#include "StdAfx.h" #include ".\script.h" Script::Script(void) { m_byServerType = 0; m_hFile = NULL; } Script::~Script(void) { CloseHandle( m_hFile ); m_hFile = NULL; } BOOL Script::MakeScriptFile( CString strFilePath ) { CloseHandle(m_hFile); m_hFile = CreateFile( strFilePath, GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); if(m_hFile == INVALID_HANDLE_VALUE) return FALSE; return TRUE; } void Script::WriteMessge( CString& strMsg ) { int nCount = strMsg.GetLength(); SetFilePointer(m_hFile, 0, NULL, FILE_END); DWORD dwWritten = 0; BOOL bRet = WriteFile(m_hFile, strMsg.GetString(), nCount, &dwWritten, NULL); } //ÇöÀç ¿ùµå¸®½ºÆ®Áß¿¡¼­ byServerType¸¦ °¡Áø ù¹øÂ° Á¤º¸¸¦ ¸®ÅÏÇÑ´Ù. _BaseInfo* Script::FindBaseInfo( WORLD_LIST& WorldList, BYTE byServerType ) { WORLD_LIST::iterator iter; for( iter = WorldList.begin(); iter != WorldList.end(); iter++ ) { _BaseInfo* pInfo = *iter; if( pInfo ) { if( pInfo->m_wServerType == byServerType ) return pInfo; } } return NULL; } //ÇöÀç ¿ùµå¸®½ºÆ®Áß¿¡¼­ byServerType¸¦ °¡Áö°í pNowInfoÀÇ Ã¤³ÎÁ¤º¸¿Í ÀÏÄ¡ÇÏ´Â Á¤º¸¸¦ ¸®ÅÏÇÑ´Ù. _BaseInfo* Script::FindBaseInfoEx( WORLD_LIST& WorldList, BYTE byServerType, _BaseInfo* pNowInfo ) { if( !pNowInfo ) return NULL; WORLD_LIST::iterator iter; for( iter = WorldList.begin(); iter != WorldList.end(); iter++ ) { _BaseInfo* pInfo = *iter; if( pInfo ) { if( pInfo->m_wServerType == byServerType && pInfo->m_wChannel== pNowInfo->m_wChannel ) return pInfo; } } return NULL; }