#include "SunClientPrecompiledHeader.h" #include "uiHelpMan.h" #include "uiHelpMenu/uiHelpMenu.h" #include "uiHelpWindow/uiHelpWindow.h" #include "uiHelpAnnounceWindow/uiHelpAnnounceWindow.h" #include "interfacemanager.h" #include "uiHelpMission/uiHelpMission.h" #include "uiHelpMonsterInfo/uiHelpMonsterInfo.h" #include "uiHelpMissionTimer/uiHelpMissionTimer.h" const DWORD IM_HELP_MANAGER::HELP_MENU_DLG = StrToWzID("0490"); const DWORD IM_HELP_MANAGER::HELP_WINDOW_DLG = StrToWzID("0459"); const DWORD IM_HELP_MANAGER::HELP_ANNOUNCE_DLG = StrToWzID("0430"); const DWORD IM_HELP_MANAGER::HELP_MONSTER_DLG = StrToWzID("0459"); const DWORD IM_HELP_MANAGER::HELP_MISSION_DLG = StrToWzID("0501"); const DWORD IM_HELP_MANAGER::HELP_MISSION_TIMER_DLG = StrToWzID("0503"); const char c_strDlgFname_HelpMenu[] = ("Data\\Interface\\49_helpbox.iwz"); const char c_strDlgFname_HelpWindow[] = ("Data\\Interface\\45_9_Helpmessage.iwz"); const char c_strDlgFname_HelpAnnounce[] = ("Data\\Interface\\43_Announce_Window.iwz"); const char c_strDlgFname_HelpMission[] = ("Data\\Interface\\50_1_Misson_Directing.iwz"); const char c_strDlgFname_HelpMissionTimer[] = ("Data\\Interface\\50_3_mission_timer.iwz"); //------------------------------------------------------------------------------ /** */ BOOL uiHelpMan::_LoadUI() { //HELP_MENU_DLG #if !defined(_NA_006774_20130617_ARRANGE_UNNECESSARY_RESOURCES) m_pUIHelpMenu = CreateUIDialog( IM_HELP_MANAGER::HELP_MENU_DLG, c_strDlgFname_HelpMenu, this ); #endif // _NA_006774_20130617_ARRANGE_UNNECESSARY_RESOURCES //HELP_WINDOW_DLG m_pUIHelpWindow = CreateUIDialog( IM_HELP_MANAGER::HELP_WINDOW_DLG, c_strDlgFname_HelpWindow, this ); //HELP_ANNOUNCE_DLG m_pUIHelpAnnounceWindow = CreateUIDialog( IM_HELP_MANAGER::HELP_ANNOUNCE_DLG, c_strDlgFname_HelpAnnounce, this ); //HELP_MONSTER_DLG // ½Ì±Û¸ðµå½Ã ¸ó½ºÅÍ À̵¿ ¹× ½ºÅ³ º¸±â ±â´É m_pUIHelpMonsterInfo = CreateUIDialog(IM_HELP_MANAGER::HELP_MONSTER_DLG,c_strDlgFname_HelpWindow,this ); //HELP_MISSION_DLG m_pUIHelpMission = CreateUIDialog( IM_HELP_MANAGER::HELP_MISSION_DLG, c_strDlgFname_HelpMission, this ); help_mission_timer_ = CreateUIDialog(IM_HELP_MANAGER::HELP_MISSION_TIMER_DLG, c_strDlgFname_HelpMissionTimer, this); return TRUE; }