#pragma once #include "ChildServerSession.h" class WorldServerSession : public ChildServerSession { __DECL_CUSTOMPOOL_PTR( WorldServerSession ) public: WorldServerSession(void); virtual ~WorldServerSession(void); eSERVER_TYPE GetServerType() { return WORLD_SERVER; } // CHANGES: f110617.1L virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg); protected: VOID OnRecv( BYTE * pMsg, WORD wSize ); };