#pragma once #include "./PacketHandler.h" struct MSG_BASE; class ChildServerSession; class Handler_Common { public: Handler_Common(); ~Handler_Common(); // NOTE, f110518.2L static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes(); static VOID OnSERVERCOMMON_HEARTBEAT( ChildServerSession * pServerSession, MSG_BASE * pMsg, WORD wSize ); };