_store\common_ber_helm_02_a.WZU ba07 common_store\common_ber_shoulder_01_a.WZU ba08 common_store\common_ber_shoulder_02_a.WZU ba09 common_store\common_ber_boots_01_a.WZU ba10 common_store\common_ber_boots_02_a.WZU ba11 common_store\common_ber_armor_02.WZU {dragon} da01 common_store\common_dra_armor_01_a.WZU da02 common_store\common_dra_armor_02.WZU da03 common_store\common_dra_boots_01_a.WZU da04 common_store\common_dra_boots_02_a.WZU da05 common_store\common_dra_glove_01_a.WZU da06 common_store\common_dra_glove_02_a.WZU da07 common_store\common_dra_helm_01_a.WZU da08 common_store\common_dra_helm_02_a.WZU {valkyrie} va01 common_store\common_val_shirt_01_a.WZU va02 common_store\common_val_shirt_02_a.WZU va03 common_store\common_val_boots_01_a.WZU va04 common_store\common_val_boots_02_a.WZU va05 common_store\common_val_glove_01_a.WZU va06 common_store\common_val_glove_02_a.WZU va07 common_store\common_val_helm_01_a.WZU va08 common_store\common_val_helm_02_a.WZU va09 common_store\common_val_shoulder_01_a.WZU va10 common_store\common_val_shoulder_02_a.WZU {elemantal} ea01 common_store\common_ele_boots_01_a.WZU ea02 common_store\common_ele_boots_02_a.WZU ea03 common_store\common_ele_glove_01_a.WZU ea04 common_store\common_ele_glove_02_a.WZU ea05 common_store\common_ele_helm_01_a.WZU ea06 common_store\common_ele_helm_02_a.WZU ea07 common_store\common_ele_shoulder_01_a.WZU ea08 common_store\common_ele_shoulder_02_a.WZU {berserker} bs01 common_store\common_ber_swd_01_a.WZU bs02 common_store\common_ber_swd_02_a.WZU bs03 common_store\common_ber_swd_03_a.WZU bx01 common_store\common_ber_axe_01_a.WZU bx02 common_store\common_ber_axe_02_a.WZU bx03 common_store\common_ber_axe_03_a.WZU {dragon} ds01 common_store\common_dra_swd_01_a.WZU ds02 common_store\common_dra_swd_02_a.WZU ds03 common_store\common_dra_swd_03_a.WZU dp01 common_store\common_dra_spr_01_a.WZU dp02 common_store\common_dra_spr_02_a.WZU dp03 common_store\common_dra_spr_03_a.WZU {valkyrie} vb01 common_store\common_val_bow_01_a.WZU vb02 common_store\common_val_bow_02_a.WZU vb03 common_store\common_val_bow_03_a.WZU ve01 common_store\common_val_eth_01_a.WZU ve02 common_store\common_val_eth_02_a.WZU ve03 common_store\common_val_eth_03_a.WZU {elemental} eo01 common_store\common_ele_orb_01_a.WZU eo02 common_store\common_ele_orb_02_a.WZU eo03 common_store\common_ele_orb_03_a.WZU es01 common_store\common_ele_stf_01_a.WZU es02 common_store\common_ele_stf_02_a.WZU es03 common_store\common_ele_stf_03_a.WZU [2.Effect] ne08 common_effect\effect_smoke_small.wzu cp01 common_effect\map_battle_campfire.WZU cp02 map02\map02_z01_lamp04_new.WZU //È­·Î1 mlfL common_effect\Effect_lampfire_L.wzu mlfM common_effect\Effect_lampfire_M.wzu mlfS common_effect\Effect_lampfire_S.wzu mlbm common_effect\Effect_lampfireB_M.wzu mlgm common_effect\Effect_lampfireG_M.wzu mlgs common_effect\Effect_lampfireG_S.WZU mltm common_effect\Effect_light.wzu mlum common_effect\Effect_light01.wzu mlwm common_effect\Effect_light03.wzu neb1 common_effect\map_battle01_lightway01.WZU neb2 common_effect\map_battle01_lightway02.WZU ne01 common_effect\effect_etherain_fountain001.wzu ne06 common_effect\effect_etherain_smoke01.WZU ne07 common_effect\effect_etherain_smoke02.WZU n002 common_effect\effect_map03_snow.wzu etw1 common_effect\effect_tringel_water01.WZU etw2 common_effect\effect_tringel_water02.WZU etw3 common_effect\passage_waterfall001.WZU etw4 common_effect\passage_waterfall002.WZU [3.Lookpoint] LKDM common_object\common_lookdummy.wzu LKMO common_object\common_lookdummy_1.wzu [4.Potal] pT01 common_effect\Effect_portal1.WZU wpnt common_object\waypoint01.wzu [5.HF_object] [6.Mission_object] mb01 map_battle01\map_battle01_trigger_castlebridge01.WZU mb02 map_battle01\map_battle01_trigger_castldoor01.WZU mb03 map_battle01\map_battle01_trigger_castldoor02.WZU mb04 map_battle01\map_battle01_trigger_castldoor02_L.WZU mb05 map_battle01\map_battle01_trigger_stone.WZU btt1 map_battle01\map_battle01_crystal_trigger.WZU btt2 map_battle01\map_battle01_breakablewall_trigger.WZU btt3 map_battle01\map_battle01_crystalstand.WZU btt4 map_battle01\map_battle01_unbreakablewall.WZU bat1 map_battle01\map_battle01_trigger_arms01.WZU bat2 map_battle01\map_battle01_trigger_arms02.WZU bat3 map_battle01\map_battle01_trigger_arms03.WZU bat4 map_battle01\map_battle01_trigger_arms04.WZU bat5 map_battle01\map_Battle01_trigger_crysta.WZU bat6 map_battle01\map_Battle01_trigger_blastfurnace.WZU bat7 map_battle01\map_Battle01_trigger_rack.WZU btc1 map_battle01\map_Battle01_z02_Crystal.WZU trtc map_battle01\map_battel02-5_trigger_TheCrown.WZU //°¢Àηë¿ÕÁ TrA5 map207\map207_trigger_bluecrystal_A000.WZU //ºí·çÀ̱״Ͻº°á°è¼® cf0y common_effect\effect_campfire_yellow.WZU tls1 map_50top\map_50top_lion_statue.WZU <0818MAIN> MA01 common_effect\I_Attribute_Variation_effect1.WZU MA02 common_effect\I_Attribute_Variation_effect2.WZU MA03 common_effect\I_Attribute_Variation_effect3.WZU <0817Event> lve1 map01\map01_z01_trigger_Lever.wzu GO12 map02\map02_trigger_Light.WZU tg22 map05\map05_trigger_pole01.WZU M3BE map03\map03_F03_block_effect.WZU