#ifndef __GM_MANAGER_H__ #define __GM_MANAGER_H__ /** ÀÔ·ÂµÈ ¹®ÀÚ¿­À» ÇØ¼® GM ¸í·É¾î ó¸® @author - ±èÁö¿Ï @since - 2005.6.13 @remarks - ¿©±â´Â GM¸í·É¾î¸¸ ó¸®Çϰí ÀÏ¹Ý ¸í·É¾î( µµ¿ò¸», /¾É±â, /±Ó¸», /°Å·¡ µîµî )µéÀº CommandManager.CPP, H ÆÄÀÏ¿¡¼­ ó¸®ÇÕ´Ï´Ù. */ //--------------------------------------------------------------------------------------- // GM ¸í·É¾î //--------------------------------------------------------------------------------------- enum eGM_CMD { // ±âŸ eGM_CMD_GHOST = 0, //Åõ¸í [ÄÔ, ²û] eGM_CMD_INVINCIBLE = 1, //¹«Àû [ÄÔ, ²û] // À̵¿ eGM_CMD_GOTO_MAP = 2, //°¡±â [¸ã ÄÚµå, ¹æ ¹øÈ£] [x] [y] // Á¤º¸ eGM_CMD_CHAR_INFO = 3, //Á¤º¸ [ij¸¯Å͸í] eGM_CMD_ROOM_INFO = 4, //¹æÁ¤º¸ eGM_CMD_ROOM_LIST = 5, //¹æ¸®½ºÆ® [Àüü, ¹Ì¼Ç, ÇåÆÃ] eGM_CMD_CHANNEL_INFO = 6, //ä³ÎÁ¤º¸ // °æ°í eGM_CMD_MOVE_CHAR = 7, //À̵¿ [ij¸¯ÅÍ ¸í, ¿ÀºêÁ§Æ® Ű] [¸ã ÄÚµå, ¹æ ¹øÈ£] [x] [y] eGM_CMD_WATCH = 8, //°¨½Ã [ij¸¯ÅÍ ¸í, ¿ÀºêÁ§Æ® Ű] // °øÁö eGM_CMD_NOTICE_WORLD = 9, //¿ùµå_°øÁö [°øÁö ¸Þ½ÃÁö] eGM_CMD_NOTICE_CHANNEL = 10, //ä³Î_°øÁö [°øÁö ¸Þ½ÃÁö] eGM_CMD_NOTICE_LOCAL = 11, //Áö¿ª_°øÁö [°øÁö ¸Þ½ÃÁö] // ÀüÅõ eGM_CMD_REMOVE_ITEM = 12, //¾ÆÀÌÅÛÁ¦°Å eGM_CMD_REMOVE_MONSTER = 13, //¸ó½ºÅÍÁ¦°Å // ¿¡µðÆÃ eGM_CMD_HEAL, //ȸº¹ eGM_CMD_LEVEL_UP, //·¹º§¾÷ [¿¡µðÆ®ÇÒ ¼öÄ¡] eGM_CMD_STAT_UP, //½ºÅݾ÷ [¿¡µðÆ®ÇÒ ¼öÄ¡] eGM_CMD_SKILL_POINT_UP, //½ºÅ³Æ÷ÀÎÆ®¾÷ [¿¡µðÆ®ÇÒ ¼öÄ¡] eGM_CMD_ADD_SKILL, //½ºÅ³Ãß°¡ [½ºÅ³ ÄÚµå] [½ºÅ³ ·¹º§] eGM_CMD_RECALL_MONSTER, //¸ó½ºÅͼÒȯ [¸ó½ºÅÍ ÄÚµå] [°³Ã¼¼ö] eGM_CMD_RESURRECTION, //ºÎȰ // »ý¼º eGM_CMD_CREATE_ITEM, //»ý¼º [¾ÆÀÌÅÛ ÄÚµå] [°¹¼ö] eGM_CMD_HYME, //ÇÏÀÓ [¾×¼ö] eGM_CMD_MAKE_OPTION, //¿É¼Ç¸¸µé±â eGM_CMD_SPEED, //¼Óµµ [0....5] eGM_CMD_ENTRANCE, //ÀÔÀå eGM_CMD_CONNECT_CLOSE, //Á¢¼ÓÁ¾·á [ij¸¯ÅÍ ¸í] eGM_CMD_ACCOUNT, //¾îÄ«¿îÆ® [ÄÔ, ²û] eGM_CMD_MONSTER_DESTROY, //Á¦°Å [¸ó½ºÅÍ ¿ÀºêÁ§Æ® Ű] eGM_CMD_MONSTER_KILL, //ų [¸ó½ºÅÍ ¿ÀºêÁ§Æ® Ű] // eGM_CMD_PK, //°áÅõ [ÄÔ, ²û] eGM_CMD_CREATE_ENCHANT_ITEM, //ÀÎþƮ¸¸µé±â [¾ÆÀÌÅÛÄÚµå] [°¹¼ö] [ÀÎþƮµî±Þ] eGM_CMD_COUNT, // GM ¸í·É¾î °¹¼ö }; class GmManager { public: GmManager(); ~GmManager(); BOOL ParseCommand(TCHAR * pszString); protected: //Àӽà ½ºÅ³ ÁöÁ¤ //BOOL ParseSkill(TCHAR * pszString); DWORD GetSkillCode(TCHAR * pszSkillName); BOOL ParseStyle(TCHAR * pszString); DWORD GetStyleCode(TCHAR * pszString); BOOL ParseWeapon(TCHAR * pszString); DWORD GetWeaponCode(TCHAR * pszString); }; #endif // __GM_MANAGER_H__