#include "stdafx.h" #include ".\handler_common.h" Handler_Common::Handler_Common(void) { } Handler_Common::~Handler_Common(void) { } VOID Handler_Common::OnSERVERCOMMON_HEARTBEAT( ChildServerSession * pServerSession, MSG_BASE * pMsg, WORD wSize ) { __TOUCHED((pServerSession, pMsg, wSize)); }