// applast.h #ifndef _3DFRAMEWORK_APPLAST_H_ #define _3DFRAMEWORK_APPLAST_H_ #include "appdraw.h" #include //------------------------------------------------------------------------------ /** @class CAppLast */ class CAppLast : public CAppDraw, public CWzSingleton { public: CAppLast(); virtual ~CAppLast(); }; class iLogHandler { iLogHandler(); }; #endif // _3DFRAMEWORK_APPLAST_H_