#include "stdafx.h" #include "DestroyObjectState.h" //_NA_0_20100514_NPC_DEAD_STATE_TIME void DestroyObjectState::OnEnter(LPARAM param1, LPARAM param2, LPARAM param3) { State::OnEnter(param1, param2, param3); } // OnExit()´Â ¹ß»ý ÇÏÁö ¾Ê´Â´Ù. void DestroyObjectState::OnExit() { State::OnExit(); } // ÀÌÈÄ npc °´Ã¼°¡ ÆÄ±«µÈ´Ù BOOL DestroyObjectState::OnUpdate(DWORD dwDeltaTick) { return false; }