#pragma once #include "uiBaseMan.h" struct IM_ITEM_STAT_CHANGE_MANAGER { static const DWORD ITEM_STAT_CHANGE; }; class uiItemStatChangeSys; class uiItemStatChangeSysMan : public uiBaseMan { public: uiItemStatChangeSysMan(InterfaceManager *pUIMan); //-------------------------------------------------------------------------- // init/release // public: virtual void OnInitialize(); private: uiItemStatChangeSys* m_pItemStatChangeSysDlg; };