#pragma once #include #include #include #include // error C2065: 'GUID_NULL' #include #pragma pack(push,1) #ifdef _NA_0_20080612_WORLDSERVER_REFACTORING #define PACKET_GZ_OPEN( c, p ) struct MSG_##p : public MSG_BASE_FORWARD { MSG_##p(){ ZeroMemory(this, sizeof(*this)); m_byCategory = c; m_byProtocol = p; } #else #define PACKET_GZ_OPEN( c, p ) struct MSG_##p : public MSG_BASE_FORWARD { MSG_##p(){ m_byCategory = c; m_byProtocol = p; } #endif #define PACKET_GZ_CLOSE }; PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_INFO_BRD ) BASE_GUILD_INFO m_BaseGuildInfo; GUILD_MEMBER_TOTAL_INFO m_GuildMemberInfo; int GetSize() { return ( sizeof(BASE_GUILD_INFO) + m_GuildMemberInfo.GetSize() ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_SELECT_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; BYTE m_byRequestIdx; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_SELECT_ACK ) GUILDGUID m_GuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_SELECT_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_SYN ) TCHAR m_tszGuildName[MAX_GUILDNAME_LENGTH + 1]; CHARGUID m_MasterCharGuid; TCHAR m_tszMasterCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byMasterClass; LEVELTYPE m_MasterLV; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_ACK ) GAME_GUILD_INFO m_GameGuildInfo; BASE_GUILD_MEMBER_INFO m_BaseMemberInfo; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_MasterCharGuid; DWORD m_DestroyWaitTime; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_BRD ) GUILDGUID m_GuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_JOIN_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; CHARGUID m_TargetCharGuid; TCHAR m_tszCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byClass; LEVELTYPE m_Level; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_JOIN_BRD ) GUILDGUID m_GuildGuid; GUILD_MEMBER_INFO m_MemberInfo; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_JOIN_NAK ) TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_WITHDRAW_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_WITHDRAW_BRD ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; TCHAR m_szCharName[MAX_CHARNAME_LENGTH + 1]; INT64 m_MemberPenaltyTime; BYTE m_byPenaltyType; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_WITHDRAW_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE // ±æµåÀåÀÌ ±æµå¿ø °­Á¦Å»Åð PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_KICKPLAYER_SYN ) GUILDGUID m_GuildGuid; // ÇØ´ç ±æµå CHARGUID m_OperCharGuid; TCHAR m_ptszCharName[MAX_CHARNAME_LENGTH+1]; // Å»Åð½Ãų ±æµå¿ø PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_KICKPLAYER_NAK ) GUILDGUID m_GuildGuid; TCHAR m_ptszCharName[MAX_CHARNAME_LENGTH+1]; // ¿äûÇß´ø À¯ÀúÀÇ À̸§ DWORD m_dwErrorCode; PACKET_GZ_CLOSE // ±æµå¿¡ UP Çå³³ PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DONATE_UP_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; UPTYPE m_DonateUP; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DONATE_UP_BRD ) GUILDGUID m_GuildGuid; UPTYPE m_TotalUP; UPTYPE m_DonateUP; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DONATE_UP_NAK ) GUILDGUID m_GuildGuid; BYTE m_byErrorCode; PACKET_GZ_CLOSE // UP->GP·Î º¯È¯ PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CONVERT_UP2GP_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; GPTYPE m_ConvertGP; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CONVERT_UP2GP_BRD ) GUILDGUID m_GuildGuid; UPTYPE m_RemainUP; GPTYPE m_TotalGP; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CONVERT_UP2GP_NAK ) GUILDGUID m_GuildGuid; BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RANKUP_BRD ) GUILDGUID m_GuildGuid; GPTYPE m_RemainGP; BYTE m_byLevel; UPTYPE m_RemainUP; PACKET_GZ_CLOSE #ifdef __NA_000000_20070528_TAIWAN_GUILD_PVP PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHUNTING_PVP_RESULT_CMD ) GUILDGUID m_WinGuildGuid; GUILDGUID m_LoseGuildGuid; GUILDGUID m_DisGuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHUNTING_PVP_RESULT_BRD ) GUILDGUID m_GuildGuid; CHUNTING_PVP_INFO m_PVPInfo; PACKET_GZ_CLOSE #endif //±æµå Ãß°¡ Á¤º¸ PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_INFO_BRD ) BYTE m_byRelCnt; BYTE m_byCorpsCnt; BASE_GUILD_ADD_INFO m_AddInfo; int GetSize() { return ( sizeof(MSG_GZ_GUILD_RELATION_INFO_BRD) - ((MAX_ALLIENCE_GUILD_NUM + MAX_HOSTILITY_GUILD_NUM + MAX_ONE_SIDE_HOSTILITY_NUM) - m_byRelCnt) * sizeof(GUILD_RELATION)); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RELATION_INFO_SYN) GUILDGUID m_GuildGuid; PACKET_GZ_CLOSE // ±æµå °ü°è PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_SYN ) eGUILD_RELATION m_eRelationType; GUILDGUID m_RequestGuildGuid; GUILDGUID m_ResponseGuildGuid; USERGUID m_RequestUserKey; CHARGUID m_RequestCharGuid; TCHAR m_tszRelationGuildName[MAX_GUILDNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_BRD ) eGUILD_RELATION m_eRelationType; GUILDGUID m_GuildGuid; GUILDGUID m_RelationGuildGuid; TCHAR m_tszRequestGuildName[MAX_GUILDNAME_LENGTH+1]; TCHAR m_tszRelationGuildName[MAX_GUILDNAME_LENGTH+1]; #ifdef _NA_003923_20120130_GUILD_RENEWAL DWORD64 m_RelationApplyTime; DWORD64 m_RelationChangeTime; #endif PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_NAK ) CHARGUID m_OtherGuildMasterUid; GUILDGUID m_RelationGuildGuid; BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_DELETE_SYN ) // ±æµå °ü°è »èÁ¦ eGUILD_RELATION m_eType; GUILDGUID m_GuildGuid; GUILDGUID m_RelGuildGuid; CHARGUID m_RequestPlayerIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_DELETE_BRD ) eGUILD_RELATION m_eType; GUILDGUID m_GuildGuid; GUILDGUID m_RelGuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_DELETE_NAK ) eGUILD_RELATION m_eType; GUILDGUID m_GuildGuid; GUILDGUID m_RelGuildGuid; BYTE m_byErrorCode; PACKET_GZ_CLOSE //µ¿¸Í ½Åû PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_BOTH_RELATION_SYN ) eGUILD_RELATION m_eRelationType; GUILDGUID m_GuildGuid; GUILDGUID m_RelationGuildGuid; CHARGUID m_RequestPlayerIndex; TCHAR m_tszRelationGuildName[MAX_GUILDNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_BOTH_RELATION_ACK) eGUILD_RELATION m_eRelationType; GUILDGUID m_RequestGuildGuid; GUILDGUID m_ResponseGuildGuid; CHARGUID m_RequestPlayerIndex; CHARGUID m_ResponsePlayerIndex; PACKET_GZ_CLOSE //½Ö¹æÀû´ë ½Åû PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_BOTH_AGAINST_SYN ) CHARGUID m_MasterCharGuid; GUILDGUID m_GuildGuid; GUILDGUID m_RelGuildGuid; TCHAR m_tszRelGuildName[MAX_GUILDNAME_LENGTH + 1]; //»ç¿ë¾ÈÇÔ PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_BOTH_AGAINST_BRD ) GUILDGUID m_GuildGuid; GUILDGUID m_RelGuildGuid; TCHAR m_tszRelGuildName[MAX_GUILDNAME_LENGTH + 1]; #ifdef _NA_003923_20120130_GUILD_RENEWAL DWORD64 m_RelationApplyTime; DWORD64 m_RelationChangeTime; #endif PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RELATION_BOTH_AGAINST_NAK ) GUILDGUID m_GuildGuid; GUILDGUID m_RelGuildGuid; BYTE m_byErrorCode; PACKET_GZ_CLOSE // ±æµå ±º´Ü »ý¼º PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_CORPS_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_CORPS_BRD ) GUILDGUID m_GuildGuid; BYTE m_byCorpsNum; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_CORPS_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_CORPS_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; BYTE m_byCorpsNum; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_CORPS_BRD ) GUILDGUID m_GuildGuid; BYTE m_byCorpsNum; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_CORPS_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_EMPTY_COMMANDER_INFO_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_EMPTY_COMMANDER_INFO_ACK ) GUILDGUID m_GuildGuid; BYTE m_byEmptyCommanderCount; BYTE m_byCorpsNum[MAX_GUILD_CORPS_NUM]; int GetSize() { return ( sizeof(MSG_GZ_GUILD_EMPTY_COMMANDER_INFO_ACK) - (MAX_GUILD_CORPS_NUM-m_byEmptyCommanderCount)*sizeof(BYTE) ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_EMPTY_COMMANDER_INFO_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE // ±º´ÜÀå º¯°æ PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_COMMANDER_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; BYTE m_byCorpsNum; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_COMMANDER_BRD ) GUILDGUID m_GuildGuid; BYTE m_byCorpsNum; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_COMMANDER_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE // ±º´Ü°£ À̵¿ PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_CORPS_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH+1]; BYTE m_byCorpsNum; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_CORPS_BRD ) GUILDGUID m_GuildGuid; CHARGUID m_TargetCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byCorpsNum; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_CORPS_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE // À°¼º Ä·ÇÁ â¼³ PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_REAR_CAMP_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_REAR_CAMP_BRD ) GUILDGUID m_GuildGuid; BYTE m_byCorpsNum; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CREATE_REAR_CAMP_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE // À°¼º Ä·ÇÁ ÇØ»ê PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_REAR_CAMP_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; BYTE m_byCorpsNum; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_REAR_CAMP_BRD ) GUILDGUID m_GuildGuid; BYTE m_byCorpsNum; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_DESTROY_REAR_CAMP_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_INVITE_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; CHARGUID m_TargetCharGuid; PLAYERKEY m_TargetUserKey; LEVELTYPE m_Level; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_INVITE_ACK ) PLAYERKEY m_TargetUserKey; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_INVITE_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_LOGIN_CHAR_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_LOGIN_CHAR_BRD ) GUILD_INFO m_GuildInfo; GUILD_CORPS_TOTAL_INFO m_CorpsTotalInfo; GUILD_MEMBER_INFO m_MemberInfo; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_LOGIN_CHAR_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_LOGOUT_CHAR_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_LOGOUT_CHAR_BRD ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; TCHAR m_szCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHAR_LEVELUP_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; LEVELTYPE m_Level; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHAR_LEVELUP_BRD ) GUILDGUID m_GuildGuid; TCHAR m_szCharName[MAX_CHARNAME_LENGTH + 1]; LEVELTYPE m_Level; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_KICKPLAYER_BRD ) GUILDGUID m_GuildGuid; CHARGUID m_MasterCharGuid; TCHAR m_ptszCharName[MAX_CHARNAME_LENGTH+1]; //°­Åð´çÇÑ Ä³¸¯ÅÍ À̸§ CHARGUID m_CharGuid; //°­Åð´çÇÑ Ä³¸¯ÅÍ CharGuid INT64 m_GuildPenaltyTime; INT64 m_MemberPenaltyTime; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_TOTALINFO_REQ_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_TOTALINFO_REQ_ACK ) GUILD_INFO m_GuildInfo; #ifdef _NA004034_20120102_GUILD_POINT_SYSTEM GUILD_INFO_EXTRA guild_info_extra_; #endif //_NA004034_20120102_GUILD_POINT_SYSTEM #ifdef _NA_007330_20140620_GUILD_SYSTEM_EXTENSION GUILD_JOIN_REQUEST_TOTAL_INFO m_GuildJoinRequestTotalInfo; #endif //_NA_007330_20140620_GUILD_SYSTEM_EXTENSION GUILD_CORPS_TOTAL_INFO m_CropsTotalInfo; GUILD_MEMBER_TOTAL_INFO m_MemberTotalInfo; int GetSize() { return ( sizeof(MSG_GZ_GUILD_TOTALINFO_REQ_ACK) - ( sizeof(GUILD_MEMBER_TOTAL_INFO) - m_MemberTotalInfo.GetSize() ) ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_TOTALINFO_REQ_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_GM_GUILD_POINT_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; UPTYPE m_UP; GPTYPE m_GP; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_GM_GUILD_POINT_BRD ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; UPTYPE m_UP; GPTYPE m_GP; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_GM_GUILD_POINT_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE // À¯Àú Ä«¿À »óÅ º¯°æµÉ °æ¿ì ¾Ë¸² PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_CHAOSTATE_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; BYTE m_byChaoState; // Ä«¿À »óÅÂ(eCHAO_STATE) PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_CHAOSTATE_BRD ) GUILDGUID m_GuildGuid; TCHAR m_szCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byChaoState; // Ä«¿À »óÅÂ(eCHAO_STATE) PACKET_GZ_CLOSE //¼­¹ö ÀÔÀå, ³ª°¡´Â ÆÐŶÀº ÇÊ¿ä¾ø´Ù. ÇØ´ç ¼­¹ö¿¡¼­ ³ª°¥¶§ ¹«Á¶°Ç ÇØ´ç °ÔÀÓ¼­¹ö¿¡¼­ ±æµå¸â¹ö ÃʱâÈ­ ½ÃŲ´Ù. PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_ENTER_SERVER_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_ENTER_SERVER_ACK ) GAME_GUILD_INFO m_GameGuildInfo; BASE_GUILD_MEMBER_INFO m_BaseMemberInfo; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_ENTER_SERVER_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_PRE_LOGIN_CMD ) GUILDGUID m_GuildGuid; CHARGUID m_CharGuid; PACKET_GZ_CLOSE /////////// ±æµå Á÷Ã¥ º¯°æ /////////// //ŸÄÏÀ¯Àú°¡ Á¢¼ÓÇϰí ÀÖÁö ¾ÊÀ»¼ö ÀÖ´Ù. //Á¢¼Ó¾ÈÇÑ À¯ÀúÀÇ Á¤º¸´Â °ÔÀÓ¼­¹ö°¡ °¡Áö°í ÀÖÁö ¾Ê´Â´Ù. PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_DUTY_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byDuty; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_DUTY_BRD ) GUILDGUID m_GuildGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byDuty; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_DUTY_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE /////////// ±æµå ±ÇÇÑ À§ÀÓ ¸ñ·Ï ¿äû /////////// PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RIGHT_DELEGATION_LIST_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RIGHT_DELEGATION_LIST_ACK ) GUILDGUID m_GuildGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byCount; GUILD_RIGHT_USE_INFO m_DelegateRight[MAX_GUILD_DELEGATE_RIGHT]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RIGHT_DELEGATION_LIST_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE /////////// ±æµå ±ÇÇÑ À§ÀÓ ¿äû /////////// PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RIGHT_DELEGATION_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; BYTE m_byCount; GUILD_RIGHT_USE_INFO m_DelegateRight[MAX_GUILD_DELEGATE_RIGHT]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RIGHT_DELEGATION_BRD ) GUILDGUID m_GuildGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; GUILD_RIGHT_USE_INFO m_DelegateRight[MAX_GUILD_DELEGATE_RIGHT]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_RIGHT_DELEGATION_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE /////////// ±æµå ¸¶½ºÅÍ º¯°æ //////////// PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_MASTER_SYN ) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_szTargetCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_MASTER_BRD ) GUILDGUID m_GuildGuid; CHARGUID m_OldMasterCharGuid; TCHAR m_szOldMasterCharName[MAX_CHARNAME_LENGTH + 1]; CHARGUID m_NewMasterCharGuid; TCHAR m_szNewMasterCharName[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN( GZ_GUILD, GZ_GUILD_CHANGE_MASTER_NAK ) BYTE m_byErrorCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_DESTROY_WAIT_BRD) GUILDGUID m_GuildGuid; DWORD64 m_dwDestroyTime; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RECOVERY_GUILD_SYN) CHARGUID m_CharGuid; GUILDGUID m_GuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RECOVERY_GUILD_BRD) GUILDGUID m_GuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RECOVERY_GUILD_NAK) CHARGUID m_CharGuid; BYTE m_byErrorCode; PACKET_GZ_CLOSE //////////////±æµå ¸¶Å© µî·Ï////////////// PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GUILDMARK_REGISTER_SYN) SLOTIDX m_SlotIdx; POSTYPE m_SlotPos; GUILDGUID m_GuildIndex; CHARGUID m_RequestPlayerIndex; GUILDMARKIDX m_PatternIndex; GUILDMARKIDX m_BackGroundIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GUILDMARK_REGISTER_BRD) SLOTIDX m_SlotIdx; POSTYPE m_SlotPos; GUILDGUID m_GuildIndex; GUILDMARKIDX m_BackGroundIndex; GUILDMARKIDX m_PatternIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GUILDMARK_REGISTER_NAK) BYTE m_Result; PACKET_GZ_CLOSE //////////////±æµå ¸¶Å© »èÁ¦////////////// PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GUILDMARK_DELETE_SYN) CHARGUID m_RequestPlayerIndex; GUILDGUID m_GuildIndex; GUILDMARKIDX m_BackGroundIndex; GUILDMARKIDX m_PatternIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GUILDMARK_DELETE_BRD) GUILDGUID m_GuildIndex; GUILDMARKIDX m_BackGroundIndex; GUILDMARKIDX m_PatternIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GUILDMARK_DELETE_NAK) BYTE m_Result; PACKET_GZ_CLOSE //////////////±æµå â°í ¿­±â////////////// PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_OPEN_SYN) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_OPEN_BRD) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; MONEY m_WarehouseMoney; BYTE m_SlotTabNum; BOOL m_WarehouseRight; _GUILDWAREHOUSE_TOTAL_INFO m_ItemInfo; int GetSize() const { // (f100527.3L) const int kMinSize = sizeof(*this) - sizeof(m_ItemInfo); return kMinSize + m_ItemInfo.GetSize(); //return ( sizeof(*this) - (_GUILDWAREHOUSE_TOTAL_INFO::MAX_SLOT_NUM-m_ItemInfo.m_Count) * // sizeof(_GUILDWAREHOUSE_TOTAL_INFO::SLOT_TYPE) ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_OPEN_ACK) GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; MONEY m_WarehouseMoney; BYTE m_SlotTabNum; _GUILDWAREHOUSE_TOTAL_INFO m_ItemInfo; int GetSize() const { // (f100527.3L) const int kMinSize = sizeof(*this) - sizeof(m_ItemInfo); return kMinSize + m_ItemInfo.GetSize(); //return ( sizeof(*this) - (_GUILDWAREHOUSE_TOTAL_INFO::MAX_SLOT_NUM-m_ItemInfo.m_Count) * // sizeof(_GUILDWAREHOUSE_TOTAL_INFO::SLOT_TYPE) ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_OPEN_NAK) GUILDGUID m_GuildGuid; BYTE m_bErrorCode; PACKET_GZ_CLOSE //////////////±æµå â°í ´Ý±â////////////// PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_CLOSE_SYN) GUILDGUID m_GuildGuid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_CLOSE_BRD) GUILDGUID m_GuildGuid; MONEY m_WarehouseMoney; _GUILDWAREHOUSE_TOTAL_INFO m_ItemInfo; int GetSize() const { // (f100527.3L) const int kMinSize = sizeof(*this) - sizeof(m_ItemInfo); return kMinSize + m_ItemInfo.GetSize(); //return ( sizeof(*this) - (_GUILDWAREHOUSE_TOTAL_INFO::MAX_SLOT_NUM-m_ItemInfo.m_Count)*sizeof(_GUILDWAREHOUSE_TOTAL_INFO::SLOT_TYPE) ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_CLOSE_NAK) BYTE m_bErrorCode; PACKET_GZ_CLOSE //////////////±æµå µ· ÀÔÃâ±Ý////////////// PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_MONEY_SYN) GUILDGUID m_GuildIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_MONEY_BRD) GUILDGUID m_GuildIndex; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_MONEY_NAK) BYTE m_Result; PACKET_GZ_CLOSE //////////////±æµå â°í DB ÀúÀå////////////// PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_DBSAVE_SYN) GUILDGUID m_GuildGuid; MONEY m_WarehouseMoney; BYTE m_ChannelID; _GUILDWAREHOUSE_TOTAL_INFO m_ItemInfo; int GetSize() const { // (f100527.3L) const int kMinSize = sizeof(*this) - sizeof(m_ItemInfo); return kMinSize + m_ItemInfo.GetSize(); //return ( sizeof(*this) - // (_GUILDWAREHOUSE_TOTAL_INFO::MAX_SLOT_NUM - m_ItemInfo.m_Count) // * sizeof(_GUILDWAREHOUSE_TOTAL_INFO::SLOT_TYPE) ); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_WAREHOUSE_LOG_DBSAVE_SYN) MONEY m_Money; SLOTCODE m_ItemCode; WORD m_ItemNum; BYTE m_bInOutState; GUILDGUID m_GuildGuid; TCHAR m_CharName[MAX_CHARNAME_LENGTH+1]; PACKET_GZ_CLOSE //////////////±æµå ¸í º¯°æ////////////// //__NA000000_20081106_GUILD_NAME_CHANGE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_NAME_CHANGE_SYN) POSTYPE m_TargetPos; GUILDGUID m_GuildGuid; CHARGUID m_OperCharGuid; TCHAR m_tszGuildName[MAX_GUILDNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_NAME_CHANGE_ACK) POSTYPE m_TargetPos; //_NA_0_20100901_GUILD_NAME_CHANGE_ITEM_LOG TCHAR m_tszCurrentGuildName[MAX_GUILDNAME_LENGTH+1]; // °ÔÀӷα׿¡ ³²±æ Á¤º¸() TCHAR m_tszchangeGuildName[MAX_GUILDNAME_LENGTH+1]; // °ÔÀӷα׿¡ ³²±æ Á¤º¸() PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_NAME_CHANGE_BRD) GUILDGUID m_GuildGuid; TCHAR m_tszGuildName[MAX_GUILDNAME_LENGTH+1]; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_NAME_CHANGE_NAK) POSTYPE m_TargetPos; BYTE m_byErrorCode; PACKET_GZ_CLOSE #ifdef _NA_003923_20120130_GUILD_RENEWAL PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_IN_GAME_GUILD_LOG_LIST_REQ) GUILDGUID request_guild_guid_; CHARGUID request_char_guid_; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_IN_GAME_GUILD_LOG_LIST_ANS) CHARGUID request_char_guid_; BYTE log_category_;//GuildInGameLogCategory BYTE log_count_; GuildInGameLogData log_data_[MAX_IN_GAME_GUILD_LOG]; WORD GetSize()const { assert(log_count_ <= _countof(log_data_) && log_count_ >= 0); const size_t min_size = sizeof(*this) - sizeof(log_data_); return min_size + (sizeof(log_data_[0]) * log_count_); } PACKET_GZ_CLOSE #endif #ifdef _NA_004034_20120102_GUILD_INTRODUCTION PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_INTRODUCTION_SAVE_SYN) CHARGUID char_guid; GUILDGUID guild_guid; GUILD_INTRODUCTIONS guild_introductions_; void init() { char_guid = 0, guild_guid = 0; memset(&guild_introductions_, 0, sizeof(guild_introductions_)); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_INTRODUCTION_SAVE_ACK) DWORD result_; CHAR introduction_strings_[MAX_GUILD_INTRODUCTION_LENGTH+1]; #ifdef _NA_007330_20140620_GUILD_SYSTEM_EXTENSION GUILDGUID guild_guid; #endif //_NA_007330_20140620_GUILD_SYSTEM_EXTENSION PACKET_GZ_CLOSE #endif #ifdef _NA_007330_20140620_GUILD_SYSTEM_EXTENSION /** ±æµå °¡ÀÔ ¿äû **/ PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_JOIN_REQUEST_SYN) GUILD_JOIN_REQUEST_INFO request_info; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_JOIN_REQUEST_ACK) DWORD result_; GUILD_JOIN_REQUEST_INFO request_info; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_JOIN_REQUEST_REJECT_SYN) eGUILD_JOIN_REJECT_TYPE reject_type; CHARGUID char_guid; //±ÇÇÑÀ» °¡Áø ij¸¯ÅÍ GUID GUILDGUID guild_guid; CHARGUID target_guid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_JOIN_REQUEST_REJECT_ACK) void Init() { memset(&guild_name, 0, sizeof(guild_name)); } TCHAR guild_name[MAX_GUILDNAME_LENGTH + 1]; CHARGUID char_guid; GUILDGUID guild_guid; CHARGUID target_guid; DWORD result; eGUILD_JOIN_REJECT_TYPE reject_type; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RELOAD_SYN) CHARGUID char_guid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RELOAD_ACK) GUILDGUID guild_guid; PACKET_GZ_CLOSE /** ±æµå ½Ã¼³ **/ PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_FACILITY_UPGRADE_SYN) FCODE facility_code; CHARGUID char_guid; GUILDGUID guild_guid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_FACILITY_UPGRADE_ACK) GUILD_FACILITY_INFO facility_info; FCODE facility_code; GUILDGUID guild_guid; CHARGUID char_guid; DWORD result; FLEVEL cur_level; FLEVEL add_level; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_FACILITY_SELECT_SYN) GUILDGUID guild_guid; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_FACILITY_SELECT_ACK) GUILD_FACILITY_TOTAL_INFO total_info; GUILDGUID guild_guid; PACKET_GZ_CLOSE #endif //_NA_007330_20140620_GUILD_SYSTEM_EXTENSION /*Áö¿ª Á¡·ÉÀü ±âº» Á¤º¸¸¦ °ÔÀÓ¼­¹ö·Î º¸³½´Ù.*/ PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_INFO_SYN) MAPCODE m_MapCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_INFO_ACK) DOMINATION_INFO m_DominationInfo; PACKET_GZ_CLOSE #ifdef _NA_007128_20140326_MONDSCHIEN_DOMINATION PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_CONTINENT_LORD_INFO_ACK) sDOMINATION_CONTINENT_LORD_INFO m_lordInfo; PACKET_GZ_CLOSE #endif //_NA_007128_20140326_MONDSCHIEN_DOMINATION /*Áö¿ª Á¡·ÉÀü °æ¸Å Á¤º¸¸¦ °ÔÀÓ ¼­¹ö·Î º¸³½´Ù.*/ PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_AUCTION_INFO_SYN) MAPCODE m_MapCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_AUCTION_INFO_ACK) MAPCODE m_MapCode; BYTE m_DataCount; DominationAuctionInfo m_ActionInfo[MAX_DOMINATION_AUCTION]; uint16_t GetSize() const { assert(m_DataCount <= _countof(m_ActionInfo)); const size_t kMinSize = sizeof(*this) - sizeof(m_ActionInfo); return static_cast(kMinSize + sizeof(m_ActionInfo[0]) * m_DataCount); } PACKET_GZ_CLOSE /*Áö¿ª Á¡·ÉÀü ±âº» Á¤º¸¸¦ DB·Î ¾÷µ¥ÀÌÆ® ¿äûÇÑ´Ù.*/ PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_UPDATE_INFO_SYN) DOMINATION_INFO m_DominationInfo; eDOMINATION_EVENT_TYPE m_eSetType; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_UPDATE_INFO_ACK) RC::eDOMINATION_RESULT m_ResultCode; eDOMINATION_EVENT_TYPE m_eSetType; DOMINATION_INFO m_DominationInfo; PACKET_GZ_CLOSE /*Áö¿ª Á¡·ÉÀü °æ¸Å¿¡ ÀÔÂûÇÑ´Ù.*/ PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_ACCEP_HEIM_SYN) DominationAuctionInfo m_DominationActionInfo; #ifdef _CH_20100420_CHANGE_DOMINATION_APPLY_WAY POSTYPE m_TokenPos;//¹èÆÃ ¾ÆÀÌÅÛ Àκ¥Å丮 À§Ä¡ int number_of_betting_item; // ¹èÆÃ ¾ÆÀÌÅÛ °³¼ö #endif PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_ACCEP_HEIM_ACK) RC::eDOMINATION_RESULT m_ResultCode; DominationAuctionInfo m_DominationActionInfo; #ifdef _CH_20100420_CHANGE_DOMINATION_APPLY_WAY POSTYPE m_TokenPos;//¹èÆÃ ¾ÆÀÌÅÛ Àκ¥Å丮 À§Ä¡ int number_of_betting_item; // ¹èÆÃ ¾ÆÀÌÅÛ °³¼ö #endif PACKET_GZ_CLOSE /*°æ¸Å°¡ Á¾·á µÇ¸é ¸ðµç °æ¸Å µ¥ÀÌÅ͸¦ ÃʱâÈ­ ÇÑ´Ù.*/ PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_INIT_ACTIONINFO_SYN) MAPCODE m_MapCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_INIT_ACTIONINFO_ACK) RC::eDOMINATION_RESULT m_ResultCode; MAPCODE m_MapCode; PACKET_GZ_CLOSE /*°æ¸ÅÁ¾·á½Ã ºñ¼±Á¤ ±æµå¿¡°Ô °æ¸Å ÇÏÀÓÀ» µ¹·ÁÁØ´Ù.*/ PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_RETURNHIME_SYN) DOMINATION_INFO m_DominationInfo; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_RETURNHIME_ACK) MAPCODE m_MapCode; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_BATTING_HEIM_SYN) GUILDGUID m_guildGuid; #ifdef _CH_20100420_CHANGE_DOMINATION_APPLY_WAY MAPCODE m_mapCode; #endif PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_BATTING_HEIM_ACK) RC::eDOMINATION_RESULT m_ResultCode; #ifdef _CH_20100420_CHANGE_DOMINATION_APPLY_WAY MAPCODE m_mapCode; #endif #ifdef _NA_000000_20130429_DOMINATION_PENALTY DWORD penalty_time; #endif //_NA_000000_20130429_DOMINATION_PENALTY PACKET_GZ_CLOSE //_NA_20100604_BETTER_DOMINATION_MANAGER PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_UPDATE_GUILDINFO_SYN) GUILDGUID guild_guid_; //¿äû ±æµå guid WORD domination_join_count_; //Á¡·ÉÀü Âü¿© Ä«¿îÆ® WORD domination_defense_count_; //Á¡·ÉÀü ¹æ¾î ¼º°ø Ä«¿îÆ® WORD domination_hunting_count_; //Á¡·ÉÀü º¸½º »ç³É Ä«¿îÆ® PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_UPDATE_GUILDINFO_ACK) enum { DB_RESULT_FAIL, DB_RESULT_SUCCESS }; bool db_result_; //DB ó¸® °á°ú °ª GUILDGUID guild_guid_; //¿äû ±æµå guid WORD domination_join_count_; //Á¡·ÉÀü Âü¿© Áõ°¡ Ä«¿îÆ® WORD domination_defense_count_; //Á¡·ÉÀü ¹æ¾î ¼º°ø Áõ°¡ Ä«¿îÆ® WORD domination_hunting_count_; //Á¡·ÉÀü º¸½º »ç³É Áõ°¡ Ä«¿îÆ® PACKET_GZ_CLOSE //_NA_20110216_INCREASE_DOMINATION_DEFFENSEWALL_POINT PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_ADD_DEFFENSEWALL_POINT_SYN) DOMINATION_INFO domination_info_; SLOTCODE item_code_; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_ADD_DEFFENSEWALL_POINT_ACK) DOMINATION_INFO domination_info_; SLOTCODE item_code; bool db_result_; PACKET_GZ_CLOSE //_NA_20110406_CHANGE_RULE_FOR_DOMINATION_JOIN PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBER_JOIN_SYN) MAPCODE map_code_; DominationMemberInfo member_info_; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBER_JOIN_ACK) bool db_result_; MAPCODE map_code_; DominationMemberInfo member_info_; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBER_LEAVE_SYN) MAPCODE map_code_; CHARGUID member_guid_; // ½Åû Ãë¼Ò ´ë»óÀÚ guid CHARGUID requester_guid; // ½Åû Ãë¼Ò ¿äûÀÚ guid PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBER_LEAVE_ACK) bool db_result_; MAPCODE map_code_; CHARGUID member_guid_; // ½Åû Ãë¼Ò ´ë»óÀÚ guid CHARGUID requester_guid; // ½Åû Ãë¼Ò ¿äûÀÚ guid PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBERLIST_REQ) MAPCODE map_code_; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBERLIST_ANS) MAPCODE map_code_; BYTE data_count_; DominationMemberInfo member_list_[MAX_DOMINATION_MEMBER*2]; uint16_t GetSize() const { assert(data_count_ <= _countof(member_list_)); const size_t kMinSize = sizeof(*this) - sizeof(member_list_); return static_cast(kMinSize + sizeof(member_list_[0]) * data_count_); } PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_MEMBERLIST_INIT_CMD) PACKET_GZ_CLOSE // G->Z GM ¸í·É¿¡ ÀÇÇÑ ±æµå â°í °­Á¦ ´Ý±â PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GM_WAREHOUSE_FORCE_CLOSE_CMD) DWORD gm_player_key; // Á¶ÀÛÀÚ - GM Ç÷¹À̾î Ű TCHAR guild_name[MAX_GUILDNAME_LENGTH + 1]; // ´ë»ó ±æµå¸í PACKET_GZ_CLOSE // Z->G GM ¸í·É¿¡ ÀÇÇÑ ±æµå â°í °­Á¦ ´Ý±â °øÁö PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_GM_WAREHOUSE_FORCE_CLOSE_BRD) DWORD gm_player_key; // Á¶ÀÛÀÚ - GM Ç÷¹À̾î Ű GUILDGUID guild_guid; // ´ë»ó ±æµå ID PACKET_GZ_CLOSE //_NA004034_20120102_GUILD_POINT_SYSTEM PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILDPOINTSYSTEM) BYTE packet_type; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_RENAME_CHAR_CMD) GUILDGUID guildguid; CHARGUID charguid; TCHAR character_name_[MAX_CHARNAME_LENGTH + 1]; PACKET_GZ_CLOSE //!~ _NA_000000_20130429_DOMINATION_PENALTY PACKET_GZ_OPEN(GZ_GUILD, GZ_DOMINATION_PENALTY_CMD) GUILDGUID guild_guid; MAPCODE map_code; WORD member_count; CTime penalty_time; PACKET_GZ_CLOSE //~! _NA_000000_20130429_DOMINATION_PENALTY //_NA_008334_20150608_SONNENSCHEIN PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_SONNENSCHEIN_INITIALIZE_CMD) PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_SONNENSCHEIN_UPDATE_SYN) GUILDGUID guild_guid; BYTE sonnenschein_phase; PACKET_GZ_CLOSE PACKET_GZ_OPEN(GZ_GUILD, GZ_GUILD_SONNENSCHEIN_UPDATE_ACK) GUILDGUID guild_guid; BYTE sonnenschein_phase; PACKET_GZ_CLOSE #pragma pack(pop)