#include "StdAfx.h" #include ".\areaconquestfactory.h" #include ".\AreaConquestSection.h" AchievementFactory::AchievementFactory(void) { } AchievementFactory::~AchievementFactory(void) { } void AchievementFactory::Init( DWORD dwPoolSize ) { m_pACSectionPool.Initialize( dwPoolSize, 0, "AreaConquestSection", AssertionLogger4Pool_Server ); AreaConquestSection::SetPool( &m_pACSectionPool ); } void AchievementFactory::Release() { ; }