//¿É¼Ç ´É·ÂÄ¡º° »ó¼ö°ª ¼³Á¤ //ÃÖÃÊÀÛ¼ºÀÚ : ¼Û ¿µ´ö //design\½ºÅ©¸³Æ®\ÀüÅõ·Â\PlayerAttributeInfo.xlsx Index TypeName FPValueRate FPRatioRate Comment 1 eATTR_STR 1.49 0 ½ºÅÈ(Èû) 2 eATTR_DEX 1.49 0 ½ºÅÈ(¹Îø) 3 eATTR_VIT 1.49 0 ½ºÅÈ(ü·Â) 4 eATTR_INT 1.49 0 ½ºÅÈ(Áö·Â) 5 eATTR_SPR 1.49 0 ½ºÅÈ(Á¤½Å·Â) 6 eATTR_CUR_HP 0 0 ÇöÀçHP 7 eATTR_CUR_MP 0 0 ÇöÀçMP 8 eATTR_MAX_HP 0.04 0 ÃÖ´ëHP 9 eATTR_MAX_MP 0.01 0 ÃÖ´ëMP 10 eATTR_RECOVERY_HP 11.73 0 HPȸº¹·® 11 eATTR_RECOVERY_MP 8.11 0 MPȸº¹·® 12 eATTR_BASE_MELEE_MIN_ATTACK_POWER 0.4 0 ±âº»¹°¸®°ø°Ý·Â(ÃÖ¼Ò) 13 eATTR_BASE_MELEE_MAX_ATTACK_POWER 0.4 0 ±âº»¹°¸®°ø°Ý·Â(ÃÖ´ë) 14 eATTR_BASE_RANGE_MIN_ATTACK_POWER 0 0 empty 15 eATTR_BASE_RANGE_MAX_ATTACK_POWER 0 0 empty 16 eATTR_OPTION_PHYSICAL_ATTACK_POWER 0.55 0 ±âº»¹°¸®°ø°Ý·Â(Ãß°¡) 17 eATTR_MAGICAL_WATER_ATTACK_POWER 0.68 0 [V]¿ø¼Ò(¹°)°ø°Ý·Â 18 eATTR_MAGICAL_FIRE_ATTACK_POWER 0.68 0 [V]¿ø¼Ò(ºÒ)°ø°Ý·Â 19 eATTR_MAGICAL_WIND_ATTACK_POWER 0.68 0 [V]¿ø¼Ò(¹Ù¶÷)°ø°Ý·Â 20 eATTR_MAGICAL_EARTH_ATTACK_POWER 0.68 0 [V]¿ø¼Ò(´ëÁö)°ø°Ý·Â 21 eATTR_MAGICAL_DARKNESS_ATTACK_POWER 0.68 0 [V]¿ø¼Ò(¾ÏÈæ)°ø°Ý·Â 22 eATTR_MAGICAL_ALL_ATTACK_POWER 0 0 "[V]¸¶¹ý¼Ó¼ºÀüü°ø°Ý·Â,EP2={FIRE,WATER,WIND,EARTH,DARK}" 23 eATTR_ADD_SKILL_ATTACK_POWER 0.2 0 [V]½ºÅ³Ãß°¡°ø°Ý·Â 24 eATTR_ADD_SKILL_DAMAGE_RATIO 60 0 [R]½ºÅ³ÆÛ¼¾Æ®Ãß°¡µ¥¹ÌÁö 25 eATTR_BASE_MELEE_DEFENSE_POWER 0.4 0 ±âº»¹æ¾î·Â 26 eATTR_BASE_RANGE_DEFENSE_POWER 0 0 [V]±âº»(¿ø°Å¸®)¹°¸®¹æ¾î·Â 27 eATTR_OPTION_PHYSICAL_DEFENSE_POWER 0.55 0 ¿É¼Ç¹°¸®¹æ¾î·Â 28 eATTR_DEL_WATER_TARGET_DEFENSE_RATIO 54.07 0 [R]°ø°Ý´ë»ó¿ø¼Ò(¹°)¹æ¾î·Â°¨¼ÒÀ² 29 eATTR_DEL_FIRE_TARGET_DEFENSE_RATIO 54.07 0 [R]°ø°Ý´ë»ó¿ø¼Ò(ºÒ)¹æ¾î·Â°¨¼ÒÀ² 30 eATTR_DEL_WIND_TARGET_DEFENSE_RATIO 54.07 0 [R]°ø°Ý´ë»ó¿ø¼Ò(¹Ù¶÷)¹æ¾î·Â°¨¼ÒÀ² 31 eATTR_DEL_EARTH_TARGET_DEFENSE_RATIO 54.07 0 [R]°ø°Ý´ë»ó¿ø¼Ò(´ëÁö)¹æ¾î·Â°¨¼ÒÀ² 32 eATTR_DEL_DARKNESS_TARGET_DEFENSE_RATIO 54.07 0 [R]°ø°Ý´ë»ó¿ø¼Ò(¾ÏÈæ)¹æ¾î·Â°¨¼ÒÀ² 33 eATTR_DEL_PHYSICAL_TARGET_DEFENSE_RATIO 47.31 0 [R]°ø°Ý´ë»ó¹°¸®¹æ¾î·Â°¨¼ÒÀ² 34 eATTR_DEL_MAGICAL_ALL_TARGET_DEFENSE_RATIO 0 0 [R]°ø°Ý´ë»óÀüü¿ø¼Ò¹æ¾î·Â°¨¼ÒÀ² 35 eATTR_DEL_WATER_DAMAGE 2.73 0 [R]¿ø¼Ò(¹°)¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 36 eATTR_DEL_FIRE_DAMAGE 2.73 0 [R]¿ø¼Ò(ºÒ)¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 37 eATTR_DEL_WIND_DAMAGE 2.73 0 [R]¿ø¼Ò(¹Ù¶÷)¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 38 eATTR_DEL_EARTH_DAMAGE 2.73 0 [R]¿ø¼Ò(´ëÁö)¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 39 eATTR_DEL_DARKNESS_DAMAGE 2.73 0 [R]¿ø¼Ò(¾ÏÈæ)¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 40 eATTR_DEL_PHYSICAL_DAMAGE 0 0 [R]EP2:¹°¸®°ø°Ý¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 41 eATTR_DEL_MAGICAL_ALL_DAMAGE 0 0 [R]EP2:¿ø¼Ò(¸ðµç)¿¡´ëÇѵ¥¹ÌÁöÂ÷°¨·ü 42 eATTR_PHYSICAL_ATTACK_SUCCESS_RATIO 0.34 0 °ø°Ý¼º°ø·ü(¹°¸®) 43 eATTR_PHYSICAL_ATTACK_BLOCK_RATIO 16.89 0 [R][15]°ø°Ý¹æ¾îÀ²(¿É¼Ç)Ãß°¡À² 44 eATTR_PHYSICAL_ATTACK_BLOCK_BASE_ARMOR_RATIO 0 0 "EP2:added,°ø°Ý¹æ¾îÀ²¾ÆÀÌÅÛÁ¾ÇÕ(ÃÑÇÕ»ê/5)" 45 eATTR_MOVE_SPEED 4 0 À̵¿¼Óµµ 46 eATTR_ATTACK_SPEED 4 0 °ø°Ý¼Óµµ 47 eATTR_ALL_ATTACK_RANGE 0 0 ¸ðµç»ç°Å¸® 48 eATTR_NORMAL_ATTACK_RANGE 0 0 ÀϹݻç°Å¸® 49 eATTR_SKILL_ATTACK_RANGE 0 0 ½ºÅ³»ç°Å¸® 50 eATTR_SIGHT_RANGE 0 0 ½Ã¾ß 51 eATTR_CRITICAL_RATIO_CHANGE 40.53 0 Å©¸®Æ¼ÄÃÈ®·üÁõ°¨ 52 eATTR_CRITICAL_DAMAGE_CHANGE 0.36 65 Å©¸®Æ¼Äõ¥¹ÌÁöÃß°¡ 53 eATTR_ADD_ATTACK_INC_RATIO 0 0 [R]Ãß°¡°ø°Ý»ó½ÂÀ² 54 eATTR_ADD_DEFENSE_INC_RATIO 0 0 [R]Ãß°¡¹æ¾î»ó½ÂÀ² 55 eATTR_INCREASE_SKILL_LEVEL 0 0 ½ºÅ³·¹º§1»ó½Â 56 eATTR_INCREASE_STAT_POINT 0 0 ½ºÅÝÆ÷ÀÎÆ®(¸ðµÎ)1»ó½Â 57 eATTR_DECREASE_LIMIT_STAT 0 0 ½ºÅÝÁ¦ÇѼöÄ¡°¨¼Ò 58 eATTR_MP_SPEND_INCREASE 0 0 MP¼Òºñ°¨¼Ò 59 eATTR_ABSORB_HP 0 0 HPÈí¼ö 60 eATTR_ABSORB_MP 0 0 "MP,SPÈí¼ö" 61 eATTR_REFLECT_DAMAGE_RATIO 40.5 0 µ¥¹ÌÁö¹Ý»ç 62 eATTR_BONUS_MONEY_RATIO 0 0 ÇÏÀÓÁõ°¡ 63 eATTR_BONUS_EXP_RATIO 0 0 °æÇèÄ¡Áõ°¡ 64 eATTR_AREA_ATTACK_RATIO 60 0 ´ÙÁß°ø°ÝÈ®·ü 65 eATTR_BONUS_CASTING_TIME 0 0 65:ij½ºÆÃŸÀÓÁõ°¨ 66 eATTR_BONUS_SKILL_COOL_TIME 0 -32.25 75:[R]½ºÅ³ÄðŸÀÓÁõ°¨ 67 eATTR_DECREASE_DAMAGE 0.5 25 µ¥¹ÌÁö°¨¼Ò 68 eATTR_RESURRECTION_RATIO 0 0 52:»ç¸Á½Ã½º½º·ÎºÎȰÇÒÈ®·ü 69 eATTR_DOUBLE_DAMAGE_RATIO 0 0 53:µ¥¹ÌÁöÀǵι谡µÉÈ®·ü 70 eATTR_LUCKMON_INC_DAMAGE 0.5 0 54:·°Å°¸ó½ºÅͰø°Ý½ÃÃß°¡µ¥¹ÌÁö 71 eATTR_COPOSITE_INC_RATIO 0 0 55:Á¶ÇÕ¼º°ø·üÁõ°¡ 72 eATTR_BYPASS_DEFENCE_RATIO 0 0 56:¹æ¾î·Â¹«½ÃÈ®À² 73 eATTR_INCREASE_MIN_DAMAGE 0 0 57:ÃÖ¼Òµ¥¹ÌÁöÁõ°¡ 74 eATTR_INCREASE_MAX_DAMAGE 0 0 58:ÃÖ´ëµ¥¹ÌÁöÁõ°¡ 75 eATTR_DECREASE_ITEMDURA_RATIO 0 0 59:¾ÆÀÌÅÛ³»±¸·Â°¨¼Ò¹«½ÃÈ®À² 76 eATTR_RESISTANCE_BADSTATUS_RATIO 101.34 0 60:½ºÅ³È¿°ú¹«ÁöÈ®À² 77 eATTR_INCREASE_SKILLDURATION 0.78 0 61:½ºÅ³È¿°ú½Ã°£Áõ°¡(¹öÇÁ°è¿­) 78 eATTR_DECREASE_SKILL_SKILLDURATION -2 0 "62:½ºÅ³È¿°ú½Ã°£Áõ°¨(µð¹öÇÁ°è¿­)