#pragma once #include "uiBaseMan.h" struct IM_TIRED_SYSTEM_MANAGER { static const DWORD TIRED_SYSTEM; }; class TiredSystemDialog; class uiTiredSystemMan : public uiBaseMan { public: uiTiredSystemMan(InterfaceManager *pUIMan); public: virtual void OnInitialize(); private: TiredSystemDialog * m_pTiredSystemDialog; };