#pragma once #include "uiBaseMan.h" class uiPetNameSetting; class InterfaceManager; struct IM_PET_MANAGER { static const DWORD PET_NAME_DLG; static const DWORD PET_GAUGE_DLG; }; class uiPetMan : public uiBaseMan { public: uiPetMan(InterfaceManager* pUIMAN); public: virtual void OnInitialize(); private: uiPetNameSetting* m_pPetNameSetting; };