#pragma once #include "SunServerPage.h" #include "WorldServerPage.h" #include "GuildServerPage.h" #include "MasterServerPage.h" // CSettingSheet class CSettingSheet : public CPropertySheet { DECLARE_DYNAMIC(CSettingSheet) public: CSettingSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); CSettingSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); virtual ~CSettingSheet(); protected: DECLARE_MESSAGE_MAP() public: SunServerPage m_SunServerPage; WorldServerPage m_WorldPage; GuildServerPage m_GuildPage; MasterServerPage m_MasterPage; };