#ifndef _AutobotActionPickup_H_ #define _AutobotActionPickup_H_ #if _MSC_VER > 1000 #pragma once #endif #include "Autobot/StateMachine/AutobotState.h" #include "Autobot/StateMachine/AutobotStateMachine.h" class AutobotArea; //------------------------------------------------------------------------ class AutobotActionPickup : public AutobotState { public: static AutobotActionPickup* Instance(); ~AutobotActionPickup(); virtual char* Name(){ return "AutobotActionPickup"; } virtual void Enter(AutobotArea* owner){} virtual bool Execute(AutobotArea* owner); virtual void Exit(AutobotArea* owner){} private: AutobotActionPickup(); //copy ctor and assignment should be private AutobotActionPickup(const AutobotActionPickup&); AutobotActionPickup& operator=(const AutobotActionPickup&); }; #endif