// gameLogic_Sun.cpp : Implementation of DLL Exports. #include "stdafx.h" #include "resource.h" // The module attribute causes DllMain, DllRegisterServer and DllUnregisterServer to be automatically implemented for you [ module(dll, uuid = "{834A8E4D-F986-4921-B336-D024CD667A74}", name = "gameLogic_Sun", helpstring = "gameLogic_Sun 1.0 Type Library", resource_name = "IDR_GAMELOGIC_SUN") ] class CgameLogic_SunModule { public: // Override CAtlDllModuleT members };