#ifndef _GAMEDBPROXYSESSION_H_ #define _GAMEDBPROXYSESSION_H_ #include "ServerSessionEx.h" //================================================================================================= // Game DB ProxyÀÇ Á¢¼ÓÀ» ¹Þ¾Æ ó¸®Çϱâ À§ÇÑ Å¬·¡½º //================================================================================================= class GameDBProxySession : public ServerSessionEx { public: GameDBProxySession() {}; ~GameDBProxySession() {}; virtual eSERVER_TYPE GetServerType() { return GAME_DBPROXY; } protected: // CHANGES: f110617.1L virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg); }; #endif //_GAMEDBPROXYSESSION_H_