#include "stdafx.h" #include "StyleDown.h" VOID StyleDown::Start() { EtcStatus::Start(); Character* const owner = GetOwner(); if (owner != NULL) { // ¸ó½ºÅÍ ´Ù¿î »óÅ·Πó¸®ÇÑ´Ù. AI_MSG_KNOCKDOWN down_msg; down_msg.dwKnockDownTick = GetApplicationTime(); owner->SendAIMessage(&down_msg, sizeof(down_msg)); // À̵¿ÁßÀ̶ó¸é ¸ØÃá´Ù. owner->StopMoving(); // °ø°Ý µô·¹À̸¦ ÃʱâÈ­ÇÑ´Ù. owner->SetActionDelay(0); } } VOID StyleDown::End() { Character* const owner = GetOwner(); if (owner != NULL) { // ¸ó½ºÅÍ ´Ù¿î »óŸ¦ ÇØÁ¦ÇÑ´Ù. dwKnockDownTickÀ» 0À¸·Î º¸³»¸é »óÅ¿¡¼­ ÇØÁ¦µÈ´Ù. AI_MSG_KNOCKDOWN down_msg; down_msg.dwKnockDownTick = 0; owner->SendAIMessage(&down_msg, sizeof(down_msg)); } EtcStatus::End(); }